LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(660547251) SRandInit(660547254). LogTaskGraph: Started task graph with 4 named threads and 7 total threads. LogStats: Stats thread started at 0.067884 LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11 LogInit: API Version: 2927265 LogInit: Compiled (64-bit): Apr 18 2016 02:18:46 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.11 LogInit: Command line: -EpicPortal LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: FILIPSETMANUK LogInit: User: FilipSetmanuk LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =3.328129 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 314.43 MB used, 314.43 MB peak LogMemory: Process Virtual Memory: 314.87 MB used, 314.87 MB peak LogMemory: Physical Memory: 7002.00 MB used, 16319.53 MB total LogMemory: Virtual Memory: 653.25 MB used, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0) LogD3D11RHI: 1969MB of dedicated video memory, 0MB of dedicated system memory, and 8159MB of shared system memory, 1 output[s] LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 8159MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960 LogD3D11RHI: Driver Version: 10.18.13.5933 (internal 10.18.13.5933) LogD3D11RHI: Driver Date: 1-13-2016 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers: Guid format shader working directory is -32 characters bigger than the processId version (../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Intermediate/Shaders/WorkingDirectory/13532/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/FILIPS~1/AppData/Local/Temp/UnrealShaderWorkingDir/0BC73904476A8913E66A4A94090C7412/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.05s 51MB C:/Users/Filip Setmanuk/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Filip Setmanuk/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Filip Setmanuk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMaterial: Uniform references updated for custom material expression Custom. LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogUObjectArray: 27679 objects as part of root set at end of initial load. LogUObjectAllocator: 5591600 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogAssetRegistry: FAssetRegistry took 0.0213 seconds to start up SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogHMD: Failed to initialize OpenVR with code 110 LogEngine: Initializing Engine... LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'DELL ST2420L-4 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.03s 51MB C:/Users/Filip Setmanuk/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 8192mb LogCook:Display: Mobile HDR setting 1 LogCook:Display: Done creating registry. It took 0.00s. SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/LevelOpening.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogLinker:Warning: Can't find file '/Game/Levels/Metalic' LogLinker:Warning: Can't find file for asset '/Game/Levels/Metalic' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorFutra.uasset. LoadErrors:Error: Error /Game/Objects/SM_EmDoorFutra : Can't find file for asset. /Game/Levels/Metalic LogLinker:Warning: Can't find file '/Game/Levels/Metalic' LogLinker:Warning: Can't find file for asset '/Game/Levels/Metalic' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorFutra.uasset. LoadErrors:Error: Error /Game/Objects/SM_EmDoorFutra : Can't find file for asset. /Game/Levels/Metalic LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [0005.82] Compile of LevelOpening successful, but with 1 Warning(s) [in 3 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0005.82] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0005.82] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [0005.83] Compile of LevelOpening successful, but with 1 Warning(s) [in 4 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0005.83] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0005.83] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogLinker:Warning: Can't find file '/Game/Levels/Metalic' LoadErrors: Info Failed to load /Game/Levels/Metalic.Metalic Referenced by SM_EmDoorFutra LogLinker:Warning: Can't find file for asset '/Game/Levels/Metalic' while loading NULL. LoadErrors: Info Failed to load /Game/Levels/Metalic.Metalic Referenced by SM_EmDoorFutra LogFileCache: Scanning file cache for directory 'C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/' took 46.04s LogAIModule: Creating AISystem for world LevelOpening LogMaterial: Uniform references updated for custom material expression Custom. LogMaterial: Uniform references updated for custom material expression TemporalAA SampleID. LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 111.255ms to complete. LogFileHelpers: Loading map 'LevelOpening' took 113.083 LogCollectionManager: Loaded 1 collections in 0.001807 seconds LogFileCache: Scanning file cache for directory 'C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Developers/FilipSetmanuk/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000003 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000001 seconds LogContentBrowser: Native class hierarchy populated in 0.0068 seconds. Added 1981 classes and 347 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0003 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0003 seconds. Added 1 classes and 2 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 1 classes and 2 folders. LogLoad: Full Startup: 121.82 seconds (BP compile: 0.16 seconds) LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 1136x940 (Frame:2). Cmd: UpdateLandscapeEditorData -warnings LogAssetRegistry: Asset discovery search completed in 131.4951 seconds LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000002 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 1 collections in 0.000029 seconds (updated 0 objects) LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/' took 18.26s LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_EmDoorR_DoorR) LogRenderer: Reallocating scene render targets to support 1328x952 (Frame:2938). MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 15:30:23 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface:Error: [TryOpenConnection] Waiting for the agent to start up ... LogSwarmInterface:Error: System.Net.Sockets.SocketException (0x80004005): No connection could be made because the target machine actively refused it 127.0.0.1:8008 Server stack trace: at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.Sockets.Socket.Connect(EndPoint remoteEP) at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(EndPoint ipEndPoint) at System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew) at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream) at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.AsyncProcessRequest(IClientChannelSinkStack sinkStack, IMessage msg, ITransportHeaders headers, Stream stream) at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at NSwarm.IAgentInterfaceWrapper.MethodDelegate.EndInvoke(Hashtable& OutParameters, IAsyncResult result) at NSwarm.FSwarmInterface.TryOpenConnection(FConnectionCallback CallbackFunc, IntPtr CallbackData, ELogFlags LoggingFlags) LogSwarmInterface:Error: [TryOpenConnection] Waiting for the agent to start up ... LogSwarmInterface:Error: System.Net.Sockets.SocketException (0x80004005): No connection could be made because the target machine actively refused it 127.0.0.1:8008 Server stack trace: at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.Sockets.Socket.Connect(EndPoint remoteEP) at System.Runtime.Remoting.Channels.RemoteConnection.CreateNewSocket(EndPoint ipEndPoint) at System.Runtime.Remoting.Channels.SocketCache.GetSocket(String machinePortAndSid, Boolean openNew) at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.SendRequestWithRetry(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream) at System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.AsyncProcessRequest(IClientChannelSinkStack sinkStack, IMessage msg, ITransportHeaders headers, Stream stream) at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at NSwarm.IAgentInterfaceWrapper.MethodDelegate.EndInvoke(Hashtable& OutParameters, IAsyncResult result) at NSwarm.FSwarmInterface.TryOpenConnection(FConnectionCallback CallbackFunc, IntPtr CallbackData, ELogFlags LoggingFlags) LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: LevelOpening - 2 Jun 2016 15:32:23 MapCheck:Error: Error SM_Bed_Duvet2_378 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SkyLight2_2 Multiple sky lights are active, only one can be enabled per world. MapCheck:Error: Error SkyLight_1 Multiple sky lights are active, only one can be enabled per world. MapCheck:Error: Error WorldSettings_1 Maps need lighting rebuilt MapCheck: Info Map check complete: 4 Error(s), 2 Warning(s), took 998.42ms to complete. LogEditorBuildUtils: Build time 0:02:04 Cmd: UpdateLandscapeEditorData LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_EmDoorFutra) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_EmDoorFutra) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (1.572 secs) LogEditorActor: Deleted Actor: SkyLight LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (SM_Bed_Duvet) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (SM_Bed_Duvet) LogStaticMesh: Building static mesh SM_Bed_Duvet... LogStaticMesh: Built static mesh [11.21s] /Game/Objects/SM_Bed_Duvet.SM_Bed_Duvet LogStaticMesh:Warning: SM_Bed_Duvet has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [0812.97] Compile of LevelOpening successful, but with 1 Warning(s) [in 1,081 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0813.01] Compile of LevelOpening successful, but with 2 Warning(s) [in 8 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0813.01] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0814.90] Compile of LevelOpening successful, but with 4 Warning(s) [in 1,890 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0814.90] Compile of LevelOpening successful, but with 5 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [0814.90] Compile of LevelOpening successful, but with 6 Warning(s) [in 0 ms] LogSavePackage: Save=4411.78ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/LevelOpening_Auto19069D14D45CB6FA3106EA2AB65989659.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto1.umap' LogSavePackage: Total save time: 5004.73ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto1.umap LogSavePackage: Save=111196.16ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Photorealistic_Mountain_b_Auto1FD1763644198BC4532443B80A195416C.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto1.umap' LogSavePackage: Total save time: 111200.61ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto1.umap LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Levels/LevelOpening' took 117.064 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 117.064 OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Objects/SM_Bed_Duvet] ([1] browsable assets)... OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Objects/SM_Bed_Duvet.SM_Bed_Duvet] OBJ SavePackage: Finished generating thumbnails for package [/Game/Objects/SM_Bed_Duvet] LogSavePackage: Save=245.14ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Bed_Duvet_Auto1C85FA3414B889A71284CDAB69BDD8407.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Objects/SM_Bed_Duvet_Auto1.uasset' LogSavePackage: Total save time: 513.09ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Objects/SM_Bed_Duvet_Auto1.uasset LogFileHelpers: Auto-saving content packages took 0.781 LogWindows: LaunchURL http://docs.unrealengine.com/latest/INT/Shared/Editor/MapErrors/index.html?utm_source=editor&utm_medium=docs&utm_campaign=msg_log LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) Cmd: STAT FPS LightingResults:Error: Error SM_EmDoorFutra Object has overlapping UVs. LightingResults: Info SM_EmDoorFutra Lightmap UV are overlapping by 97.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere01 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere01 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere01 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere02 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere02 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere02 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box33 Object has wrapping UVs. LightingResults:Error: Error SM_Books_Book_Inner Object has overlapping UVs. LightingResults: Info SM_Books_Book_Inner Lightmap UV are overlapping by 83.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Exit_Cube Object has overlapping UVs. LightingResults: Info SM_Exit_Cube Lightmap UV are overlapping by 80.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box34 Object has wrapping UVs. LightingResults:Error: Error SM_Books_Book_outte Object has overlapping UVs. LightingResults: Info SM_Books_Book_outte Lightmap UV are overlapping by 85.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Windows_Cylinder11 Object has overlapping UVs. LightingResults: Info SM_Windows_Cylinder11 Lightmap UV are overlapping by 53.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Bed_Duvet) LightingResults:Error: Error SM_Windows_Rectangle0 Object has overlapping UVs. LightingResults: Info SM_Windows_Rectangle0 Lightmap UV are overlapping by 17.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Exit_Cube Object has overlapping UVs. LightingResults: Info SM_Exit_Cube Lightmap UV are overlapping by 80.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_socket Object has overlapping UVs. LightingResults: Info SM_socket Lightmap UV are overlapping by 35.7%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogMaterial:Warning: Material /Game/Materials/Textures/concrete_dirty_2123_2594_Small_Mat.concrete_dirty_2123_2594_Small_Mat needed to have new flag set bUsedWithStaticLighting ! LogMaterial: Missing cached shader map for material concrete_dirty_2123_2594_Small_Mat, compiling. LogMaterial: 0.44 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. 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(AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1026 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1026 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1027 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1027 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1027 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1028 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1028 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1028 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_0 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_1 (G8) LogWorld: Updating cull distance volumes took 2.00 seconds LogStaticLightingSystem: Illumination: 30:38 min (6:28 min encoding lightmaps, 17.8 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 688.8 MB (688.1 MB streaming, 0.7 MB non-streaming), 2056 textures LogStaticLightingSystem: Shadowmap texture memory: 0.8 MB (0.7 MB streaming, 0.2 MB non-streaming), 2 textures LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: LevelOpening - 2 Jun 2016 16:02:17 MapCheck:Error: Error SM_Bed_Duvet2_378 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings_1 Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 2 Warning(s), took 90,420.878ms to complete. LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [2875.47] Compile of LevelOpening successful, but with 1 Warning(s) [in 3,294 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [2875.92] Compile of LevelOpening successful, but with 2 Warning(s) [in 26 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [2875.92] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [2878.42] Compile of LevelOpening successful, but with 4 Warning(s) [in 2,499 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [2878.42] Compile of LevelOpening successful, but with 5 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [2878.42] Compile of LevelOpening successful, but with 6 Warning(s) [in 0 ms] LogSavePackage: Save=10151.64ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/LevelOpening_Auto2A78F93894B5A55A8673241AD3E2517C8.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto2.umap' LogSavePackage: Total save time: 12766.91ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto2.umap LogSavePackage: Save=222328.25ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Photorealistic_Mountain_b_Auto238A8B748476E30283BD16D9D81900ED2.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto2.umap' LogSavePackage: Total save time: 223019.45ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto2.umap LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Levels/LevelOpening' took 237.736 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 237.736 OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Materials/Textures/concrete_dirty_2123_2594_Small_Mat] ([1] browsable assets)... OBJ SavePackage: Rendered thumbnail for [Material /Game/Materials/Textures/concrete_dirty_2123_2594_Small_Mat.concrete_dirty_2123_2594_Small_Mat] OBJ SavePackage: Finished generating thumbnails for package [/Game/Materials/Textures/concrete_dirty_2123_2594_Small_Mat] LogSavePackage: Save=799.15ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/concrete_dirty_2123_2594_Small_Mat_Auto26DC8E0B74C2419B4E8993FB1B761C3E7.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Materials/Textures/concrete_dirty_2123_2594_Small_Mat_Auto2.uasse t' LogSavePackage: Total save time: 921.79ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Materials/Textures/concrete_dirty_2123_2594_Small_Mat_Auto2.uasset LogFileHelpers: Auto-saving content packages took 4.422 LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogStaticMesh: Building static mesh SM_socket... LogStaticMesh: Built static mesh [1.63s] /Game/Objects/SM_socket.SM_socket MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 16:34:58 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: LevelOpening - 2 Jun 2016 16:35:09 MapCheck:Error: Error SM_Bed_Duvet2_378 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings_1 Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 2 Warning(s), took 994.247ms to complete. LogEditorBuildUtils: Build time 0:00:15 Cmd: UpdateLandscapeEditorData Job has failed! Job is closed while Tasks are still PENDING LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Bed_Duvet) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (SM_Bed_Duvet) LogStaticMesh: Building static mesh SM_Bed_Duvet... LogStaticMesh: Built static mesh [2.07s] /Game/Objects/SM_Bed_Duvet.SM_Bed_Duvet LogStaticMesh:Warning: SM_Bed_Duvet has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 16:38:54 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: LevelOpening - 2 Jun 2016 16:39:02 MapCheck:Error: Error SM_Bed_Duvet2_378 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Bed_Duvet2_378 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings_1 Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 2 Warning(s), took 10,819.167ms to complete. LogEditorBuildUtils: Build time 0:00:19 Cmd: UpdateLandscapeEditorData Job has failed! Job is closed while Tasks are still PENDING LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.199 secs) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 16:41:56 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: LevelOpening - 2 Jun 2016 16:42:02 MapCheck:Error: Error WorldSettings_1 Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 0 Warning(s), took 81.052ms to complete. LogEditorBuildUtils: Build time 0:00:06 Cmd: UpdateLandscapeEditorData LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [4621.11] Compile of LevelOpening successful, but with 1 Warning(s) [in 888 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [4621.12] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [4621.12] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [4621.16] Compile of LevelOpening successful, but with 4 Warning(s) [in 40 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [4621.16] Compile of LevelOpening successful, but with 5 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [4621.16] Compile of LevelOpening successful, but with 6 Warning(s) [in 0 ms] LogSavePackage: Save=2609.75ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/LevelOpening_Auto36FB2535944B10F2072B8C79C25C82245.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto3.umap' LogSavePackage: Total save time: 3343.70ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto3.umap LogSavePackage: Save=201487.84ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Photorealistic_Mountain_b_Auto3D2F6F03B4C480D5E483A05AEB975DC74.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto3.umap' LogSavePackage: Total save time: 202356.37ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto3.umap LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Levels/LevelOpening' took 206.377 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 206.377 OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Objects/SM_Bed_Duvet] ([1] browsable assets)... OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Objects/SM_Bed_Duvet.SM_Bed_Duvet] OBJ SavePackage: Finished generating thumbnails for package [/Game/Objects/SM_Bed_Duvet] LogSavePackage: Save=24.11ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Bed_Duvet_Auto3289CE4AF4511F93C3E02A78E239EEE7E.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Objects/SM_Bed_Duvet_Auto3.uasset' LogSavePackage: Total save time: 2412.11ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Objects/SM_Bed_Duvet_Auto3.uasset OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Objects/SM_socket] ([1] browsable assets)... OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Objects/SM_socket.SM_socket] OBJ SavePackage: Finished generating thumbnails for package [/Game/Objects/SM_socket] LogSavePackage: Save=11.24ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_socket_Auto39EE9EBFA4EAB8639A550A6970107E0B9.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Objects/SM_socket_Auto3.uasset' LogSavePackage: Total save time: 89.91ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Objects/SM_socket_Auto3.uasset LogFileHelpers: Auto-saving content packages took 3.969 LightingResults:Error: Error SM_Exit_Cube Object has overlapping UVs. LightingResults: Info SM_Exit_Cube Lightmap UV are overlapping by 80.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere02 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere02 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere02 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Windows_Cylinder11 Object has overlapping UVs. LightingResults: Info SM_Windows_Cylinder11 Lightmap UV are overlapping by 53.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere01 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere01 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere01 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box34 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Box33 Object has wrapping UVs. LightingResults:Error: Error SM_Books_Book_Inner Object has overlapping UVs. LightingResults: Info SM_Books_Book_Inner Lightmap UV are overlapping by 83.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Windows_Rectangle0 Object has overlapping UVs. LightingResults: Info SM_Windows_Rectangle0 Lightmap UV are overlapping by 17.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Exit_Cube Object has overlapping UVs. LightingResults: Info SM_Exit_Cube Lightmap UV are overlapping by 80.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Books_Book_outte Object has overlapping UVs. LightingResults: Info SM_Books_Book_outte Lightmap UV are overlapping by 85.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_socket Object has overlapping UVs. LightingResults: Info SM_socket Lightmap UV are overlapping by 35.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Bed_Duvet Object has overlapping UVs. LightingResults: Info SM_Bed_Duvet Lightmap UV are overlapping by 9.2%. Please adjust content - Enable Error Coloring to visualize. Job is a success! 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LogTexture:Display: Building textures: LQ_Lightmap_1_1026 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1025 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1026 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_1027 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1028 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1027 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1028 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1028 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1027 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_3 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_2 (G8) LogStaticLightingSystem: Illumination: 27:10 min (4:19 min encoding lightmaps, 8.11 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 688.8 MB (688.1 MB streaming, 0.7 MB non-streaming), 2056 textures LogStaticLightingSystem: Shadowmap texture memory: 0.8 MB (0.7 MB streaming, 0.2 MB non-streaming), 2 textures LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: LevelOpening - 2 Jun 2016 17:10:49 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 119,016.749ms to complete. LogHttp:Warning: Timeout processing Http request. 0000028CEE040880 LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [6494.73] Compile of LevelOpening successful, but with 1 Warning(s) [in 676 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [6494.88] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [6494.88] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [6496.08] Compile of LevelOpening successful, but with 4 Warning(s) [in 1,200 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [6496.08] Compile of LevelOpening successful, but with 5 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [6496.08] Compile of LevelOpening successful, but with 6 Warning(s) [in 0 ms] LogSavePackage: Save=3668.17ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/LevelOpening_Auto461837376451D653BE4A1F3BD9E76CA91.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto4.umap' LogSavePackage: Total save time: 4369.74ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/Levels/LevelOpening_Auto4.umap LogSavePackage: Save=175425.56ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Photorealistic_Mountain_b_Auto4AA931B4A4D5CAE1D9CC59D8876ED225A.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto4.umap' LogSavePackage: Total save time: 175918.43ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Autosaves/Game/PhotoR_Mountains/Maps/Photorealistic_Mountain_b_Auto4.umap LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Levels/LevelOpening' took 181.993 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 181.993 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Exit_Cube" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset" SILENT=true LogSavePackage: Save=42.15ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Exit_Cube3F5BC246403E2B4DF924D6887FFD061C.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset' LogSavePackage: Total save time: 541.97ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset LogStaticMesh: Building static mesh SM_Exit_Cube... LogStaticMesh: Built static mesh [0.10s] /Game/Objects/SM_Exit_Cube.SM_Exit_Cube LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight2) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight2) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_TheatreNeon_Bulb) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 17:20:38 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogEditorBuildUtils: Build time 0:00:07 Cmd: UpdateLandscapeEditorData MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 17:20:54 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: LevelOpening - 2 Jun 2016 17:21:01 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 13,417.966ms to complete. LogEditorBuildUtils: Build time 0:00:21 Cmd: UpdateLandscapeEditorData LightingResults:Error: Error SM_Exit_Cube Object has overlapping UVs. LightingResults: Info SM_Exit_Cube Lightmap UV are overlapping by 80.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Exit_Cube Object has overlapping UVs. LightingResults: Info SM_Exit_Cube Lightmap UV are overlapping by 80.3%. Please adjust content - Enable Error Coloring to visualize. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Exit_Cube" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset" SILENT=true LogSavePackage: Save=16.39ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Exit_CubeADE9E07A4FE227C4CD47398D4EAFF0D3.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset' LogSavePackage: Total save time: 51.89ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset LightingResults:Error: Error SM_Windows_Cylinder11 Object has overlapping UVs. LightingResults: Info SM_Windows_Cylinder11 Lightmap UV are overlapping by 53.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere02 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere02 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere02 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere01 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere01 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere01 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Books_Book_Inner Object has overlapping UVs. LightingResults: Info SM_Books_Book_Inner Lightmap UV are overlapping by 83.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Books_Book_outte Object has overlapping UVs. LightingResults: Info SM_Books_Book_outte Lightmap UV are overlapping by 85.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box33 Object has wrapping UVs. LightingResults:Error: Error SM_Windows_Rectangle0 Object has overlapping UVs. LightingResults: Info SM_Windows_Rectangle0 Lightmap UV are overlapping by 17.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box34 Object has wrapping UVs. LightingResults:Error: Error SM_socket Object has overlapping UVs. LightingResults: Info SM_socket Lightmap UV are overlapping by 35.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Bed_Duvet Object has overlapping UVs. LightingResults: Info SM_Bed_Duvet Lightmap UV are overlapping by 9.2%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_3 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: 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LogTexture:Display: Building textures: SkyOcclusion0_1019 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1021 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1021 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1019 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1023 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1023 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1023 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1022 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1024 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1024 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1024 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1022 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_1025 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1025 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1026 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1026 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1025 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_1027 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1027 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1026 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1027 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1028 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1028 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_1029 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1029 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1029 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_1028 (AutoDXT) LogWorld: Updating cull distance volumes took 1.19 seconds LogStaticLightingSystem: Illumination: 30:38 min (6:10 min encoding lightmaps, 2.61 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 691.4 MB (690.8 MB streaming, 0.7 MB non-streaming), 2058 textures LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: LevelOpening - 2 Jun 2016 17:51:49 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 28,782.121ms to complete. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall2) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Box_Brush_StaticMesh98) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Box_Brush2_StaticMesh83) LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wall2) LogStaticMesh: Building static mesh SM_Windows_Cylinder11... LogStaticMesh: Built static mesh [0.06s] /Game/Objects/SM_Windows.SM_Windows_Cylinder11 LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (1.929 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.028 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.009 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.031 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.009 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.028 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.009 secs) LogStaticMesh:Warning: SM_Bed_Duvet has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 18:09:39 LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning Landscape_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: LevelOpening - 2 Jun 2016 18:09:46 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 80.446ms to complete. LogEditorBuildUtils: Build time 0:00:07 Cmd: UpdateLandscapeEditorData LightingResults:Error: Error SM_socket Object has overlapping UVs. LightingResults: Info SM_socket Lightmap UV are overlapping by 35.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Windows_Cylinder11 Object has wrapping UVs. LightingResults:Error: Error SM_Windows_Cylinder11 Object has overlapping UVs. LightingResults: Info SM_Windows_Cylinder11 Lightmap UV are overlapping by 98.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Windows_Rectangle0 Object has overlapping UVs. LightingResults: Info SM_Windows_Rectangle0 Lightmap UV are overlapping by 17.6%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: SkyOcclusion1_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_3 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_4 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_5 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) LogTexture:Display: Building textures: 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LogTexture:Display: Building textures: HQ_Lightmap1_11 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_11 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_12 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_12 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_12 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_13 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_13 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_14 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_14 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_14 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_15 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_15 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_15 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_16 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_16 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_16 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_17 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_17 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_18 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_18 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_18 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_19 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_19 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_19 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_20 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_20 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_21 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_20 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_22 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_22 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_23 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_23 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_23 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_24 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_24 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_24 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_25 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_25 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_25 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_26 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_26 (AutoDXT) LogTexture:Display: 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(AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1020 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1024 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1025 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1021 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1026 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1026 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1027 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1027 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_1028 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1028 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1028 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1029 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1029 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1029 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1025 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1027 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1026 (AutoDXT) LogStaticLightingSystem: Illumination: 21:30 min (2:12 min encoding lightmaps, 1.24 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 691.4 MB (690.8 MB streaming, 0.7 MB non-streaming), 2058 textures LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: LevelOpening - 2 Jun 2016 18:31:15 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 23,893.588ms to complete. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogStaticMesh: Building static mesh SM_socket... LogStaticMesh: Built static mesh [1.33s] /Game/Objects/SM_socket.SM_socket LogStaticMesh:Warning: SM_socket has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_Windows_Cylinder11... LogStaticMesh: Built static mesh [0.14s] /Game/Objects/SM_Windows.SM_Windows_Cylinder11 LogStaticMesh:Warning: SM_Windows_Cylinder11 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_Windows_Rectangle0... LogStaticMesh: Built static mesh [0.09s] /Game/Objects/SM_Windows.SM_Windows_Rectangle0 LogStaticMesh: Building static mesh SM_Windows_Rectangl10... LogStaticMesh: Built static mesh [2.70s] /Game/Objects/SM_Windows.SM_Windows_Rectangl10 LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Exit_Text2) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogLinker:Warning: Can't find file '/Game/Objects/SM_EmDoorFutra' LogLinker:Warning: Can't find file for asset '/Game/Objects/SM_EmDoorFutra' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap. LoadErrors:Error: Error /Game/Levels/Level2 : Can't find file for asset. /Game/Objects/SM_EmDoorFutra LogLinker:Warning: Can't find file '/Game/Objects/SM_EmDoorFutra' LogLinker:Warning: Can't find file for asset '/Game/Objects/SM_EmDoorFutra' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap. LogLinker:Warning: Can't find file '/Game/Objects/SM_EmDoorFutra' LogLinker:Warning: Can't find file for asset '/Game/Objects/SM_EmDoorFutra' while loading NULL. LogLinker:Warning: Can't find file '/Game/Objects/SM_EmDoorFutra' LogLinker:Warning: Can't find file for asset '/Game/Objects/SM_EmDoorFutra' while loading NULL. LogLinker:Warning: Can't find file '/Game/Objects/SM_EmDoorFutra' LoadErrors: Info Failed to load /Game/Objects/SM_EmDoorFutra.SM_EmDoorFutra Referenced by SM_EmDoorFutra_36 LogLinker:Warning: Can't find file for asset '/Game/Objects/SM_EmDoorFutra' while loading NULL. LogAIModule: Creating AISystem for world Level2 LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor LogBlueprint:Warning: [compiler LevelOpening] Warning [1551.48] Compile of LevelOpening successful, but with 1 Warning(s) [in 88 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [1551.48] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [1551.48] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [1552.99] Compile of LevelOpening successful, but with 4 Warning(s) [in 1,505 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [1552.99] Compile of LevelOpening successful, but with 5 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler LevelOpening] Warning [1552.99] Compile of LevelOpening successful, but with 6 Warning(s) [in 0 ms] LogSavePackage: Save=2588.47ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/LevelOpeningDAF37BA94B222CC0B9B132B2EF1F9661.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/LevelOpening.umap' LogSavePackage: Total save time: 3449.12ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/LevelOpening.umap LogFileHelpers: Saving map 'LevelOpening' took 4.077 LogSavePackage: Save=144.27ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/concrete_dirty_2123_2594_Small_MatAD8CB8CB44432B848CFBC5AE54522D94.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/concrete_dirty_2123_2594_Small_Mat.uasset' LogSavePackage: Total save time: 230.54ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/concrete_dirty_2123_2594_Small_Mat.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Bed_Duvet" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Duvet.uasset" SILENT=true LogSavePackage: Save=1959.37ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Bed_Duvet0A662DEF4E1D00CB32D6F2A0BECDC283.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Duvet.uasset' LogSavePackage: Total save time: 2516.51ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Duvet.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Exit_Cube" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset" SILENT=true LogSavePackage: Save=10.68ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Exit_Cube7C057AD7464DB44BA67275AA49ADFAF3.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset' LogSavePackage: Total save time: 56.58ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_socket" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_socket.uasset" SILENT=true LogSavePackage: Save=20.89ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_socket8CAAB5474BD227C4C8BAFFAD21B5B433.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_socket.uasset' LogSavePackage: Total save time: 155.83ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_socket.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Windows" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Windows.uasset" SILENT=true LogSavePackage: Save=38.58ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Windows1151FBB74D886A35B2260E8892AC8C89.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Windows.uasset' LogSavePackage: Total save time: 272.48ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Windows.uasset LogSavePackage: Save=200301.17ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Photorealistic_Mountain_b61CED9A84B1BC2DC989E018D808D7462.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Maps/Photorealistic_Mountain_b.umap' LogSavePackage: Total save time: 201986.57ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Maps/Photorealistic_Mountain_b.umap LogFileHelpers: Saving map 'Photorealistic_Mountain_b' took 202.282 Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level2.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogEditorServer: Finished looking for orphan Actors (0.002 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 11,852.346ms to complete. LogFileHelpers: Loading map 'Level2' took 119.222 LogRenderer: Reallocating scene render targets to support 1328x1024 (Frame:119674). Cmd: UpdateLandscapeEditorData MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 18:45:42 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level2 - 2 Jun 2016 18:45:49 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Error: Error SM_EmDoorFutra_36 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_EmDoorFutra_36 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_EmDoorFutra_36 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 11 Warning(s), took 414.105ms to complete. LogEditorBuildUtils: Build time 0:00:08 LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting20, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting20, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting7, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting7, compiling. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorL Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorL Object has overlapping UVs. LightingResults: Info SM_EmDoorL Lightmap UV are overlapping by 88.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorR_DoorR Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorR_DoorR Object has overlapping UVs. LightingResults: Info SM_EmDoorR_DoorR Lightmap UV are overlapping by 93.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_4 (G8) LogStaticLightingSystem: Illumination: 4:16 min (1.21 sec encoding lightmaps, 868 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 8.2 MB (8.2 MB streaming, 0.0 MB non-streaming), 14 textures LogStaticLightingSystem: Shadowmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 1 textures Lightmass on FILIPSETMANUK: 3:59 min total, 8.16 sec importing, 3.74 sec setup, 54.1 sec photons, 2:53 min processing, 0 ms extra exporting [234/234 mappings]. Threads: 20:14 min total, 15:24 min processing. Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level2 - 2 Jun 2016 18:49:59 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Error: Error SM_EmDoorFutra_36 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_EmDoorFutra_36 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_EmDoorFutra_36 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 1 Error(s), 11 Warning(s), took 133.687ms to complete. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.059 secs) LogStaticMesh: Building static mesh SM_Head... LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals. LogStaticMesh: Built static mesh [0.41s] /Game/Objects/SM_Head.SM_Head LogStaticMesh: Building static mesh SM_EmDoorL... LogStaticMesh: Built static mesh [0.79s] /Game/Objects/SM_EmDoorL.SM_EmDoorL LogStaticMesh:Warning: SM_EmDoorL has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_EmDoorR_DoorR... LogStaticMesh: Built static mesh [0.69s] /Game/Objects/SM_EmDoorR_DoorR.SM_EmDoorR_DoorR LogStaticMesh:Warning: SM_EmDoorR_DoorR has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Escada... LogStaticMesh: Built static mesh [1.06s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Escada LogStaticMesh:Warning: SM_Scaffold2_Tubo_Escada has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Travessa... LogStaticMesh: Built static mesh [0.17s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Travessa LogStaticMesh:Warning: SM_Scaffold2_Tubo_Travessa has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_Scaffold2_Madeira... LogStaticMesh: Built static mesh [0.05s] /Game/SM_Scaffold2.SM_Scaffold2_Madeira LogStaticMesh:Warning: SM_Scaffold2_Madeira has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Poste... LogStaticMesh: Built static mesh [0.08s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Poste LogStaticMesh: Building static mesh SM_ComputerChair_plast... LogStaticMesh: Built static mesh [0.75s] /Game/Objects/SM_ComputerChair_plast.SM_ComputerChair_plast LogStaticMesh:Warning: SM_ComputerChair_plast has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LogStaticMesh: Building static mesh SM_ComputerChair_sedak... LogStaticMesh: Built static mesh [0.02s] /Game/Objects/SM_ComputerChair_sedak.SM_ComputerChair_sedak LogStaticMesh: Building static mesh SM_Curtain_new... LogStaticMesh: Built static mesh [12.95s] /Game/Objects/SM_Curtain_new.SM_Curtain_new LogStaticMesh: Building static mesh SM_hanger... LogStaticMesh: Built static mesh [0.21s] /Game/Objects/SM_hanger.SM_hanger MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 18:56:47 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level2 - 2 Jun 2016 18:56:53 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 9 Warning(s), took 124.099ms to complete. LogEditorBuildUtils: Build time 0:00:06 LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorL Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorL Object has overlapping UVs. LightingResults: Info SM_EmDoorL Lightmap UV are overlapping by 88.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorR_DoorR Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorR_DoorR Object has overlapping UVs. LightingResults: Info SM_EmDoorR_DoorR Lightmap UV are overlapping by 93.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_5 (G8) Lightmass on FILIPSETMANUK: 3:51 min total, 4.26 sec importing, 3.71 sec setup, 53.1 sec photons, 2:49 min processing, 0 ms extra exporting [234/234 mappings]. Threads: 19:49 min total, 15:15 min processing. LogStaticLightingSystem: Illumination: 3:57 min (853 ms encoding lightmaps, 100 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 8.2 MB (8.2 MB streaming, 0.0 MB non-streaming), 14 textures LogStaticLightingSystem: Shadowmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 1 textures Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level2 - 2 Jun 2016 19:00:46 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 9 Warning(s), took 138.283ms to complete. LogSavePackage: Save=1044.62ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level207E240BC4B8B79D6EF4563A9FFFEB94F.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap' LogSavePackage: Total save time: 1162.42ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap LogFileHelpers: Saving map 'Level2' took 1.364 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_EmDoorL" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorL.uasset" SILENT=true LogSavePackage: Save=10.04ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_EmDoorL1E4B88E94F48D84A7C41B8A48B2138BB.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorL.uasset' LogSavePackage: Total save time: 98.35ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorL.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_EmDoorR_DoorR" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorR_DoorR.uasset" SILENT=true LogSavePackage: Save=9.99ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_EmDoorR_DoorR09E871424B7884E4D29455A7C8F26180.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorR_DoorR.uasset' LogSavePackage: Total save time: 75.18ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorR_DoorR.uasset LogSavePackage: Save=9.16ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_ComputerChair_plastE5A4B0D8482BF226E060D4A4A6267682.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_plast.uasset' LogSavePackage: Total save time: 21.74ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_plast.uasset LogSavePackage: Save=8.26ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_ComputerChair_sedak2B0E85274D7BAB96B6CCC68982167E42.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_sedak.uasset' LogSavePackage: Total save time: 19.34ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_sedak.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Curtain_new" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Curtain_new.uasset" SILENT=true LogSavePackage: Save=23.14ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Curtain_new37822B2A45E7B9DDE3CEF9BC5E94BA81.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Curtain_new.uasset' LogSavePackage: Total save time: 109.41ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Curtain_new.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_hanger" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_hanger.uasset" SILENT=true LogSavePackage: Save=11.83ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_hanger56163DA849140CA2EFCD638068669834.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_hanger.uasset' LogSavePackage: Total save time: 26.51ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_hanger.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Head" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset" SILENT=true LogSavePackage: Save=9.37ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Head81C64D184B7325CCBD26B6B4F67C0906.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset' LogSavePackage: Total save time: 22.80ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SM_Scaffold2" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/SM_Scaffold2.uasset" SILENT=true LogSavePackage: Save=76.39ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Scaffold24C0A1E764718310FA1657F8F217E4221.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/SM_Scaffold2.uasset' LogSavePackage: Total save time: 260.09ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/SM_Scaffold2.uasset MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 19:01:26 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level2 - 2 Jun 2016 19:01:31 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 9 Warning(s), took 117.158ms to complete. LogEditorBuildUtils: Build time 0:00:05 LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorL Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorL Object has overlapping UVs. LightingResults: Info SM_EmDoorL Lightmap UV are overlapping by 88.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorR_DoorR Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorR_DoorR Object has overlapping UVs. LightingResults: Info SM_EmDoorR_DoorR Lightmap UV are overlapping by 93.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 66.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. Job has failed! Job is closed while Tasks are still PENDING AssetReimport: New page: Outstanding source content changes 19:13:31 LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [3.31s] /Game/Objects/SM_Head.SM_Head LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [2.07s] /Game/Objects/SM_Head.SM_Head Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Head" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset" SILENT=true LogSavePackage: Save=12.21ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_HeadFF32897E45C7D5A050073BA111D59345.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset' LogSavePackage: Total save time: 27.10ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset AssetReimport: Info Reimported asset SM_Head from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 19:14:34 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level2 - 2 Jun 2016 19:14:39 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 9 Warning(s), took 151.597ms to complete. LogEditorBuildUtils: Build time 0:00:05 LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorL Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorL Object has overlapping UVs. LightingResults: Info SM_EmDoorL Lightmap UV are overlapping by 88.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorR_DoorR Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorR_DoorR Object has overlapping UVs. LightingResults: Info SM_EmDoorR_DoorR Lightmap UV are overlapping by 93.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Head Object has overlapping UVs. LightingResults: Info SM_Head Lightmap UV are overlapping by 51.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_6 (G8) Lightmass on FILIPSETMANUK: 4:37 min total, 4.75 sec importing, 5.19 sec setup, 56.9 sec photons, 3:30 min processing, 0 ms extra exporting [234/234 mappings]. Threads: 24:36 min total, 17:01 min processing. LogStaticLightingSystem: Illumination: 4:21 min (1.07 sec encoding lightmaps, 161 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 8.2 MB (8.2 MB streaming, 0.0 MB non-streaming), 14 textures LogStaticLightingSystem: Shadowmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 1 textures Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level2 - 2 Jun 2016 19:19:18 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 9 Warning(s), took 162.506ms to complete. AssetReimport: New page: Outstanding source content changes 19:22:41 LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [3.58s] /Game/Objects/SM_Head.SM_Head LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [2.28s] /Game/Objects/SM_Head.SM_Head Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Head" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset" SILENT=true LogSavePackage: Save=12.11ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Head942A35F24375E8A68DE74F8310264E4D.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset' LogSavePackage: Total save time: 27.27ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset AssetReimport: Info Reimported asset SM_Head from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx. LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx LogFbx: FBX Scene Loaded Succesfully LogFbx:Warning: Warning Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct verte x normals can be inferred while importing. LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [3.47s] /Game/Objects/SM_Head.SM_Head LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Head... LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals. LogStaticMesh: Built static mesh [2.28s] /Game/Objects/SM_Head.SM_Head AssetReimport: New page: Outstanding source content changes 19:23:51 LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [3.49s] /Game/Objects/SM_Head.SM_Head LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Head... LogStaticMesh: Built static mesh [2.26s] /Game/Objects/SM_Head.SM_Head AssetReimport: Info Reimported asset SM_Head from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.fbx. MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 19:25:07 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level2 - 2 Jun 2016 19:25:12 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 9 Warning(s), took 138.833ms to complete. LogEditorBuildUtils: Build time 0:00:05 LightingResults:Error: Error SM_EmDoorL Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorL Object has overlapping UVs. LightingResults: Info SM_EmDoorL Lightmap UV are overlapping by 88.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_EmDoorR_DoorR Object has wrapping UVs. LightingResults:Error: Error SM_EmDoorR_DoorR Object has overlapping UVs. LightingResults: Info SM_EmDoorR_DoorR Lightmap UV are overlapping by 93.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_hanger Object has overlapping UVs. LightingResults: Info SM_hanger Lightmap UV are overlapping by 37.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Curtain_new Object has overlapping UVs. LightingResults: Info SM_Curtain_new Lightmap UV are overlapping by 1.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Travessa Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Travessa Lightmap UV are overlapping by 9.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Tubo_Escada Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Tubo_Escada Lightmap UV are overlapping by 91.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Base Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Base Lightmap UV are overlapping by 21.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Scaffold2_Braçadeira Object has overlapping UVs. LightingResults: Info SM_Scaffold2_Braçadeira Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! AssetReimport: New page: Outstanding source content changes 19:50:42 LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Scaffold2_Base... LogStaticMesh: Built static mesh [2.02s] /Game/SM_Scaffold2.SM_Scaffold2_Base LogEditorFactories: -- imported successfully LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Scaffold2_Braçadeira... LogStaticMesh: Built static mesh [1.92s] /Game/SM_Scaffold2.SM_Scaffold2_Braçadeira LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Scaffold2_Braçadeira... LogStaticMesh: Built static mesh [2.34s] /Game/SM_Scaffold2.SM_Scaffold2_Braçadeira LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Scaffold2_Madeira... LogStaticMesh: Built static mesh [1.93s] /Game/SM_Scaffold2.SM_Scaffold2_Madeira LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Scaffold2_Madeira... LogStaticMesh: Built static mesh [2.29s] /Game/SM_Scaffold2.SM_Scaffold2_Madeira LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Escada... LogStaticMesh: Built static mesh [1.89s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Escada LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Escada... LogStaticMesh: Built static mesh [2.31s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Escada LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Poste... LogStaticMesh: Built static mesh [1.92s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Poste LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Poste... LogStaticMesh: Built static mesh [2.30s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Poste LogEditorFactories: Performing atomic reimport of [C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX] LogFbx: Loading FBX Scene from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX LogFbx: FBX Scene Loaded Succesfully LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Travessa... LogStaticMesh: Built static mesh [1.85s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Travessa LogEditorFactories: -- imported successfully LogStaticMesh: Building static mesh SM_Scaffold2_Tubo_Travessa... LogStaticMesh: Built static mesh [2.30s] /Game/SM_Scaffold2.SM_Scaffold2_Tubo_Travessa Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/SM_Scaffold2" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/SM_Scaffold2.uasset" SILENT=true LogSavePackage: Save=125.85ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Scaffold27791A4BB457D9ACF607B10803FB0524F.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/SM_Scaffold2.uasset' LogSavePackage: Total save time: 149.09ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/SM_Scaffold2.uasset AssetReimport: Info Reimported asset SM_Scaffold2_Base from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX. AssetReimport: Info Reimported asset SM_Scaffold2_Braçadeira from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX. AssetReimport: Info Reimported asset SM_Scaffold2_Madeira from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX. AssetReimport: Info Reimported asset SM_Scaffold2_Tubo_Escada from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX. AssetReimport: Info Reimported asset SM_Scaffold2_Tubo_Poste from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX. AssetReimport: Info Reimported asset SM_Scaffold2_Tubo_Travessa from C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Scaffold2.FBX. LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_7 (G8) Lightmass on FILIPSETMANUK: 26:44 min total, 4.84 sec importing, 5.24 sec setup, 56.4 sec photons, 25:37 min processing, 0 ms extra exporting [234/234 mappings]. Threads: 2:59:25 hours total, 16:03 min processing. LogStaticLightingSystem: Illumination: 4:11 min (1.15 sec encoding lightmaps, 103 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 8.2 MB (8.2 MB streaming, 0.0 MB non-streaming), 14 textures LogStaticLightingSystem: Shadowmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 1 textures Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level2 - 2 Jun 2016 19:52:03 MapCheck:Warning: Performance Warning Character1_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character1_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character2_16 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character2_16 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning Character3_22 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning Character3_22 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning FuseModel_13 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning FuseModel_13 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Theatre4 Ambient sound actor has NULL Sound Cue property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 9 Warning(s), took 232.639ms to complete. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogAIModule: Creating AISystem for world Level3_Theatre LogSavePackage: Save=1049.53ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level2EB059A084B7D0BA0FD20F8855EE48679.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap' LogSavePackage: Total save time: 1067.78ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level2.umap LogFileHelpers: Saving map 'Level2' took 1.283 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Head" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset" SILENT=true LogSavePackage: Save=10.64ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_HeadB9F068464408C31D31CCE9BBD36E2642.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset' LogSavePackage: Total save time: 26.96ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Head.uasset Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level3_Theatre.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level3_Theatre.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette_15.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette2.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette3.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette4.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette5.StaticMesh) LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 173.941ms to complete. LogFileHelpers: Loading map 'Level3_Theatre' took 0.458 MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette_15.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette2.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette3.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette4.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette5.StaticMesh) LightingResults: New page: Lighting Build - 2 Jun 2016 19:52:56 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level3_Theatre - 2 Jun 2016 19:53:01 MapCheck:Warning: Warning Cylinder16 Cylinder16 is in the same location as Cylinder15 MapCheck:Warning: Warning Cylinder15 Cylinder15 is in the same location as Cylinder16 MapCheck:Error: Error SM_ElectricalBox_307 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_ElectricalBox_307 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_ElectricalBox_307 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Plane_79 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Plane_79 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Plane_79 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Plane_81 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Plane_81 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Plane_81 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Plane_83 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Plane_83 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Plane_83 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Plane_85 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Plane_85 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Plane_85 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Spotlight_Arm_87 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Spotlight_Arm_87 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Spotlight_Arm_87 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Spotlight_Lens_89 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Spotlight_Lens_89 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Spotlight_Lens_89 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Spotlight_Main_91 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Spotlight_Main_91 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Spotlight_Main_91 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Spotlight_Main_Screws_93 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Spotlight_Main_Screws_93 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Spotlight_Main_Screws_93 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Spotlight_Visor_A_95 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Spotlight_Visor_A_95 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Spotlight_Visor_A_95 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Spotlight_Visor_B_97 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Spotlight_Visor_B_97 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Spotlight_Visor_B_97 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Visor_Panel_01_99 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Visor_Panel_01_99 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Visor_Panel_01_99 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Visor_Panel_02_101 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Visor_Panel_02_101 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Visor_Panel_02_101 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Visor_Panel_03_103 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Visor_Panel_03_103 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Visor_Panel_03_103 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_StageLight_Visor_Panel_04_77 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_StageLight_Visor_Panel_04_77 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_StageLight_Visor_Panel_04_77 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL_71 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL_71 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb2 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb2 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb2 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb3 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb3 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb5 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb5 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb5 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb_161 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb_161 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb_161 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W2 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W2 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W2 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W3 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W3 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W5 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W5 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W5 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W_159 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W_159 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W_159 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Bulb2_23 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Bulb2_23 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Bulb2_23 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Bulb4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Metal_Mount2_25 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Metal_Mount2_25 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Metal_Mount2_25 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Metal_Mount4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Metal_Mount4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Metal_Mount4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 30 Error(s), 62 Warning(s), took 173.135ms to complete. LogEditorBuildUtils: Build time 0:00:05 LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Glasss, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Glasss, compiling. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.302 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.010 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.058 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.048 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.027 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.033 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.140 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.010 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.034 secs) Job has failed! Job is closed while Tasks are still PENDING MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette_15.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette2.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette3.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette4.StaticMesh) LogPrimitiveComponent: Zero scaling not supported (/Game/Levels/Level3_Theatre.Level3_Theatre:PersistentLevel.SM_Palette5.StaticMesh) LightingResults: New page: Lighting Build - 2 Jun 2016 19:56:10 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level3_Theatre - 2 Jun 2016 19:56:16 MapCheck:Warning: Warning Cylinder16 Cylinder16 is in the same location as Cylinder15 MapCheck:Warning: Warning Cylinder15 Cylinder15 is in the same location as Cylinder16 MapCheck:Error: Error SM_ElectricalBox_307 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_ElectricalBox_307 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_ElectricalBox_307 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL_71 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL_71 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb2 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb2 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb2 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb3 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb3 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb5 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb5 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb5 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_Bulb_161 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_Bulb_161 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_Bulb_161 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W2 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W2 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W2 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W3 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W3 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W5 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W5 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W5 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_TheatreNeon_CFL_T8_18W_159 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W_159 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreNeon_CFL_T8_18W_159 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Bulb2_23 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Bulb2_23 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Bulb2_23 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Bulb4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Bulb4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Metal_Mount2_25 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Metal_Mount2_25 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Metal_Mount2_25 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WallLight_Metal_Mount4 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WallLight_Metal_Mount4 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WallLight_Metal_Mount4 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 16 Error(s), 34 Warning(s), took 147.788ms to complete. LogEditorBuildUtils: Build time 0:00:06 LogStaticMesh: Building static mesh SM_TheatreNeon_Bulb... LogStaticMesh: Built static mesh [0.11s] /Game/Objects/SM_TheatreNeon_Bulb.SM_TheatreNeon_Bulb LogStaticMesh: Building static mesh SM_TheatreNeon_CFL_T8_18W... LogStaticMesh: Built static mesh [0.41s] /Game/Objects/SM_TheatreNeon_CFL_T8_18W.SM_TheatreNeon_CFL_T8_18W LogStaticMesh:Warning: SM_TheatreNeon_CFL_T8_18W has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.018 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.034 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.038 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.013 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreLong15) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.025 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreLong14) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreLong13) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreLong12) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FloorSeats) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreLong11) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.027 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreLong10) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre5) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre4) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre19) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre6) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FloorSeats) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) Cmd: TRANSACTION UNDO LogEditorTransaction: Undo Delete Actors LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre7) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre11) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre7) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FloorSeats) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre12) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre10) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre13) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre3) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre18) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre17) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.014 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FloorSeats) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.012 secs) Cmd: TRANSACTION UNDO LogEditorTransaction: Undo Delete Actors LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FloorSeats) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatre2) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.011 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreOne40) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreOne44) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FloorSeats) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreOne45) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_SeatsTheatreOne52) LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_SeatsTheatreLong Object has overlapping UVs. LightingResults: Info SM_SeatsTheatreLong Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LogStaticMesh: Building static mesh SM_SeatsTheatreLong... LogStaticMesh: Built static mesh [17.17s] /Game/Objects/SM_SeatsTheatreLong.SM_SeatsTheatreLong LogStaticMesh:Warning: SM_SeatsTheatreLong has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. LightingResults:Error: Error SM_StageLight Object has wrapping UVs. LightingResults:Error: Error SM_StageLight Object has overlapping UVs. LightingResults: Info SM_StageLight Lightmap UV are overlapping by 99.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_StageLight Object has wrapping UVs. LightingResults:Error: Error SM_StageLight Object has overlapping UVs. LightingResults: Info SM_StageLight Lightmap UV are overlapping by 99.9%. Please adjust content - Enable Error Coloring to visualize. Job has failed! Job is closed while Tasks are still PENDING LogAIModule: Creating AISystem for world Level4 LogSavePackage: Save=919.92ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level3_Theatre43EC12AC4933FACAFAE17583DAEC066B.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level3_Theatre.umap' LogSavePackage: Total save time: 1042.02ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level3_Theatre.umap LogFileHelpers: Saving map 'Level3_Theatre' took 1.293 LogSavePackage: Save=36.71ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_SeatsTheatreLong13A2DC6243A8893D030AFDB7A88EAC20.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_SeatsTheatreLong.uasset' LogSavePackage: Total save time: 247.11ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_SeatsTheatreLong.uasset LogSavePackage: Save=16.61ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_TheatreNeon_Bulb8D75BCD34A90EDAAD7B3219163C958A2.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_Bulb.uasset' LogSavePackage: Total save time: 170.07ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_Bulb.uasset LogSavePackage: Save=11.32ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_TheatreNeon_CFL_T8_18W8C6C8EBA4CDD7A2418E6ABBED638B27E.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_CFL_T8_18W.uasset' LogSavePackage: Total save time: 224.50ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_CFL_T8_18W.uasset Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level4.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level4.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 183.83ms to complete. LogFileHelpers: Loading map 'Level4' took 4.575 Cmd: UpdateLandscapeEditorData -warnings Cmd: UpdateLandscapeEditorData MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LightingResults: New page: Lighting Build - 2 Jun 2016 20:06:25 LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level4 - 2 Jun 2016 20:06:30 MapCheck:Error: Error SM_Billboard_9 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Billboard_9 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Billboard_9 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Performance Warning Cube16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 5 Warning(s), took 187.091ms to complete. LogEditorBuildUtils: Build time 0:00:05 LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_SidewalkBlend_01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_SidewalkBlend_01, compiling. Cmd: UpdateLandscapeEditorData LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer BillBoardTexColor_Mat, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer BillBoardTexColor_Mat, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer LandscapeMaterialInstanceConstant_1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer LandscapeMaterialInstanceConstant_1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_AsphaltBlend2_Inst, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_AsphaltBlend2_Inst, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer asphalt, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer asphalt, compiling. LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Billboard2) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (SM_Billboard2) LogStaticMesh: Building static mesh SM_Billboard... LogStaticMesh: Built static mesh [2.49s] /Game/Objects/SM_Billboard.SM_Billboard LogStaticMesh:Warning: SM_Billboard has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. MapCheck: New page: Map Check Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level4 - 2 Jun 2016 20:08:01 MapCheck:Error: Error SM_Billboard_9 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Billboard_9 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Billboard_9 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Performance Warning Cube16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 5 Warning(s), took 222.274ms to complete. LogEditorBuildUtils: Build time 0:00:00 Job has failed! Job is closed while Tasks are still PENDING MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LightingResults: New page: Lighting Build - 2 Jun 2016 20:08:08 LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level4 - 2 Jun 2016 20:08:13 MapCheck:Error: Error SM_Billboard_9 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Billboard_9 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Billboard_9 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Performance Warning Cube16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 2 Error(s), 5 Warning(s), took 166.708ms to complete. LogEditorBuildUtils: Build time 0:00:05 Cmd: UpdateLandscapeEditorData LightingResults:Error: Error SM_DoorFrameO Object has wrapping UVs. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficLight2 Object has overlapping UVs. LightingResults: Info SM_TrafficLight2 Lightmap UV are overlapping by 16.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BillboardScreen2 Object has overlapping UVs. LightingResults: Info SM_BillboardScreen2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.035 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.030 secs) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_BillBoardTex) LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_8 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_9 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_10 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_10 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_11 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_11 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_12 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_12 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_13 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_14 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_14 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_15 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_15 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_16 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_16 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_17 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_18 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_18 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_19 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_20 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_19 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_20 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_21 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_22 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_23 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_23 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_24 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_24 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_25 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_25 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_26 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_26 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_27 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_28 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_30 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_28 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_27 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_29 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_29 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_30 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_31 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_32 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_33 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_33 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_34 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_31 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_32 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_34 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_36 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_36 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_35 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_38 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_37 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_37 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_35 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_39 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_38 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_39 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_40 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_41 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_42 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_40 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_41 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_43 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_42 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_43 (AutoDXT) LogTexture:Display: Building textures: ShadowMapTexture2D_8 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_9 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_11 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_20 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_21 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_22 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_23 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_25 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_24 (BGRA8) LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogStaticLightingSystem: Illumination: 6:41 min (20.5 sec encoding lightmaps, 4.16 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 147.0 MB (147.0 MB streaming, 0.0 MB non-streaming), 86 textures LogStaticLightingSystem: Shadowmap texture memory: 46.0 MB (46.0 MB streaming, 0.0 MB non-streaming), 9 textures Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level4 - 2 Jun 2016 20:17:08 MapCheck:Warning: Performance Warning Cube16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 3 Warning(s), took 217.488ms to complete. LogEditorViewport: Clicking on Actor (LMB): LightmassImportanceVolume (LightmassImportanceVolume18) LogEditorViewport: Clicking on Actor (LMB): LightmassImportanceVolume (LightmassImportanceVolume18) LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted 18 Actors (0.061 secs) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LightingResults: New page: Lighting Build - 2 Jun 2016 20:19:32 LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level4 - 2 Jun 2016 20:19:37 MapCheck:Warning: Performance Warning Cube16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 3 Warning(s), took 172.192ms to complete. LogEditorBuildUtils: Build time 0:00:05 Cmd: UpdateLandscapeEditorData LightingResults:Error: Error SM_DoorFrameO Object has wrapping UVs. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BillboardScreen2 Object has overlapping UVs. LightingResults: Info SM_BillboardScreen2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficLight2 Object has overlapping UVs. LightingResults: Info SM_TrafficLight2 Lightmap UV are overlapping by 16.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficSign Object has overlapping UVs. LightingResults: Info SM_TrafficSign Lightmap UV are overlapping by 7.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fence_Tempory_Fe Object has overlapping UVs. LightingResults: Info SM_Fence_Tempory_Fe Lightmap UV are overlapping by 31.6%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_8 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_9 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_10 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_10 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_11 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_11 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_12 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_12 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_13 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_14 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_14 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_15 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_15 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_16 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_16 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_17 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_18 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_19 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_18 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_20 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_19 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_20 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_21 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_22 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_23 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_23 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_24 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_25 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_26 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_26 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_24 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_25 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_27 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_28 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_29 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_29 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_30 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_28 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_27 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_31 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_30 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_31 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_33 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_34 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_32 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_32 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_33 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_34 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_35 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_35 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_36 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_36 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_37 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_38 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_38 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_37 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_39 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_40 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_41 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_39 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_42 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_40 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_42 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_41 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_43 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_43 (AutoDXT) LogTexture:Display: Building textures: ShadowMapTexture2D_26 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_27 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_28 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_29 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_30 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_31 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_32 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_33 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_34 (BGRA8) LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogStaticLightingSystem: Illumination: 7:05 min (20.3 sec encoding lightmaps, 3.93 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 148.5 MB (148.5 MB streaming, 0.0 MB non-streaming), 86 textures LogStaticLightingSystem: Shadowmap texture memory: 46.0 MB (46.0 MB streaming, 0.0 MB non-streaming), 9 textures Lightmass on FILIPSETMANUK: 10:09 min total, 560 ms importing, 3.73 sec setup, 14.4 sec photons, 9:49 min processing, 0 ms extra exporting [1214/1214 mappings]. Threads: 1:08:49 hours total, 34:31 min processing. Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level4 - 2 Jun 2016 20:29:48 MapCheck:Warning: Performance Warning Cube16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_TheatreDoorLeft_DoorL2_110 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 3 Warning(s), took 189.631ms to complete. LogTexture:Warning: Failed to stream mip data from the derived data cache for /Game/Levels/Level4.HQ_Lightmap1_10. Streaming mips will be recached. LogTexture:Display: Building textures: HQ_Lightmap1_10 (AutoDXT) LogTexture:Warning: Failed to stream mip data from the derived data cache for /Game/Levels/Level4.HQ_Lightmap0_33. Streaming mips will be recached. LogTexture:Display: Building textures: HQ_Lightmap0_33 (AutoDXT) LogTexture:Warning: Failed to stream mip data from the derived data cache for /Game/Levels/Level4.HQ_Lightmap0_28. Streaming mips will be recached. LogTexture:Display: Building textures: HQ_Lightmap0_28 (AutoDXT) LogTexture:Warning: Failed to stream mip data from the derived data cache for /Game/Levels/Level4.HQ_Lightmap0_26. Streaming mips will be recached. LogTexture:Display: Building textures: HQ_Lightmap0_26 (AutoDXT) LogTexture:Warning: Failed to stream mip data from the derived data cache for /Game/Levels/Level4.HQ_Lightmap1_9. Streaming mips will be recached. LogTexture:Display: Building textures: HQ_Lightmap1_9 (AutoDXT) LogEditorViewport: Clicking on Actor (LMB): InstancedFoliageActor (InstancedFoliageActor) LogTexture:Warning: Failed to stream mip data from the derived data cache for /Game/Levels/Level4.HQ_Lightmap0_32. Streaming mips will be recached. LogTexture:Display: Building textures: HQ_Lightmap0_32 (AutoDXT) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level4 (2 Jun 2016 20:30:42) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level4 LogPlayLevel: PIE: StaticDuplicateObject took: (0.851632s) LogAIModule: Creating AISystem for world Level4 LogPlayLevel: PIE: World Init took: (0.001993s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level4.Level4 to /Game/Levels/UEDPIE_0_Level4.Level4 (0.903702s) LogInit: XAudio2 using 'DELL ST2420L-4 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level4.Level4 up for play (max tick rate 0) at 2016.06.02-19.30.45 LogWorld: Bringing up level for play took: 0.270221 LogSpawn:Warning: SpawnActor failed because no class was specified LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.2520 seconds. Added 9 classes and 0 folders. PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level4 6.044 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level4 (2 Jun 2016 20:31:11) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level4 LogPlayLevel: PIE: StaticDuplicateObject took: (0.066480s) LogAIModule: Creating AISystem for world Level4 LogPlayLevel: PIE: World Init took: (0.000557s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level4.Level4 to /Game/Levels/UEDPIE_0_Level4.Level4 (0.067594s) LogInit: XAudio2 using 'DELL ST2420L-4 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level4.Level4 up for play (max tick rate 0) at 2016.06.02-19.31.11 LogWorld: Bringing up level for play took: 0.074468 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level4 -0.49 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level4.Level4:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level4.Level4:PersistentLevel.Level4' with GeneratedClass '/Game/Levels/Level4.Level4_C' with ClassGeneratedBy '/Game/Levels/Level4.Level4:PersistentLevel.Level4' LogEditorViewport: Clicking on Actor (LMB): InstancedFoliageActor (InstancedFoliageActor) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight9) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight5) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight11) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: PointLight LogEditorActor: Deleted 1 Actors (0.015 secs) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight5) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: PointLight LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight10) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: PointLight LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight9) LogEditorViewport: Clicking on Actor (LMB): InstancedFoliageActor (InstancedFoliageActor) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Road_Carretera16) LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Distance Along Spline is deprecated; Please use GetLocationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [8462.98] Compile of IndustrialFence_Spline successful, but with 35 Warning(s) [in 236 ms] LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [8462.98] Compile of IndustrialFence_Spline successful, but with 36 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [8462.98] Compile of IndustrialFence_Spline successful, but with 37 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Distance Along Spline is deprecated; Please use GetLocationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [8463.23] Compile of IndustrialFence_Spline successful, but with 35 Warning(s) [in 138 ms] LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [8463.23] Compile of IndustrialFence_Spline successful, but with 36 Warning(s) [in 0 ms] LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [8463.23] Compile of IndustrialFence_Spline successful, but with 37 Warning(s) [in 0 ms] LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_4' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_6' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_7' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_Root_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. LogAIModule: Creating AISystem for world Level5EntertainmentPICA LogMaterial:Warning: Material /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.M_FieldScabious_01 needed to have new flag set bUsedWithStaticLighting ! LogMaterial: Missing cached shader map for material M_FieldScabious_01, compiling. MapCheck:Warning: Warning M_FieldScabious_01 Material /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.M_FieldScabious_01 was missing the usage flag bUsedWithStaticLighting. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 2 instances, 0 with static permutations. LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:0581 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:054F LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:0911 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:0581 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:054F LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:0911 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:0581 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:054F LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:0911 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:0581 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:054F LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:0911 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:0581 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:054F LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05B5 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:0911 LogSavePackage: Save=6174.93ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level4A77205FC439EE435EFE84BA2178FCF69.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level4.umap' LogSavePackage: Total save time: 9652.20ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level4.umap LogFileHelpers: Saving map 'Level4' took 10.085 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Billboard" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Billboard.uasset" SILENT=true LogSavePackage: Save=16.53ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_Billboard1DE71C624CCD7DE686B919AA321CB407.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Billboard.uasset' LogSavePackage: Total save time: 27.43ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Billboard.uasset Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level5EntertainmentPICA.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level5EntertainmentPICA.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02D7 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0309 LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:033B LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:036D LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 253.477ms to complete. LogFileHelpers: Loading map 'Level5EntertainmentPICA' took 7.291 Cmd: UpdateLandscapeEditorData -warnings Cmd: UpdateLandscapeEditorData LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0394 seconds. Added 108 classes and 0 folders. BlueprintLog: New page: Compile BP_Character BlueprintEditorCompileResults: Info [9185.05] Compile of BP_Character successful! [in 386 ms] BlueprintLog: New page: Compile BP_Character BlueprintEditorCompileResults: Info [9231.43] Compile of BP_Character successful! [in 154 ms] LogProperty:Warning: ObjectProperty /Script/Engine.EdGraphPin:LinkedTo.LinkedTo: unresolved reference to 'EdGraphPin'K2Node_CommutativeAssociativeBinaryOperator_60.EdGraphPin_51040'' BlueprintLog: New page: Compile BP_Character BlueprintEditorCompileResults: Info [9367.42] Compile of BP_Character successful! [in 282 ms] MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LightingResults: New page: Lighting Build - 2 Jun 2016 20:50:13 LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LightingResults:Warning: Performance Warning No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level5EntertainmentPICA - 2 Jun 2016 20:50:18 MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 0 Warning(s), took 368.808ms to complete. LogEditorBuildUtils: Build time 0:00:06 LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting6, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting6, compiling. Cmd: UpdateLandscapeEditorData LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Grass_a_Inst_LOD1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Grass_a_Inst_LOD1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Grass_a_Inst_LOD1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Grass_a_Inst_LOD2, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Grass_a_Inst_LOD2, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Grass_a_Inst_LOD2, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_FieldScabious_01_Inst01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_FieldScabious_01_Inst01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_FieldScabious_01_Inst01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_RiverWater_01_MaskedDitherTop_01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_RiverWater_01_MaskedDitherTop_01, compiling. LightingResults:Error: Error SM_MetalGate_Stone Object has wrapping UVs. LightingResults:Error: Error SM_MetalGate_Stone Object has overlapping UVs. LightingResults: Info SM_MetalGate_Stone Lightmap UV are overlapping by 80.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_MetalGate_Metal Object has wrapping UVs. LightingResults:Error: Error SM_MetalGate_Metal Object has overlapping UVs. LightingResults: Info SM_MetalGate_Metal Lightmap UV are overlapping by 76.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_01 Object has overlapping UVs. LightingResults: Info Bush_01 Lightmap UV are overlapping by 78.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_01 Object has overlapping UVs. LightingResults: Info Bush_01 Lightmap UV are overlapping by 78.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficLight2 Object has overlapping UVs. LightingResults: Info SM_TrafficLight2 Lightmap UV are overlapping by 16.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker AssetReimport: New page: Outstanding source content changes 21:18:02 LogFactory: FactoryCreateBinary: Texture with ReimportTextureFactory (0 0 C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/EdSplash.bmp) Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Splash/EdSplash" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/EdSplash.uasset" SILENT=true LogSavePackage: Save=14.61ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/EdSplashD63E974F4264203E52FCC4808B3ACEB3.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/EdSplash.uasset' LogSavePackage: Total save time: 19.65ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/EdSplash.uasset LogFactory: FactoryCreateBinary: Texture with ReimportTextureFactory (0 0 C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/Splash.bmp) Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Splash/Splash" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/Splash.uasset" SILENT=true LogSavePackage: Save=7.95ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Splash6F808CE44A6D2A3F7F9075B97F127586.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/Splash.uasset' LogSavePackage: Total save time: 12.86ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Splash/Splash.uasset AssetReimport: Info Importing new asset /Game/Splash/EdSplash. AssetReimport: Info Importing new asset /Game/Splash/Splash. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape2) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with C lassGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' BlueprintLog: New page: Pre-Play auto-recompile LogPlayLevel: [PlayLevel] Compiling BP_Character before play... LogPlayLevel: PlayLevel: Blueprint regeneration took 212 ms (1 blueprints) PIE: New page: PIE session: Level5EntertainmentPICA (2 Jun 2016 21:28:44) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level5EntertainmentPICA LogPlayLevel: PIE: StaticDuplicateObject took: (0.175402s) LogAIModule: Creating AISystem for world Level5EntertainmentPICA LogPlayLevel: PIE: World Init took: (0.001725s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA to /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA (0.178090s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA up for play (max tick rate 0) at 2016.06.02-20.28.45 LogWorld: Bringing up level for play took: 0.254095 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level5EntertainmentPICA 1.043 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cl assGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cla ssGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Clas sGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with C lassGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level5EntertainmentPICA (2 Jun 2016 21:29:14) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level5EntertainmentPICA LogPlayLevel: PIE: StaticDuplicateObject took: (0.131540s) LogAIModule: Creating AISystem for world Level5EntertainmentPICA LogPlayLevel: PIE: World Init took: (0.000876s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA to /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA (0.133306s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA up for play (max tick rate 0) at 2016.06.02-20.29.15 LogWorld: Bringing up level for play took: 0.349711 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level5EntertainmentPICA 0.903 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cl assGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cla ssGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Clas sGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' BlueprintLog: New page: Compile BP_Character BlueprintEditorCompileResults: Info [1850.44] Compile of BP_Character successful! [in 168 ms] LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with C lassGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level5EntertainmentPICA (2 Jun 2016 21:29:58) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level5EntertainmentPICA LogPlayLevel: PIE: StaticDuplicateObject took: (0.126987s) LogAIModule: Creating AISystem for world Level5EntertainmentPICA LogPlayLevel: PIE: World Init took: (0.001025s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA to /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA (0.129023s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA up for play (max tick rate 0) at 2016.06.02-20.29.58 LogWorld: Bringing up level for play took: 0.185731 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level5EntertainmentPICA 0.726 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cl assGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogCharacterMovement:Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.071870 > MaxSimulationTimeStep (0.050) for 'BP_Character_C_6', movement 'Walking' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cla ssGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Clas sGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_StadiumLightPart13) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_StadiumLightPart13) LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (SM_StadiumLightPart13) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_StadiumLightPart13) LogMaterial: Missing cached shader map for material Lighting6, compiling. LogMaterial: Missing cached shader map for material FMatExpressionPreview MaterialExpressionConstant4Vector_0, compiling. LogMaterial: Missing cached shader map for material Lighting6, compiling. LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. LogMaterial: Missing cached shader map for material FMatExpressionPreview MaterialExpressionConstant4Vector_0, compiling. MaterialEditorStats: Info Base pass shader without light map: 15 instructions MaterialEditorStats: Info Vertex shader: 29 instructions MaterialEditorStats: Info Texture samplers: 0/16 LogMaterial: Missing cached shader map for material Lighting6, compiling. LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. LogMaterial: Missing cached shader map for material FMatExpressionPreview MaterialExpressionConstant4Vector_0, compiling. MaterialEditorStats: Info Base pass shader without light map: 15 instructions MaterialEditorStats: Info Vertex shader: 29 instructions MaterialEditorStats: Info Texture samplers: 0/16 LogMaterialEditor: Saving and Compiling material Lighting6 LogMaterial: Missing cached shader map for material Lighting6, compiling. LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. LogMaterial: Missing cached shader map for material Lighting6, compiling. LogMaterial: Missing cached shader map for material Lighting6, compiling. LogMaterial: 0.10 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Lighting6" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting6.uasset" SILENT=true LogSavePackage: Save=9.53ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Lighting61D2132FC488EE76F34D08380AB229B2C.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting6.uasset' LogSavePackage: Total save time: 18.99ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting6.uasset MaterialEditorStats: Info Base pass shader without light map: 46 instructions MaterialEditorStats: Info Vertex shader: 29 instructions MaterialEditorStats: Info Texture samplers: 3/16 LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with C lassGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level5EntertainmentPICA (2 Jun 2016 21:32:21) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level5EntertainmentPICA LogPlayLevel: PIE: StaticDuplicateObject took: (0.137049s) LogAIModule: Creating AISystem for world Level5EntertainmentPICA LogPlayLevel: PIE: World Init took: (0.000681s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA to /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA (0.138730s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level5EntertainmentPICA.Level5EntertainmentPICA up for play (max tick rate 0) at 2016.06.02-20.32.22 LogWorld: Bringing up level for play took: 0.248580 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level5EntertainmentPICA 0.323 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cl assGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Cla ssGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' with GeneratedClass '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA_C' with Clas sGeneratedBy '/Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.Level5EntertainmentPICA' LightingResults:Error: Error SM_Rollercoaster Object has overlapping UVs. LightingResults: Info SM_Rollercoaster Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_8 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_9 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_10 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_10 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_11 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_11 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_12 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_12 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_13 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_14 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_15 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_14 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_15 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_16 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_16 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_17 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_18 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_18 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_19 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_19 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_20 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_20 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_21 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_21 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_22 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_23 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_23 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_24 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_24 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_25 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_25 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_26 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_26 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_27 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_27 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_28 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_28 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_29 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_30 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_29 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_30 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_31 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_31 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_32 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_32 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_33 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_33 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_34 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_34 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_35 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_35 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_36 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_37 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_37 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_38 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_36 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_39 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_38 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_39 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_40 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_40 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_41 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_43 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_42 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_43 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_41 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_42 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_44 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_45 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_44 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_45 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_46 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_46 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_47 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_47 (DXT1) 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(DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_141 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_141 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_138 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_142 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_142 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_143 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_143 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_144 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_145 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_145 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_144 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_146 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_146 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_147 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_147 (DXT1) LogTexture:Display: 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LogTexture:Display: Building textures: LQ_Lightmap_1_187 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_188 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_188 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_189 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_190 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_187 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_189 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_191 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_191 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_192 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_192 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_193 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_194 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_195 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_196 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_196 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_197 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_186 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_195 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_193 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_194 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_190 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_197 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_198 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_199 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_200 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_201 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_199 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_198 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_200 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_201 (AutoDXT) LogTexture:Display: Building textures: ShadowMapTexture2D_35 (G8) LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogStaticLightingSystem: Illumination: 47:46 min (1:48 min encoding lightmaps, 342 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 554.3 MB (554.3 MB streaming, 0.0 MB non-streaming), 402 textures LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 1 textures Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level5EntertainmentPICA - 2 Jun 2016 21:38:15 MapCheck:Warning: Performance Warning IndustrialFence_Spline2_4233 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline2_4233 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline3_8182 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline3_8182 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline4_12396 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline4_12396 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline5_15660 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline5_15660 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline_419 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline_419 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck: Info Map check complete: 0 Error(s), 10 Warning(s), took 8,458.093ms to complete. LogHttp:Warning: Timeout processing Http request. 00000290B3B47400 LogStaticMesh: Building static mesh Grass_a_M... LogStaticMesh: Built static mesh [0.35s] /Game/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_M.Grass_a_M LogStaticMesh: Building static mesh Bush_02_1... LogStaticMesh: Built static mesh [0.00s] /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1.Bush_02_1 LogStaticMesh: Building static mesh SM_Rollercoaster... LogStaticMesh: Built static mesh [141.75s] /Game/Objects/SM_Rollercoaster.SM_Rollercoaster LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogStaticMesh: Building static mesh grass2... LogStaticMesh: Built static mesh [0.03s] /Game/Tropical_Forest/Grass/grass2.grass2 LogStaticMesh: Building static mesh Grass_a_M... LogStaticMesh: Built static mesh [0.06s] /Game/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_M.Grass_a_M LogStaticMesh: Building static mesh Bush_02_2... LogStaticMesh: Built static mesh [0.02s] /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_2.Bush_02_2 MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LightingResults: New page: Lighting Build - 2 Jun 2016 21:55:45 LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_0 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LightingResults:Warning: Performance Warning No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level5EntertainmentPICA - 2 Jun 2016 21:55:56 MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 0 Warning(s), took 248.99ms to complete. LogEditorBuildUtils: Build time 0:00:12 LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting6, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting6, compiling. Cmd: UpdateLandscapeEditorData LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LightingResults:Error: Error SM_MetalGate_Stone Object has wrapping UVs. LightingResults:Error: Error SM_MetalGate_Stone Object has overlapping UVs. LightingResults: Info SM_MetalGate_Stone Lightmap UV are overlapping by 80.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass4 Object has overlapping UVs. LightingResults: Info grass4 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass2 Object has overlapping UVs. LightingResults: Info grass2 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_2 Object has overlapping UVs. LightingResults: Info Bush_02_2 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02 Object has overlapping UVs. LightingResults: Info Bush_02 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_MetalGate_Metal Object has wrapping UVs. LightingResults:Error: Error SM_MetalGate_Metal Object has overlapping UVs. LightingResults: Info SM_MetalGate_Metal Lightmap UV are overlapping by 76.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_01 Object has overlapping UVs. LightingResults: Info Bush_01 Lightmap UV are overlapping by 78.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_00_1 Object has overlapping UVs. LightingResults: Info Bush_00_1 Lightmap UV are overlapping by 66.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_01 Object has overlapping UVs. LightingResults: Info Bush_01 Lightmap UV are overlapping by 78.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error grass1 Object has overlapping UVs. LightingResults: Info grass1 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_TrafficLight2 Object has overlapping UVs. LightingResults: Info SM_TrafficLight2 Lightmap UV are overlapping by 16.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Grass_a_M Object has overlapping UVs. LightingResults: Info Grass_a_M Lightmap UV are overlapping by 92.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape2) LightingResults:Error: Error SM_Rollercoaster Object has overlapping UVs. LightingResults: Info SM_Rollercoaster Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_8 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_9 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_10 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_10 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_11 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_11 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_12 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_12 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_13 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_14 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_14 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_15 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_15 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_16 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_16 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_17 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_18 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_18 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_19 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_19 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_20 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_20 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_21 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_22 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_23 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_23 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_24 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_24 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_25 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_25 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_26 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_26 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_27 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_27 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_28 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_28 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_29 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_29 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_30 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_30 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_31 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_31 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_32 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_32 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_33 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_33 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_34 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_34 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_35 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_35 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_36 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_36 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_37 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_37 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_38 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_38 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_39 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_39 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_40 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_41 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_41 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_40 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_42 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_42 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_43 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_44 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_43 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_44 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_45 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_45 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_47 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_47 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_46 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_48 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_48 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_49 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_49 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_46 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_51 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_50 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_52 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_51 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_52 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_53 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_50 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_54 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_53 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_54 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_55 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_55 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_56 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_56 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_57 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_57 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_58 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_59 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_58 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_59 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_61 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_60 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_60 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_61 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_63 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_62 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_63 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_62 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_64 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_64 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_66 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_65 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_65 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_66 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_67 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_67 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_69 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_69 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_70 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_68 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_71 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_71 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_68 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_70 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_72 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_74 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_73 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_73 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_74 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_72 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_75 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_75 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_77 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_76 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_78 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_78 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_77 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_76 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_79 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_79 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_80 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_80 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_81 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_81 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_82 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_83 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_83 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_84 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_82 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_84 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_85 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_87 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_85 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_86 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_86 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_87 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_89 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_88 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_89 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_90 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_88 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_90 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_92 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_91 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_91 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_93 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_92 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_93 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_94 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_94 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_95 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_95 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_96 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_97 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_97 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_98 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_96 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_98 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_99 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_99 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_100 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_100 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_101 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_101 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_102 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_102 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_103 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_103 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_104 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_104 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_105 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_106 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_106 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_107 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_107 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_105 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_108 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_109 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_108 (AutoDXT) LogTexture:Display: Building textures: 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(AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_187 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_186 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_188 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_189 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_185 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_186 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_190 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_191 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_191 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_189 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_192 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_190 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_192 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_194 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_193 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_193 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_195 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_197 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_198 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_198 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_194 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_195 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_196 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_197 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_196 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_199 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_199 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_200 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_200 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_201 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_201 (AutoDXT) LogTexture:Display: Building textures: ShadowMapTexture2D_36 (G8) Lightmass on FILIPSETMANUK: 44:25 min total, 4.81 sec importing, 4.27 sec setup, 1:01 min photons, 43:10 min processing, 0 ms extra exporting [3996/3996 mappings]. Threads: 5:02:15 hours total, 1:51:04 hours processing. LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid LogStaticLightingSystem: Illumination: 43:25 min (1:38 min encoding lightmaps, 2.52 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 554.3 MB (554.3 MB streaming, 0.0 MB non-streaming), 402 textures LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 1 textures Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level5EntertainmentPICA - 2 Jun 2016 22:41:04 MapCheck:Warning: Performance Warning IndustrialFence_Spline2_4233 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline2_4233 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline3_8182 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline3_8182 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline4_12396 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline4_12396 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline5_15660 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline5_15660 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline_419 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck:Warning: Performance Warning IndustrialFence_Spline_419 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. MapCheck: Info Map check complete: 0 Error(s), 10 Warning(s), took 18,008.661ms to complete. LogAIModule: Creating AISystem for world Level6 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Ambient_Fog.P_Ambient_Fog Component=/Game/Level6.Level6:PersistentLevel.P_Ambient_Fog_14.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Snow_Blizzard2.P_Snow_Blizzard2 Component=/Game/Level6.Level6:PersistentLevel.P_Snow_Blizzard2_32.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Ambient_Fog2.P_Ambient_Fog2 Component=/Game/Level6.Level6:PersistentLevel.P_Ambient_Fog2_2.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Ambient_Fog2.P_Ambient_Fog2 Component=/Game/Level6.Level6:PersistentLevel.P_Ambient_Fog3.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Ambient_Fog.P_Ambient_Fog Component=/Game/Level6.Level6:PersistentLevel.P_Ambient_Fog4.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Snow_Blizzard2.P_Snow_Blizzard2 Component=/Game/Level6.Level6:PersistentLevel.P_Snow_Blizzard3.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Snow_Blizzard2.P_Snow_Blizzard2 Component=/Game/Level6.Level6:PersistentLevel.P_Snow_Blizzard4.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/VFXWeatherPack/Particles/P_Ambient_Fog.P_Ambient_Fog Component=/Game/Level6.Level6:PersistentLevel.P_Ambient_Fog5.ParticleSystemComponent0 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BluePrint/BP_Character" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/BP_Character.uasset" SILENT=true LogSavePackage: Save=455.51ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/BP_Character2005C13445905BD2C54B238CD4177699.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/BP_Character.uasset' LogSavePackage: Total save time: 599.34ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/BP_Character.uasset LogSavePackage: Save=12.04ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Bush_02_1D8B57E8E4E5F938B14F4D689C5B5A6BF.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1.uasset' LogSavePackage: Total save time: 20.01ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1.uasset LogSavePackage: Save=32.72ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Bush_02_20E9584774BFEACDCE1ACEB8DCF116662.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_2.uasset' LogSavePackage: Total save time: 41.76ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_2.uasset LogSavePackage: Save=19353.47ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level5EntertainmentPICAFE0A457A4A2709E4DC9A7BBB06E28107.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level5EntertainmentPICA.umap' LogSavePackage: Total save time: 19484.50ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level5EntertainmentPICA.umap LogFileHelpers: Saving map 'Level5EntertainmentPICA' took 20.033 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Objects/SM_Rollercoaster" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Rollercoaster.uasset" SILENT=true LogSavePackage: Save=268.85ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/SM_RollercoasterFAB43A02473083FF70C077984800FE49.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Rollercoaster.uasset' LogSavePackage: Total save time: 2625.40ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Rollercoaster.uasset LogSavePackage: Save=41.06ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Grass_a_M3B72CB794422D9237A89D5BB8BE2E9FB.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_M.uasset' LogSavePackage: Total save time: 82.14ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_M.uasset LogSavePackage: Save=183.41ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/grass131F5F3D248ADF34AC23F2FB7FF7B27B8.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Tropical_Forest/Grass/grass1.uasset' LogSavePackage: Total save time: 340.70ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Tropical_Forest/Grass/grass1.uasset LogSavePackage: Save=369.33ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/grass216FD6E604BE0959AA18FAB91D3EA8FA8.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Tropical_Forest/Grass/grass2.uasset' LogSavePackage: Total save time: 405.12ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Tropical_Forest/Grass/grass2.uasset LogSavePackage: Save=44.63ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/grass4DFD534EB4372D5E6583578A15C563668.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Tropical_Forest/Grass/grass4.uasset' LogSavePackage: Total save time: 68.27ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Tropical_Forest/Grass/grass4.uasset Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level6.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level6.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 248.997ms to complete. LogFileHelpers: Loading map 'Level6' took 19.356 Cmd: UpdateLandscapeEditorData -warnings Cmd: UpdateLandscapeEditorData LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 22:49:30 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level6 - 2 Jun 2016 22:49:36 MapCheck:Error: Error SM_Headphones_55 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_Headphones_55 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_Headphones_55 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error SM_WaterMachine_machine_25 Component is a static type but has invalid lightmap settings! Indirect lighting will be black. Common causes are lightmap resolution of 0, LightmapCoordinateIndex out of bounds. MapCheck:Warning: Warning SM_WaterMachine_machine_25 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning SM_WaterMachine_machine_25 Static mesh actor has NULL StaticMesh property MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 3 Error(s), 4 Warning(s), took 283.43ms to complete. LogEditorBuildUtils: Build time 0:00:07 Cmd: UpdateLandscapeEditorData LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_SideWalk_Far_Inst, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_SideWalk_Far_Inst, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer reflection, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer reflection, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Painting_1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Painting_1, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_TV_Inst, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_TV_Inst, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting12, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Lighting12, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Wood_Pine, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Wood_Pine, compiling. LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.059 secs) LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.042 secs) LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level6 (2 Jun 2016 22:59:27) LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Level6 LogPlayLevel: PIE: StaticDuplicateObject took: (1.768124s) LogAIModule: Creating AISystem for world Level6 LogPlayLevel: PIE: World Init took: (0.001184s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Level6.Level6 to /Game/UEDPIE_0_Level6.Level6 (1.913992s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogWorld: PIE: Copying PIE streaming level from /Game/Level6Inside.Level6Inside to /Game/UEDPIE_0_Level6Inside.Level6Inside. OwningWorld: /Game/UEDPIE_0_Level6.Level6 LogSelection:Warning: PIE object was selected: "StaticMeshActor /Game/UEDPIE_0_Level6Inside.Level6Inside:PersistentLevel.SM_Headphones1_Box03_64" LogWorld: Bringing World /Game/UEDPIE_0_Level6.Level6 up for play (max tick rate 0) at 2016.06.02-21.59.31 LogWorld: Bringing up level for play took: 0.174046 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/UEDPIE_0_Level6 5.577 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level6 (2 Jun 2016 23:01:36) LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Level6 LogPlayLevel: PIE: StaticDuplicateObject took: (0.070412s) LogAIModule: Creating AISystem for world Level6 LogPlayLevel: PIE: World Init took: (0.000977s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Level6.Level6 to /Game/UEDPIE_0_Level6.Level6 (0.071934s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogWorld: PIE: Copying PIE streaming level from /Game/Level6Inside.Level6Inside to /Game/UEDPIE_0_Level6Inside.Level6Inside. OwningWorld: /Game/UEDPIE_0_Level6.Level6 LogSelection:Warning: PIE object was selected: "StaticMeshActor /Game/UEDPIE_0_Level6Inside.Level6Inside:PersistentLevel.SM_Headphones1_Box03_64" LogWorld: Bringing World /Game/UEDPIE_0_Level6.Level6 up for play (max tick rate 0) at 2016.06.02-22.01.36 LogWorld: Bringing up level for play took: 0.036974 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/UEDPIE_0_Level6 0.606 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level6 (2 Jun 2016 23:02:46) LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Level6 LogPlayLevel: PIE: StaticDuplicateObject took: (0.052661s) LogAIModule: Creating AISystem for world Level6 LogPlayLevel: PIE: World Init took: (0.000982s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Level6.Level6 to /Game/UEDPIE_0_Level6.Level6 (0.054180s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogWorld: PIE: Copying PIE streaming level from /Game/Level6Inside.Level6Inside to /Game/UEDPIE_0_Level6Inside.Level6Inside. OwningWorld: /Game/UEDPIE_0_Level6.Level6 LogSelection:Warning: PIE object was selected: "StaticMeshActor /Game/UEDPIE_0_Level6Inside.Level6Inside:PersistentLevel.SM_Headphones1_Box03_64" LogWorld: Bringing World /Game/UEDPIE_0_Level6.Level6 up for play (max tick rate 0) at 2016.06.02-22.02.46 LogWorld: Bringing up level for play took: 0.035428 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/UEDPIE_0_Level6 0.727 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Level6.Level6:PersistentLevel' has LevelScriptBlueprint '/Game/Level6.Level6:PersistentLevel.Level6' with GeneratedClass '/Game/Level6.Level6_C' with ClassGeneratedBy '/Game/Level6.Level6:PersistentLevel.Level6' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Level6Inside.Level6Inside:PersistentLevel' has LevelScriptBlueprint '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' with GeneratedClass '/Game/Level6Inside.Level6Inside_C' with ClassGeneratedBy '/Game/Level6Inside.Level6Inside:PersistentLevel.Level6Inside' LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Keys_1 Object has overlapping UVs. LightingResults: Info SM_PC_Keys_1 Lightmap UV are overlapping by 1.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondition Object has overlapping UVs. LightingResults: Info SM_AirCondition Lightmap UV are overlapping by 99.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_DEADChair_chrom Object has overlapping UVs. LightingResults: Info SM_DEADChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_DEADChair_plast Object has overlapping UVs. LightingResults: Info SM_DEADChair_plast Lightmap UV are overlapping by 51.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_WaterMachine_WaterBottle Object has overlapping UVs. LightingResults: Info SM_WaterMachine_WaterBottle Lightmap UV are overlapping by 49.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Headphones1_Box03_1 Object has overlapping UVs. LightingResults: Info SM_Headphones1_Box03_1 Lightmap UV are overlapping by 60.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondition Object has overlapping UVs. LightingResults: Info SM_AirCondition Lightmap UV are overlapping by 99.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_WaterMachine_machine Object has overlapping UVs. LightingResults: Info SM_WaterMachine_machine Lightmap UV are overlapping by 72.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondition Object has overlapping UVs. LightingResults: Info SM_AirCondition Lightmap UV are overlapping by 99.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondition Object has overlapping UVs. LightingResults: Info SM_AirCondition Lightmap UV are overlapping by 99.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondBody Object has overlapping UVs. LightingResults: Info SM_AirCondBody Lightmap UV are overlapping by 19.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondBody Object has overlapping UVs. LightingResults: Info SM_AirCondBody Lightmap UV are overlapping by 19.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ATM_Object03 Object has overlapping UVs. LightingResults: Info SM_ATM_Object03 Lightmap UV are overlapping by 27.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ATM_Plane06 Object has overlapping UVs. LightingResults: Info SM_ATM_Plane06 Lightmap UV are overlapping by 66.6%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_WindowCoffee_Object002 Object has overlapping UVs. LightingResults: Info SM_WindowCoffee_Object002 Lightmap UV are overlapping by 37.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_WindowCoffee_Object002 Object has overlapping UVs. LightingResults: Info SM_WindowCoffee_Object002 Lightmap UV are overlapping by 37.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Vase_BrownStuff Object has overlapping UVs. LightingResults: Info SM_Vase_BrownStuff Lightmap UV are overlapping by 99.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere01 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere01 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere01 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Vase_stem2 Object has overlapping UVs. LightingResults: Info SM_Vase_stem2 Lightmap UV are overlapping by 6.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Telephone_Display Object has overlapping UVs. LightingResults: Info SM_Telephone_Display Lightmap UV are overlapping by 28.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ATM_Object61 Object has overlapping UVs. LightingResults: Info SM_ATM_Object61 Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Telephone_PhoneMain Object has overlapping UVs. LightingResults: Info SM_Telephone_PhoneMain Lightmap UV are overlapping by 45.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_AirCondition2 Object has overlapping UVs. LightingResults: Info SM_AirCondition2 Lightmap UV are overlapping by 92.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_plast Object has overlapping UVs. LightingResults: Info SM_ComputerChair_plast Lightmap UV are overlapping by 50.1%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fan_body Object has overlapping UVs. LightingResults: Info SM_Fan_body Lightmap UV are overlapping by 53.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Telephone_DisplayGlass Object has overlapping UVs. LightingResults: Info SM_Telephone_DisplayGlass Lightmap UV are overlapping by 49.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Telephone_DarkButtons Object has overlapping UVs. LightingResults: Info SM_Telephone_DarkButtons Lightmap UV are overlapping by 9.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_Screen Object has overlapping UVs. LightingResults: Info SM_PC_Screen Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_chrom Object has overlapping UVs. LightingResults: Info SM_ComputerChair_chrom Lightmap UV are overlapping by 2.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_WaterMachine_machine Object has overlapping UVs. LightingResults: Info SM_WaterMachine_machine Lightmap UV are overlapping by 72.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_WaterMachine_WaterBottle Object has overlapping UVs. LightingResults: Info SM_WaterMachine_WaterBottle Lightmap UV are overlapping by 49.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ATM_Object01 Object has overlapping UVs. LightingResults: Info SM_ATM_Object01 Lightmap UV are overlapping by 52.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ATM_Object02 Object has overlapping UVs. LightingResults: Info SM_ATM_Object02 Lightmap UV are overlapping by 71.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ComputerChair_sedak Object has overlapping UVs. LightingResults: Info SM_ComputerChair_sedak Lightmap UV are overlapping by 71.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_ATM_ChamferB18 Object has overlapping UVs. LightingResults: Info SM_ATM_ChamferB18 Lightmap UV are overlapping by 42.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Sphere02 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Sphere02 Object has overlapping UVs. LightingResults: Info SM_switch_Sphere02 Lightmap UV are overlapping by 14.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Tube03 Object has wrapping UVs. LightingResults:Error: Error SM_switch_Tube03 Object has overlapping UVs. LightingResults: Info SM_switch_Tube03 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box33 Object has wrapping UVs. LightingResults:Error: Error SM_PC_USB_Cable_1 Object has overlapping UVs. LightingResults: Info SM_PC_USB_Cable_1 Lightmap UV are overlapping by 23.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_switch_Box34 Object has wrapping UVs. LightingResults:Error: Error SM_Vase_RedStuff Object has overlapping UVs. LightingResults: Info SM_Vase_RedStuff Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogMaterial:Warning: Material /Game/ArchVis/Materials/M_Painting_1.M_Painting_1 needed to have new flag set bUsedWithStaticLighting ! LogMaterial: Missing cached shader map for material M_Painting_1, compiling. LogMaterial: 0.00 seconds spent updating 1 materials, 1 interfaces, 0 instances, 0 with static permutations. LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_8 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_9 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_10 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_10 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_11 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_11 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_12 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_12 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_13 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_14 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_14 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_15 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_15 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_16 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_16 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_17 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_18 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_18 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_19 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_19 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_20 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_21 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_22 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_23 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_20 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_23 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_25 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_26 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_26 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_27 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_27 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_24 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_28 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_25 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_28 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_24 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_29 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_29 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_30 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_30 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_31 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_32 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_32 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_34 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_35 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_33 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_35 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_31 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_36 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_36 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_37 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_33 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_37 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_38 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_38 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_39 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_39 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_40 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_41 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_34 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_41 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_40 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_42 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_42 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_37 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_38 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_39 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_41 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_40 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_42 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_43 (BGRA8) Lightmass on FILIPSETMANUK: 34:15 min total, 7.31 sec importing, 4.52 sec setup, 29.6 sec photons, 33:33 min processing, 0 ms extra exporting [766/766 mappings]. Threads: 3:54:51 hours total, 1:54:37 hours processing. LogStaticLightingSystem: Illumination: 20:55 min (5.78 sec encoding lightmaps, 1.74 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 39.4 MB (39.4 MB streaming, 0.0 MB non-streaming), 84 textures LogStaticLightingSystem: Shadowmap texture memory: 43.4 MB (43.4 MB streaming, 0.0 MB non-streaming), 7 textures Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level6 - 2 Jun 2016 23:24:00 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 907.283ms to complete. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogAIModule: Creating AISystem for world Level7 LogAIModule: Creating AISystem for world Level7YE LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/KiteDemo/Effects/Pollen/P_Pollen_Procedural_Mote_01.P_Pollen_Procedural_Mote_01 Component=/Game/Levels/Level7YE.Level7YE:PersistentLevel.P_Pollen_Procedural_Mote_01_2.ParticleSystemComponent0 LogSavePackage: Save=105.88ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/M_Painting_14F818EDA4BE3671016BD849BFA3EBE64.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ArchVis/Materials/M_Painting_1.uasset' LogSavePackage: Total save time: 157.38ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ArchVis/Materials/M_Painting_1.uasset Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Level6" FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level6.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogSavePackage: Save=1279.31ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level62B90796941F014BB32BFE68E178F7B65.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level6.umap' LogSavePackage: Total save time: 1463.16ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level6.umap LogFileHelpers: Saving map 'Level6' took 1.846 LogSavePackage: Save=1635.13ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level6InsideF100042F42FACCEC2197FA8370BCFDFD.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level6Inside.umap' LogSavePackage: Total save time: 1643.32ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level6Inside.umap LogFileHelpers: Saving map 'Level6Inside' took 1.947 Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level7YE.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level7YE.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 262.542ms to complete. LogFileHelpers: Loading map 'Level7YE' took 61.425 Cmd: UpdateLandscapeEditorData -warnings Cmd: UpdateLandscapeEditorData LogHttp:Warning: Timeout processing Http request. 00000290B3AC9D80 LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 2 Jun 2016 23:31:21 LightingResults:Warning: Warning InstancedFoliageActor_1 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_1 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_1 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_1 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_1 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_1 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_1 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_1 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_1 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LightingResults:Warning: Warning InstancedFoliageActor_1 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component LightingResults:Warning: Warning InstancedFoliageActor_1 Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LightingResults:Warning: Performance Warning No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level7YE - 2 Jun 2016 23:31:33 MapCheck:Warning: Warning Roly_Porter_-_Blind_Blackening_Cue_39 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 1 Warning(s), took 321.17ms to complete. LogEditorBuildUtils: Build time 0:00:14 Cmd: UpdateLandscapeEditorData LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer _White_, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer _White_, compiling. LightingResults:Error: Error Bush_01_1 Object has overlapping UVs. LightingResults: Info Bush_01_1 Lightmap UV are overlapping by 78.2%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1_2 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1_2 Lightmap UV are overlapping by 95.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1 Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1_2 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1_2 Lightmap UV are overlapping by 95.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Crane Object has overlapping UVs. LightingResults: Info SM_Crane Lightmap UV are overlapping by 52.5%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1_2 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1_2 Lightmap UV are overlapping by 95.8%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1 Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1 Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1 Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1 Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Bush_02_1 Object has overlapping UVs. LightingResults: Info Bush_02_1 Lightmap UV are overlapping by 75.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_BuildingReal_Cube_1 Object has overlapping UVs. LightingResults: Info SM_BuildingReal_Cube_1 Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_electricPillar_Spindle345 Object has overlapping UVs. LightingResults: Info SM_electricPillar_Spindle345 Lightmap UV are overlapping by 78.8%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: SkyOcclusion1_1 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_4 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_6 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_7 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_8 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_8 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_9 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_9 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_10 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion0_10 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_10 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_11 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_11 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_12 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_12 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_13 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_14 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_13 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_11 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_13 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_12 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_14 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_15 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_15 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_14 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_16 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_15 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_17 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_16 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_18 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_16 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_17 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_18 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_18 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_17 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_19 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_19 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_20 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_19 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_20 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_20 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_21 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_21 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_21 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_22 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_22 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_23 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_23 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_23 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_22 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_25 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_24 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_24 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_25 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_24 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_26 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_25 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_26 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_26 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_27 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_27 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_27 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_28 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_28 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_28 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_29 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_29 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_30 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_29 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_30 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_31 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_32 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_32 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_30 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_31 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_31 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_32 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_33 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_33 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_34 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_33 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_34 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_34 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_35 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_35 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_35 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_36 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_37 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_37 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_37 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_36 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_36 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_38 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_38 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_39 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_38 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_39 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_39 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_40 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_40 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_42 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_41 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_40 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_41 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_42 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_41 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_43 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_44 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_43 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_42 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_44 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_45 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_44 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_43 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_45 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_46 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_45 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_46 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_47 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_46 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_48 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_47 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_47 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_48 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_49 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_49 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_49 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_50 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_50 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_50 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_48 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_51 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_51 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_51 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_52 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_52 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_52 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_53 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_54 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_54 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_53 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_53 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_54 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_55 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_56 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_55 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_55 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_56 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_56 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_57 (AutoDXT) LogTexture:Display: Building 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(AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_62 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_62 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_63 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_63 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_64 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_64 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_64 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_65 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_65 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_65 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_66 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_66 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_66 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_68 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_67 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_68 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_67 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_67 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_70 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_68 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_70 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_69 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_69 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_69 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_70 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_71 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_71 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_71 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_72 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_73 (AutoDXT) LogTexture:Display: Building textures: 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SkyOcclusion1_1029 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1028 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1030 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1030 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1030 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1031 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1032 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1033 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1031 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1033 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1032 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1033 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_1032 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1031 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1034 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1034 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1035 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1034 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1035 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1036 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1036 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1037 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1037 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1037 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_1035 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1036 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap1_1038 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1038 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_1038 (AutoDXT) LogTexture:Display: Building textures: SkyOcclusion1_1039 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_1_1039 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap1_1039 (AutoDXT) LogTexture:Display: Building textures: ShadowMapTexture2D_45 (G8) LogTexture:Display: Building textures: ShadowMapTexture2D_44 (BGRA8) LogWorld: Updating cull distance volumes took 1.58 seconds LogStaticLightingSystem: Illumination: 33:44 min (4:53 min encoding lightmaps, 15.2 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 748.4 MB (748.4 MB streaming, 0.0 MB non-streaming), 2078 textures LogStaticLightingSystem: Shadowmap texture memory: 10.7 MB (10.7 MB streaming, 0.0 MB non-streaming), 2 textures LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) Cmd: UpdateLandscapeEditorData Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level7YE - 3 Jun 2016 00:19:43 MapCheck:Warning: Warning Roly_Porter_-_Blind_Blackening_Cue_39 Ambient sound actor has NULL Sound Cue property MapCheck: Info Map check complete: 0 Error(s), 1 Warning(s), took 193,503.511ms to complete. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_WaitingSeats_Tubis_Seat) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogEditorViewport: Clicking on Actor (LMB): SphereReflectionCapture (SphereReflectionCapture2) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_WaitingSeats_Tubis_Seat3) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight4) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: PointLight LogEditorActor: Deleted 1 Actors (1.321 secs) LogEditorViewport: Clicking on Actor (LMB): Landscape (Landscape) LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume) LogWindows: LaunchURL http://docs.unrealengine.com/latest/INT/Engine/Rendering/PostProcessEffects/index.html?utm_source=editor&utm_medium=docs&utm_campaign=doc_anchors LogEditorActor: Deleted Actor: PostProcessVolume LogEditorActor: Deleted 1 Actors (0.252 secs) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Levels/Level7YE.Level7YE:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' with GeneratedClass '/Game/Levels/Level7YE.Level7YE_C' with ClassGeneratedBy '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Level7YE (3 Jun 2016 00:31:31) LogPlayLevel: Creating play world package: /Game/Levels/UEDPIE_0_Level7YE LogPlayLevel: PIE: StaticDuplicateObject took: (4.155745s) LogAIModule: Creating AISystem for world Level7YE LogPlayLevel: PIE: World Init took: (0.481408s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Levels/Level7YE.Level7YE to /Game/Levels/UEDPIE_0_Level7YE.Level7YE (4.727578s) LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'BP_MyGame_C' LogWorld: Bringing World /Game/Levels/UEDPIE_0_Level7YE.Level7YE up for play (max tick rate 0) at 2016.06.02-23.31.37 LogWorld: Bringing up level for play took: 0.436431 LogSpawn:Warning: SpawnActor failed because no class was specified PIE: Info Play in editor start time for /Game/Levels/UEDPIE_0_Level7YE 6.455 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Levels/Level7YE.Level7YE:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' with GeneratedClass '/Game/Levels/Level7YE.Level7YE_C' with ClassGeneratedBy '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Levels/Level7YE.Level7YE:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' with GeneratedClass '/Game/Levels/Level7YE.Level7YE_C' with ClassGeneratedBy '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Levels/Level7YE.Level7YE:PersistentLevel' has LevelScriptBlueprint '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' with GeneratedClass '/Game/Levels/Level7YE.Level7YE_C' with ClassGeneratedBy '/Game/Levels/Level7YE.Level7YE:PersistentLevel.Level7YE' LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset. LoadErrors:Error: Error /Game/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01 : Can't find file for asset. /Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01 LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset. LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' LoadErrors: Info Failed to load /Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01.T_Firetrail_01 Referenced by MaterialExpressionTextureSample_0 LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading NULL. LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' LoadErrors: Info Failed to load /Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01.T_Firetrail_01 Referenced by MaterialExpressionTextureSample_8 LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading NULL. LogMaterial: Missing cached shader map for material M_Trail_Lightning_01, compiling. LogMaterial:Warning: Failed to compile Material /Game/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.M_Trail_Lightning_01 for platform PCD3D_SM5, Default Material will be used in game. LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture LogAIModule: Creating AISystem for world Level8LAST LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust Component=/Game/Level8LAST.Level8LAST:PersistentLevel.P_Ambient_Dust_2.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust Component=/Game/Level8LAST.Level8LAST:PersistentLevel.P_Ambient_Dust2_2.ParticleSystemComponent0 LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/StarterContent/Particles/P_Ambient_Dust.P_Ambient_Dust Component=/Game/Level8LAST.Level8LAST:PersistentLevel.P_Ambient_Dust3.ParticleSystemComponent0 LogSavePackage: Save=211384.44ms LogSavePackage: Moving '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Level7YE009946A54395D1E3116E2286B48A2C7B.tmp' to '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level7YE.umap' LogSavePackage: Total save time: 212367.65ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Levels/Level7YE.umap LogFileHelpers: Saving map 'Level7YE' took 212.901 Cmd: MAP LOAD FILE="../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Level8LAST.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Level8LAST.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogEditorServer: Finished looking for orphan Actors (0.006 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 309.192ms to complete. LogFileHelpers: Loading map 'Level8LAST' took 114.584 Cmd: UpdateLandscapeEditorData LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 3 Jun 2016 00:43:05 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 13532 LogStaticLightingSystem:Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: Level8LAST - 3 Jun 2016 00:43:14 MapCheck:Error: Error WorldSettings Maps need lighting rebuilt MapCheck: Info Map check complete: 1 Error(s), 0 Warning(s), took 408.044ms to complete. LogEditorBuildUtils: Build time 0:00:11 LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Trail_Lightning_01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer M_Trail_Lightning_01, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Picture_Mat, compiling. LogMaterial: Missing cached shader map for material FLightmassMaterialRenderer Picture_Mat, compiling. LightingResults:Error: Error SM_ProjScreen_Ekran Object has overlapping UVs. LightingResults: Info SM_ProjScreen_Ekran Lightmap UV are overlapping by 70.4%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Fan_body Object has overlapping UVs. LightingResults: Info SM_Fan_body Lightmap UV are overlapping by 53.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_FrameReality Object has overlapping UVs. LightingResults: Info SM_FrameReality Lightmap UV are overlapping by 7.7%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_CableTray Object has wrapping UVs. LightingResults:Error: Error SM_Lift_Box04_1 Object has overlapping UVs. LightingResults: Info SM_Lift_Box04_1 Lightmap UV are overlapping by 87.3%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_socket Object has overlapping UVs. LightingResults: Info SM_socket Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_Beamer_Arch35_030 Object has overlapping UVs. LightingResults: Info SM_Beamer_Arch35_030 Lightmap UV are overlapping by 10.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error SM_small_table_Table Object has overlapping UVs. LightingResults: Info SM_small_table_Table Lightmap UV are overlapping by 25.0%. Please adjust content - Enable Error Coloring to visualize. LightingResults:Error: Error Shape_Cone Object has overlapping UVs. LightingResults: Info Shape_Cone Lightmap UV are overlapping by 43.8%. Please adjust content - Enable Error Coloring to visualize. Job is a success! LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_46 (G8) LogStaticLightingSystem: Illumination: 1:30 min (1.11 sec encoding lightmaps, 137 ms encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 4.0 MB (4.0 MB streaming, 0.0 MB non-streaming), 6 textures LogStaticLightingSystem: Shadowmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 1 textures Lightmass on FILIPSETMANUK: 9:59 min total, 8.55 sec importing, 2.32 sec setup, 3.56 sec photons, 9:44 min processing, 0 ms extra exporting [169/169 mappings]. Threads: 1:08:12 hours total, 4:39 min processing. Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: Level8LAST - 3 Jun 2016 00:53:26 MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 316.435ms to complete. LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: 2016-06-02T21:54:24.5998897Z: Running on WindowsHostPlatform as a 64-bit process. MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/QuestForReality.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/QuestForReality.up roject -cook -stage -archive -archivedirectory=C:/Users/Filip Setmanuk/Documents/QUESTFORREALITY_test -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Filip Setmanuk\Documents\Unreal Projects\QuestForReality\QuestForReality.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Filip Setmanuk\Documents\Unreal Projects\QuestForReality\QuestForReality.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2016.06.02-23.54.33.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Filip Setmanuk\Documents\Unreal Projects\QuestForReality\QuestForReality.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -fileopenlog -abslog="C:\Program Files (x86)\Epic Games\4.1 1\Engine\Programs\AutomationTool\Saved\Cook-2016.06.02-23.54.33.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: QuestForReality MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1651349739) SRandInit(-1651349736). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.03:088][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.05:544][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.06:025][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Filip Setmanuk/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.06:084][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:050][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:075][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:085][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:094][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:108][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:118][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:136][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:141][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:145][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:150][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:155][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:178][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:178][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:202][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:258][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:261][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:272][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:284][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:291][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.13:291][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.20:333][ 0]LogCook:Display: Max memory allowance for cook 8192mb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.55.20:333][ 0]LogCook:Display: Mobile HDR setting 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.11:345][ 0]LogCook:Display: Done creating registry. It took 50.99s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.12:081][ 0]LogCook:Display: Invalidating cooked content because Engine:Core.System:Paths:../../../Engine/Content ini setting was out of date MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:061][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:063][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 1 Warning(s) [in 4 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:063][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:063][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:067][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:068][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 1 Warning(s) [in 3 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:068][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.56.44:068][ 0]LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:929][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:929][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:930][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:931][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:931][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:932][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:933][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:933][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:934][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:935][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:935][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:936][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:937][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:937][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:938][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:939][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:939][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:939][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:940][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:941][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:941][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:942][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:943][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:979][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Vir MainFrameActions: Packaging (Windows (64-bit)): tualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.15:981][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:036][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:117][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:174][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:175][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/W MainFrameActions: Packaging (Windows (64-bit)): idget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:177][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassT MainFrameActions: Packaging (Windows (64-bit)): hrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:181][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/F MainFrameActions: Packaging (Windows (64-bit)): unctions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:183][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:184][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakO utFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFlo MainFrameActions: Packaging (Windows (64-bit)): at2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:186][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:187][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:188][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/F MainFrameActions: Packaging (Windows (64-bit)): unctions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:190][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:240][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTex MainFrameActions: Packaging (Windows (64-bit)): ture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:261][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Fun MainFrameActions: Packaging (Windows (64-bit)): ctions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:262][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoug MainFrameActions: Packaging (Windows (64-bit)): hness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:263][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFrom DiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:265][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:311][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepth MainFrameActions: Packaging (Windows (64-bit)): Fade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.16:346][ 0]LogCook:Display: Cooking 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0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:162][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:166][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:167][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/M MainFrameActions: Packaging (Windows (64-bit)): atineeGroups/MAT_Groups_Vector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:186][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_ MainFrameActions: Packaging (Windows (64-bit)): Visibility.uasset MainFrameActions: Packaging 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:211][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:212][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:213][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:214][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:215][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:217][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_A MainFrameActions: Packaging (Windows (64-bit)): ttack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:218][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:219][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:220][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:222][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:223][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:232][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:232][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:233][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:234][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAtt MainFrameActions: Packaging (Windows (64-bit)): ract.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:235][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:236][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOv MainFrameActions: Packaging (Windows (64-bit)): erview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:237][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:278][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:306][ 0]LogCook:Display: Cooking /Engine/Tutorial/Installation/InstallingVisualStudioTutorial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Ins MainFrameActions: Packaging (Windows (64-bit)): tallation/InstallingVisualStudioTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:308][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for InstallingVisualStudioTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:308][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:309][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:310][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:312][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:313][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:316][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:316][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Paper2D/DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:318][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/Placeh MainFrameActions: Packaging (Windows (64-bit)): olderTextures/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:346][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMa MainFrameActions: Packaging (Windows (64-bit)): terial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:349][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerra MainFrameActions: Packaging (Windows (64-bit)): inMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:350][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:351][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:352][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:353][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifica MainFrameActions: Packaging (Windows (64-bit)): tions/CompileStart_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:355][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notificati MainFrameActions: Packaging (Windows (64-bit)): ons/CompileSuccess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:379][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:382][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifi MainFrameActions: Packaging (Windows (64-bit)): cations/CompileSuccess_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:383][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:384][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:397][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:398][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:402][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:489][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:490][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:494][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:514][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:528][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:587][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): /BP_Clock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:790][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/DynamicClocks/Blueprints/BP_Clock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:792][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ MainFrameActions: Packaging (Windows (64-bit)): StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.18:872][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.20:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/DynamicClocks/Audio/Tick_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.20:612][ 0]LogCook:Display: Cooking /Game/DynamicClocks/Meshes/SM_WallClock_02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/DynamicClocks/Meshes/SM_WallClock_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.20:614][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/DynamicClocks/Meshes/SM_WallClock_02.uasset MainFrameActions: Packaging 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.30:967][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/M_Glass2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.30:968][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterCon MainFrameActions: Packaging (Windows (64-bit)): tent/Materials/M_Metal_Brushed_Nickel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.30:976][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterCo MainFrameActions: Packaging (Windows (64-bit)): ntent/Materials/M_Metal_Brushed_Nickel2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.31:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel MainFrameActions: Packaging (Windows (64-bit)): 2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.31:279][ 0]LogCook:Display: Cooking /Game/Materials/PhysMat/Metal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/PhysMat/Metal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.31:280][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.33:055][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.33:056][ 0]LogCook:Display: Cooking /Game/BluePrint/Menu -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/BluePrint/Menu.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.33:174][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/BluePrint/Menu.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.33:197][ 0]LogCook:Display: Cooking 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_EmergencySign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.40:856][ 0]LogCook:Display: Cooking /Game/Objects/SM_Exit_Cube -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Exit_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.40:858][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Exit_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.40:858][ 0]LogCook:Display: Cooking /Game/Objects/SM_Exit_Text -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Exit_Text.uasset MainFrameActions: 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(Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.41:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_socket.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.41:482][ 0]LogCook:Display: Cooking /Game/Materials/Textures/White -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/White.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.41:486][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/White.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.41:487][ 0]LogCook:Display: Cooking /Game/Objects/SM_Stair -> C:/Users/Filip 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreNeon_Bulb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.42:344][ 0]LogCook:Display: Cooking /Game/Objects/SM_TheatreNeon_CFL_T8_18W -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreNeon_C MainFrameActions: Packaging (Windows (64-bit)): FL_T8_18W.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.42:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreNeon_CFL_T8_18W.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.42:348][ 0]LogCook:Display: Cooking /Game/Objects/SM_Windows -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Windows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.42:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Windows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.42:843][ 0]LogCook:Display: Cooking /Game/Sounds/94920__higginsdj__buzzing-bee-24-96-stereo_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Soun MainFrameActions: Packaging (Windows (64-bit)): ds/94920__higginsdj__buzzing-bee-24-96-stereo_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.42:844][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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tions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.49:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.49:521][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.49:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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(64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:053][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:054][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMateri MainFrameActions: Packaging (Windows (64-bit)): al.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:057][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:064][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:179][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/Heatmap MainFrameActions: Packaging (Windows (64-bit)): Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:425][ 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C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Pr MainFrameActions: Packaging (Windows (64-bit)): eviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:432][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:526][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:646][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:657][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:657][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalib MainFrameActions: Packaging (Windows (64-bit)): rator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:661][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:662][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibr MainFrameActions: Packaging (Windows (64-bit)): ator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:665][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:666][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:669][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:670][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibr MainFrameActions: Packaging (Windows (64-bit)): ator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:703][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibr MainFrameActions: Packaging (Windows (64-bit)): ator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:793][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:793][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibra MainFrameActions: Packaging (Windows (64-bit)): tor/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:818][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:840][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:876][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Co MainFrameActions: Packaging (Windows (64-bit)): ntent/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:891][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferenc MainFrameActions: Packaging (Windows (64-bit)): es_General_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:901][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutori MainFrameActions: Packaging (Windows (64-bit)): al/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:922][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tu MainFrameActions: Packaging (Windows (64-bit)): torial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:937][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:975][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Tu MainFrameActions: Packaging (Windows (64-bit)): torialAssets/Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.52:994][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:010][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Tutorial MainFrameActions: Packaging (Windows (64-bit)): Assets/Foliage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:022][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:023][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ MainFrameActions: Packaging (Windows (64-bit)): StaticMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:024][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:024][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:027][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Blue MainFrameActions: Packaging (Windows (64-bit)): printTutorials/BlueprintEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:028][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:029][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:030][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:030][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint MacroLibrary_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacr MainFrameActions: Packaging (Windows (64-bit)): oLibrary_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:047][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/T MainFrameActions: Packaging (Windows (64-bit)): utorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:053][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:053][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOvervi ew.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:054][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:078][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:095][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInte MainFrameActions: Packaging (Windows (64-bit)): rface_64x.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:096][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/ MainFrameActions: Packaging (Windows (64-bit)): Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:098][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_I MainFrameActions: Packaging (Windows (64-bit)): nterface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:099][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial MainFrameActions: Packaging (Windows (64-bit)): /BlueprintTutorials/LevelBlueprintEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:100][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:101][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:102][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:103][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditor MainFrameActions: Packaging (Windows (64-bit)): s/TutorialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:132][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:132][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:133][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Engine/EditorMeshes/EditorCube. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:133][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/Ma MainFrameActions: Packaging (Windows (64-bit)): terialEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:134][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:135][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:139][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:140][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-21.57.53:141][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. 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UE4Editor-Cmd: [2016.06.02-22.06.19:312][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Environments/Foliage/Artemis/artemis_purple -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Artemis/artemis _purple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.19:514][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Artemis/artemis_purple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.19:528][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Environments/Foliage/Artemis/artemis_yellow -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conte MainFrameActions: Packaging (Windows 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MainFrameActions: Packaging (Windows (64-bit)): tures/SM_snow_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.41:062][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/SM_snow_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.41:063][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Environments/MaterialLayers/ML_MacroVariation -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Mac roVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.41:065][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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[2016.06.02-22.06.41:069][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Environments/MaterialLayers/ML_Rock_a_SLT_1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Rock_ a_SLT_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.41:109][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML MainFrameActions: Packaging (Windows (64-bit)): _Rock_a_SLT_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.41:158][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/rock_AMP -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textur MainFrameActions: Packaging (Windows (64-bit)): es/rock_AMP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.42:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/rock_AMP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.42:626][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/SM_rock_a_d -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/SM_rock_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.46:795][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.55:885][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/SM_ground_gravel_b_n -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/SM_ground_gravel_b_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.59:079][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/SM_ground_gravel_b_n. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.59:128][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Environments/MaterialLayers/ML_Soil_rock -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): PhotoR_Mountains/Environments/MaterialLayers/ML_Soil_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.59:131][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML MainFrameActions: Packaging (Windows (64-bit)): _Soil_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.06.59:196][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_AO -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.00:815][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_ MainFrameActions: Packaging (Windows (64-bit)): AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.00:963][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_Disp -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR MainFrameActions: Packaging (Windows (64-bit)): _Mountains/Textures/T_GDC_TilingRocks_02_Disp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.02:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_ MainFrameActions: Packaging (Windows (64-bit)): Disp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.02:380][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/T_Tile_PebblyRiverbank_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/T_Tile_PebblyRiverbank_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.06:580][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/T_Tile_PebblyRiverbank_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.06:581][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Textures/T_Tile_PebblyRiverbank_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_ MainFrameActions: Packaging (Windows (64-bit)): Mountains/Textures/T_Tile_PebblyRiverbank_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.09:697][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Textures/T_Tile_PebblyRiverban MainFrameActions: Packaging (Windows (64-bit)): k_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.09:698][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Fiel dScabious/SM_FieldScabious_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.09:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.09:701][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Ques MainFrameActions: Packaging (Windows (64-bit)): tForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.10:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.10:040][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Field Scabious/M_FieldScabious_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.10:499][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScab MainFrameActions: Packaging (Windows (64-bit)): ious/M_FieldScabious_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.10:554][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForRe MainFrameActions: Packaging (Windows (64-bit)): ality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.14:632][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScab MainFrameActions: 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/Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Fiel dScabious/T_FieldScabious01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:235][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:236][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Textures/T_FlowerGradient -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Textures/T_FlowerGradient.ua sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:239][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Textures/T_FlowerGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:240][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Ques MainFrameActions: Packaging (Windows (64-bit)): tForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:422][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:423][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_ FieldGrass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:425][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): SM_FieldGrass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:426][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass /M_FieldGrass_Inst_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:428][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:429][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Con MainFrameActions: Packaging (Windows (64-bit)): tent/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:502][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:693][ 0]LogCook:Display: Cooking /Game/KiteDemo/Material/WorldCoords-XY -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Material/WorldCoords-XY.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.18:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Material/WorldCoords-XY.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.19:172][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/C MainFrameActions: Packaging (Windows (64-bit)): ontent/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:301][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): T_FieldGrass_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:302][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/C MainFrameActions: Packaging (Windows (64-bit)): ontent/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:305][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:306][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:314][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/Field Grass/M_FieldGrass_Inst_01_LOD1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): M_FieldGrass_Inst_01_LOD1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:322][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/Field Grass/M_FieldGrass_Inst_01_LOD2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:329][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.20:376][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.29:806][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/EdgeLine -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/EdgeLine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.29:808][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/EdgeLine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.30:267][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Icon_Walk -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Icon_Wal MainFrameActions: Packaging (Windows (64-bit)): k.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.30:268][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Icon_Walk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.30:393][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.30:394][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.30:540][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Fov_Icon_BG -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Fov_Icon_BG.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.30:541][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Fov_Icon_BG.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.31:927][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:962][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:991][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:991][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:997][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:997][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:998][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:999][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.32:999][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:000][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:002][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:003][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:004][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:004][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:006][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:006][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:008][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:009][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:012][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:012][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:013][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:014][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:016][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:017][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:017][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:018][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:022][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:023][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:023][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:024][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:030][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:031][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Distance Along Spline is deprecated; Please use GetLocationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:035][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:036][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:037][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:037][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:064][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.71] Compile of IndustrialFence_Spline successful, but with 35 Warning(s) [in 105 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:065][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.71] Compile of IndustrialFence_Spline successful, but with 36 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:066][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.71] Compile of IndustrialFence_Spline successful, but with 37 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:083][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:084][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:084][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:089][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:090][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:091][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:091][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:092][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:093][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:095][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:096][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:097][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:097][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:099][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:100][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:101][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:101][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:105][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:106][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:106][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:107][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:110][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:110][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:111][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:112][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:117][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:118][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:118][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:119][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:124][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:125][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Distance Along Spline is deprecated; Please use GetLocationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:130][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Lo MainFrameActions: Packaging (Windows (64-bit)): cal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:130][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:131][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:132][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:142][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.78] Compile of IndustrialFence_Spline successful, but with 35 Warning(s) [in 62 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:143][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.79] Compile of IndustrialFence_Spline successful, but with 36 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:143][ 0]LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.79] Compile of IndustrialFence_Spline successful, but with 37 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:483][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BLAC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:484][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:486][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:487][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:488][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.33:664][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.34:849][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/concrete_dirty_2123_2594_Small.uasset as reloading for cooker because it's been cooked for pl MainFrameActions: Packaging (Windows (64-bit)): atforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.35:660][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/White.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.35:989][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:887][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel4.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:891][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:892][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Gold_N.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:893][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:895][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Chrome.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:920][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.36:921][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.37:117][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.37:254][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.37:255][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:772][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:776][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:779][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:780][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:782][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:784][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:785][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.54:787][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Material/WorldCoords-XY.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.55:254][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_N.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.55:683][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.55:685][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.55:686][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.55:688][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:305][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Textures/T_FlowerGradient.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:312][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:313][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset as reloading for cooker because i MainFrameActions: Packaging (Windows (64-bit)): t's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:314][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset as reloading for cooker because i MainFrameActions: Packaging (Windows (64-bit)): t's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:316][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset as reloading for cooker because it MainFrameActions: Packaging (Windows (64-bit)): 's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:318][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset as reloading for cooker bec MainFrameActions: Packaging (Windows (64-bit)): ause it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:319][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset as reloading for cooker bec MainFrameActions: Packaging (Windows (64-bit)): ause it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.56:320][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:131][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:133][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:134][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:136][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:138][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:140][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset as reloading for cooker because MainFrameActions: Packaging (Windows (64-bit)): it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:141][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset as reloading for cooker because MainFrameActions: Packaging (Windows (64-bit)): it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:143][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.07.57:289][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Coordinates/WorldPosition-XY.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:551][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Artemis/arthemis_d.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:553][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Artemis/arthemis_M.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:554][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Artemis/arthemis_n.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:555][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/grass_a_d.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:559][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_MT.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:560][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/T_Water_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:561][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:564][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_Inst.uasset as reloading for cooker because it's been cook MainFrameActions: Packaging (Windows (64-bit)): ed for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:565][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_Inst_LOD1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:566][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_Inst_LOD2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:567][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Grass_a/Grass_a_M.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:568][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Papaver/papaver_d.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:569][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Papaver/papaver_M.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:570][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Papaver/papaver_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:654][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/T_FlowerGradient.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:654][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Artemis/Artemis_Mat.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.00:659][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Foliage/Papaver/Papaver_Mat.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.01:393][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.01:395][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Smoke_SubUV.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.01:396][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.08.01:397][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.12:983][ 0]LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_4' missing NodeGuid because of upgrade from old package version, this can cause deterministic MainFrameActions: Packaging (Windows (64-bit)): cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.12:983][ 0]LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.12:984][ 0]LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_6' missing NodeGuid because of upgrade from old package version, this can cause deterministic MainFrameActions: Packaging (Windows (64-bit)): cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.12:985][ 0]LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_7' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.12:985][ 0]LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_Root_3' missing NodeGuid because of upgrade from old package version, this can cause determini MainFrameActions: Packaging (Windows (64-bit)): stic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:144][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:146][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:146][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:147][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:147][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:148][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:148][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:149][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:149][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:149][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:150][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:150][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:150][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:151][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:152][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:152][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:153][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:153][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:154][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:154][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:155][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:155][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:156][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:156][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:156][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:157][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:157][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:158][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:158][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:159][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:160][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:160][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:395][ 0]LogLinker:Warning: Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HostileAssets/crate_lidturned': Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:396][ 0]LogLinker:Warning: Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:397][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HostileAssets/crate_lidturned': Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:397][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/HostileAssets/crate_lidturned.crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:397][ 0]LogRedirectors:Warning: String Asset Reference '/Game/HostileAssets/crate_lidturned.crate_lidturned' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:398][ 0]LogLinker:Warning: Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HostileAssets/crate_lidturned': Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:399][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/HostileAssets/crate_lidturned.crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.18:399][ 0]LogRedirectors:Warning: String Asset Reference '/Game/HostileAssets/crate_lidturned.crate_lidturned' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:354][ 0]LogCook:Display: Cooking /Game/Levels/Level5EntertainmentPICA -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level5EntertainmentPICA.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:356][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:412][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:413][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:414][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:415][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:415][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:416][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:417][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:418][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:418][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:419][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.09.59:420][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:819][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:820][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:820][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:821][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:822][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:822][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:823][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:824][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:824][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:825][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:826][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:826][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:827][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:828][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:828][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:829][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:830][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:830][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:831][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:832][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:833][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:834][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:835][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:835][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:836][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:837][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:838][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:839][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:839][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:840][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:840][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:841][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:842][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:842][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:844][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:844][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:844][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:846][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:846][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:847][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:848][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:849][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:850][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:851][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:852][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:853][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:853][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.02:854][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:182][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:183][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:184][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:185][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:199][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:200][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:202][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:202][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:203][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:204][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:207][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:208][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:276][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:352][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:353][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:354][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:355][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:359][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:360][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:361][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:362][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:363][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:363][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:367][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:368][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:370][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:375][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:376][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:377][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:378][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:383][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:384][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:385][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:386][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:387][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:388][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:393][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:394][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:396][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:400][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:401][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:402][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:402][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:406][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:407][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:408][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:409][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:410][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:411][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:415][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:416][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:418][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline4_12396 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:420][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:421][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:421][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:422][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:424][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:425][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:427][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:428][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:429][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:429][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:432][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:433][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.03:435][ 0]LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline5_15660 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.05:702][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level5EntertainmentPICA.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.05:788][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoM MainFrameActions: Packaging (Windows (64-bit)): aterial/Meshes/Bushes/Bush_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.05:791][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.05:792][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.05:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.05:794][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.06:448][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.06:462][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Trees/BillboardAtlass_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Lands MainFrameActions: Packaging (Windows (64-bit)): capeAutoMaterial/Meshes/Trees/BillboardAtlass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.07:966][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/BillboardAtl MainFrameActions: Packaging (Windows (64-bit)): ass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.07:966][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoM MainFrameActions: Packaging (Windows (64-bit)): aterial/Meshes/Bushes/Bush_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.07:968][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_01.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.08:198][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Textures/Tiles/Masks -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMa MainFrameActions: Packaging (Windows (64-bit)): terial/Textures/Tiles/Masks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.09:345][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Textures/Tiles/Masks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.09:388][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Textures/Generic/Clouds -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAut MainFrameActions: Packaging (Windows (64-bit)): oMaterial/Textures/Generic/Clouds.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.09:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Textures/Generic/Clouds.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.09:736][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Water/Textures/Waves_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Landsc MainFrameActions: Packaging (Windows (64-bit)): apeAutoMaterial/Meshes/Water/Textures/Waves_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.12:152][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Water/Textures/Waves_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.12:169][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Grass/Textures/Noize_Wave_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Noize_Wave_N. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.12:596][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Noi MainFrameActions: Packaging (Windows (64-bit)): ze_Wave_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.12:597][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_S -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Land MainFrameActions: Packaging (Windows (64-bit)): scapeAutoMaterial/Meshes/Grass/Textures/Grass00_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.12:949][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Gra MainFrameActions: Packaging (Windows (64-bit)): ss00_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.12:972][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.13:791][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.13:792][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:285][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:285][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Materials/LandscapeAutoMaterial/Functions/DistanceBlend -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Ques MainFrameActions: Packaging (Windows (64-bit)): tForReality/Content/LandscapeAutoMaterial/Materials/LandscapeAutoMaterial/Functions/DistanceBlend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:287][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Materials/LandscapeAutoMaterial/Functions/DistanceBlend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:288][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/En MainFrameActions: Packaging (Windows (64-bit)): gine_MaterialFunctions02/SplitComponents.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:290][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:291][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Grass/Grass00_M -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Grass00_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Grass00_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:365][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Grass/Grass00_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Grass00_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Grass00_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.14:409][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Bushes/Bush_00_1 -> C:/Users/Filip 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0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.ua sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_ MainFrameActions: Packaging (Windows (64-bit)): Yarrow_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:502][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_I nst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:512][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality MainFrameActions: Packaging (Windows (64-bit)): /Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:524][ 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_Ice_Nois e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:866][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T MainFrameActions: Packaging (Windows (64-bit)): _Ice_Noise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.16:904][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_H eatherBranch4_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.17:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.17:713][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather /T_HeatherBranch4_Mask2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.17:862][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.17:879][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/C MainFrameActions: Packaging (Windows (64-bit)): ontent/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T MainFrameActions: Packaging (Windows (64-bit)): _HeatherBranch4_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:151][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/ MainFrameActions: Packaging (Windows (64-bit)): Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:183][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M MainFrameActions: Packaging (Windows (64-bit)): _HeatherNew_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:184][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather /M_HeatherPatches_Inst2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M MainFrameActions: Packaging (Windows (64-bit)): _HeatherPatches_Inst2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:254][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heathe r/SM_Heather_Mesh_Clumps2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:257][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:258][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Qu MainFrameActions: Packaging (Windows (64-bit)): estForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:289][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabio us/T_SwirlNoise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:422][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:458][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Butte rcup/T_Buttercup_Patch_01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:571][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup MainFrameActions: Packaging (Windows (64-bit)): /T_Buttercup_Patch_01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:584][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Butte rcup/T_Buttercup_Patch_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:723][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:724][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/MaterialFunctions/WorldCoords-XY -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/MaterialFunctions/WorldCoords-XY.uass et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:725][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/MaterialFunctions/WorldCo MainFrameActions: Packaging (Windows (64-bit)): ords-XY.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:726][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Butterc up/M_Buttercup_Patch_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:768][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup MainFrameActions: Packaging (Windows (64-bit)): /M_Buttercup_Patch_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:769][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Butter cup/SM_Buttercup_Patch_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:771][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.18:772][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.19:208][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.19:245][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft 2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.19:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_Screen_N MainFrameActions: Packaging (Windows (64-bit)): oise_Soft2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.19:405][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.19:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.19:904][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.20:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.20:082][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.20:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.20:978][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:349][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/M_Fern_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Env MainFrameActions: Packaging (Windows (64-bit)): ironments/Foliage/Ferns/M_Fern_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:379][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:380][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/M_Fern_01_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDem MainFrameActions: Packaging (Windows (64-bit)): o/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01_I MainFrameActions: Packaging (Windows (64-bit)): nst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:391][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/SM_Fern_02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:393][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_02. 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/Bodymat_ey MainFrameActions: Packaging (Windows (64-bit)): elashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:428][ 0]LogCook:Display: Cooking /Game/Characters/CH8/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/Fuse MainFrameActions: Packaging (Windows (64-bit)): Model_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.21:939][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/FuseM MainFrameActions: Packaging (Windows (64-bit)): odel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:704][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:704][ 0]LogCook:Display: Cooking /Game/Characters/CH8/Bodymat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:710][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:710][ 0]LogCook:Display: Cooking /Game/Characters/CH8/CH8 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/CH8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:713][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH8/CH8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:713][ 0]LogCook:Display: Cooking /Game/Characters/CH5/CH5_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/CH5_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:717][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/CH5_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:717][ 0]LogCook:Display: Cooking /Game/Characters/CH5/Bodymat_eyelashes -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:726][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.22:760][ 0]LogCook:Display: Cooking /Game/Characters/CH5/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.23:071][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.23:190][ 0]LogCook:Display: Cooking /Game/Characters/CH5/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/FuseMo MainFrameActions: Packaging (Windows (64-bit)): del_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.23:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.23:815][ 0]LogCook:Display: Cooking /Game/Characters/CH5/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/FuseM MainFrameActions: Packaging (Windows (64-bit)): odel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH5/CH5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:567][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/idle_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:568][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:569][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/idle_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/id MainFrameActions: Packaging (Windows (64-bit)): le_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:572][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/idle_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:574][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:994][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.24:995][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Top_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha MainFrameActions: Packaging (Windows (64-bit)): /FuseModel_Top_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.25:970][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Top_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.25:971][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sash MainFrameActions: Packaging (Windows (64-bit)): a/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:173][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:174][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/Topmat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:181][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Hair_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:320][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:321][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Hair_normal -> C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Hair_diffuse.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:699][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/Hairmat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/Hairmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/Hairmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:707][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:826][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sasha/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.26:843][ 0]LogCook:Display: Cooking /Game/Characters/C_Sasha/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Sa MainFrameActions: Packaging (Windows (64-bit)): sha/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.27:271][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.29:446][ 0]LogCook:Display: Cooking /Game/Characters/C_PaisleyLook/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_PaisleyLook/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.29:583][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_PaisleyLook/FuseModel_Hair_diffuse MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.29:583][ 0]LogCook:Display: Cooking /Game/Characters/C_PaisleyLook/Hairmat -> C:/Users/Filip Setmanuk/Documents/Unreal 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[2016.06.02-22.10.34:661][ 0]LogCook:Display: Cooking /Game/Characters/C_Paisley/Bodymat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Paisley/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.34:667][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Paisley/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.34:668][ 0]LogCook:Display: Cooking /Game/Characters/C_Paisley/idle -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Paisley/idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.34:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.35:783][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.36:566][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.36:567][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/Topmat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.36:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.36:596][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.37:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.37:415][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_N MainFrameActions: Packaging (Windows (64-bit)): athan/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.38:617][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.38:646][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Bottom_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:085][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/Bottommat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Bottommat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:090][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Bottommat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:091][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/Bodymat_eyelashes -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/ MainFrameActions: Packaging (Windows (64-bit)): Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:097][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:098][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:359][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:380][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.40:933][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Na MainFrameActions: Packaging (Windows (64-bit)): than/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:203][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:204][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/Bodymat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:211][ 0]LogCook:Display: Cooking /Game/Characters/C_Nathan/Male_Sitting_Pose -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/ MainFrameActions: Packaging (Windows (64-bit)): Male_Sitting_Pose.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Nathan/Male_Sitting_Pose.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:216][ 0]LogCook:Display: Cooking /Game/Characters/C_Josh/sitting_idle_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/sitting_idle_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:218][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/sitting_idle_PhysicsAsset.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.41:262][ 0]LogCook:Display: Cooking /Game/Characters/C_Josh/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh MainFrameActions: Packaging (Windows (64-bit)): /FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows 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0]LogCook:Display: Cooking /Game/Characters/C_Josh/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.42:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.42:221][ 0]LogCook:Display: Cooking /Game/Characters/C_Josh/Topmat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.42:227][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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UE4Editor-Cmd: [2016.06.02-22.10.51:872][ 0]LogCook:Display: Cooking /Game/Characters/Amuse/textures/FuseModel_Hair_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Charact MainFrameActions: Packaging (Windows (64-bit)): ers/Amuse/textures/FuseModel_Hair_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.51:998][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Amuse/textures/FuseModel_Hair_roughn MainFrameActions: Packaging (Windows (64-bit)): ess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.52:054][ 0]LogCook:Display: Cooking /Game/Characters/Amuse/bellydancing_fbm/FuseModel_Hair_specular -> C:/Users/Filip Setmanuk/Documents/Unreal 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cters/Amuse/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.52:724][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Amuse/textures/FuseModel_Bottom_roug MainFrameActions: Packaging (Windows (64-bit)): hness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.52:748][ 0]LogCook:Display: Cooking /Game/Characters/Amuse/bellydancing_fbm/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Characters/Amuse/bellydancing_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.53:141][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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(64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.58:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Start MainFrameActions: Packaging (Windows (64-bit)): erContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.58:475][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.10.58:515][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/Filip Setmanuk/Documents/Unreal 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/Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/M MainFrameActions: Packaging (Windows (64-bit)): aterials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.00:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.00:908][ 0]LogCook:Display: Cooking /Game/NewMaterial4 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/NewMaterial4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.00:910][ 0]LogSavePackage:Display: Finished SavePackage 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Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/R MainFrameActions: Packaging (Windows (64-bit)): oad_Concrete_1k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Road_Concrete_1k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:141][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Road_Concrete_1k_n -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/R MainFrameActions: Packaging (Windows (64-bit)): oad_Concrete_1k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:460][ 0]LogSavePackage:Display: Finished 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/Game/Materials/Textures/concrete_dirty_2122_2593_Small -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_dirty_2122_2593_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_dirty_2122_2593_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:561][ 0]LogCook:Display: Cooking /Game/InfinityBladeEffects/Environments/Env_Rocks/Textures/T_JaggedRock_01_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/InfinityBladeEffects/Environments/Env_Rocks /Textures/T_JaggedRock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:829][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/InfinityBladeEffects/Environments/Env_Rocks/Textures/T_JaggedRock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:830][ 0]LogCook:Display: Cooking /Game/Materials/Textures/concrete_cracked_2051_2511_Small_Mat4 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small_Mat4. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:864][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small_Mat4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.02:889][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:196][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Rock_Sandstone_N.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:197][ 0]LogCook:Display: Cooking /Game/Materials/Textures/concrete_cracked_2051_2511_Small_Mat3 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small_Mat3. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:217][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small_Mat3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:218][ 0]LogCook:Display: Cooking /Game/Materials_Pack/Content/Textures/Rock/T_Rock_Slate_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials_Pack/Content/Textures/Rock/T_Rock_Slate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:229][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials_Pack/Content/Textures/Rock/T_Rock_Sla MainFrameActions: Packaging (Windows (64-bit)): te_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:276][ 0]LogCook:Display: Cooking /Game/Materials/Textures/concrete_dirty_2124_2595_Small -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_dirty_2124_2595_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_dirty_2124_2595_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:378][ 0]LogCook:Display: Cooking /Game/Materials/Textures/concrete_cracked_2051_2511_Small_Mat2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/M MainFrameActions: Packaging (Windows (64-bit)): aterials/Textures/concrete_cracked_2051_2511_Small_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:400][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:402][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:664][ 0]LogCook:Display: Cooking /Game/Materials/Textures/concrete_cracked_2051_2511_Small -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materi MainFrameActions: Packaging (Windows (64-bit)): als/Textures/concrete_cracked_2051_2511_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:869][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:869][ 0]LogCook:Display: Cooking /Game/Materials/Textures/concrete_cracked_2051_2511_Small_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Ma MainFrameActions: Packaging (Windows (64-bit)): terials/Textures/concrete_cracked_2051_2511_Small_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:890][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/concrete_cracked_2051_2511_Small_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.03:944][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Noise -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Noise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:135][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Noise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:157][ 0]LogCook:Display: Cooking /Game/Materials/Textures/BlackPlastic -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BlackPl MainFrameActions: Packaging (Windows (64-bit)): astic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BlackPlastic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:299][ 0]LogCook:Display: Cooking /Game/Materials/Textures/BlackPlastic_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Bla MainFrameActions: Packaging (Windows (64-bit)): ckPlastic_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:341][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BlackPlastic_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:341][ 0]LogCook:Display: Cooking /Game/Materials/Lighting7 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting7.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:345][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting7.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:346][ 0]LogCook:Display: Cooking /Game/Materials/Lighting5 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:404][ 0]LogCook:Display: Cooking /Game/Materials/Textures/sCRATCHEDsPEC -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/sCRATC MainFrameActions: Packaging (Windows (64-bit)): HEDsPEC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:480][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/sCRATCHEDsPEC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:520][ 0]LogCook:Display: Cooking /Game/Materials/Textures/grunge-texture -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/grunge-texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:600][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/grunge-texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:601][ 0]LogCook:Display: Cooking /Game/Materials/BlackTheatre -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/BlackTheatre.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:606][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/BlackTheatre.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:626][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/T_MacroVariation2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/T_MacroVariation2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/T_MacroVariation2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.04:956][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_s -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Metal_RustedSolid/Metal _RustedSolid_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.05:766][ 0]LogSavePackage:Display: Finished SavePackage 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /HostileAssets/IndustrialFences/Objects/fence_barbwire_pole.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.06:940][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/HostileAssets/IndustrialFences/Objects/fence_barbwire_pole.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.06:941][ 0]LogCook:Display: Cooking /Game/HostileAssets/IndustrialFences/Objects/fence_barbwire_double_top -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/HostileAssets/IndustrialFences/Objects/fence_barb wire_double_top.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.06:942][ 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0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/HostileAssets/IndustrialFences/Textures/chain_l MainFrameActions: Packaging (Windows (64-bit)): ink_fence_DIFF.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.07:605][ 0]LogCook:Display: Cooking /Game/HostileAssets/IndustrialFences/Materials/Parent/M_Chain_Fence -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/HostileAssets/IndustrialFences/Materials/Parent/M_Chain_Fence.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.07:620][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_PaisleyLook/Paisley-looking_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:128][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_PaisleyLook/Paisley-looking_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:128][ 0]LogCook:Display: Cooking /Game/Characters/C_PaisleyLook/Paisley-looking_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C MainFrameActions: Packaging (Windows (64-bit)): _PaisleyLook/Paisley-looking_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/sitting_idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:153][ 0]LogCook:Display: Cooking /Game/Characters/C_Josh/NewAnimation -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/NewAnimat MainFrameActions: Packaging (Windows (64-bit)): ion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Josh/NewAnimation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:156][ 0]LogCook:Display: Cooking /Game/Characters/C_Clemance/idle_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Clemance/idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:158][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Clemance/idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:159][ 0]LogCook:Display: Cooking /Game/Characters/C_Clemance/idle_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/C_Clemance/idle MainFrameActions: Packaging (Windows (64-bit)): _Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:162][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Amuse/bellyd MainFrameActions: Packaging (Windows (64-bit)): ancing_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Amuse/bellydancing_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:180][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Trees/Bushes/Bush-01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Landscap MainFrameActions: Packaging (Windows (64-bit)): eAutoMaterial/Meshes/Trees/Bushes/Bush-01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.08:182][ 0]LogSavePackage:Display: Finished 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:224][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Trees/Bushes/Tree_Bush_Leaves_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/LandscapeAutoMaterial/Meshes/Trees/Bushes/Tree_Bush_Leaves_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Tree_Bush_Leaves_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:332][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Trees/Bushes/Bush-02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Bush-02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Bush-02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:334][ 0]LogCook:Display: Cooking /Game/LandscapeAutoMaterial/Meshes/Trees/Billboard_Atlass -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Landsc MainFrameActions: Packaging (Windows (64-bit)): apeAutoMaterial/Meshes/Trees/Billboard_Atlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:387][ 0]LogSavePackage:Display: Finished SavePackage 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/Game/Materials/Textures/TrafficLightMapReflection -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficLightMapReflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:833][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficLightMapReflection.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.09:834][ 0]LogCook:Display: Cooking /Game/Materials_Pack/Saved/Backup/SM_Bush -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials_Pack/Saved/B MainFrameActions: Packaging (Windows (64-bit)): ackup/SM_Bush.uasset MainFrameActions: Packaging (Windows 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uass et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.19:302][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM MainFrameActions: Packaging (Windows (64-bit)): _Yarrow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.19:303][ 0]LogCook:Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/SM_Fern_03 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.19:305][ 0]LogSavePackage:Display: Finished SavePackage 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:110][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:112][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:584][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:584][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:696][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:697][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:699][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:700][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:700][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:702][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:702][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:702][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:703][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:720][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:720][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:721][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Doc uments/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:722][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:722][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.20:723][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:723][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:723][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:723][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:724][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Doc uments/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:726][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:726][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:727][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Doc uments/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:728][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:729][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:729][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Doc uments/Unreal Projects/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:731][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:731][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:732][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:733][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:733][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:734][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:734][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:735][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:736][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:736][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:737][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:738][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:738][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:739][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:739][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:740][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:741][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:742][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:742][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:743][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:744][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:744][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:745][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:745][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:746][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:746][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:746][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:747][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:748][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:749][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:749][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:750][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:750][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:751][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:751][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:752][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:753][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:754][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:754][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:755][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:756][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:756][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:757][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:757][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:758][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:759][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:759][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:760][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:761][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:761][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:762][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:762][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:763][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:764][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:764][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:765][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:765][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:766][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:767][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:767][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:768][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:768][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:770][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:770][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:771][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:771][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:772][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:773][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:773][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:774][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:774][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:775][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:778][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:778][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:778][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:779][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:780][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:780][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:780][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:781][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:782][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:782][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:782][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:783][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:784][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:784][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:784][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:785][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:785][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:786][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:787][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:787][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:788][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:789][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:789][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:790][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:790][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:791][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:792][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:792][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:793][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:794][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:794][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:795][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:796][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/ Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:797][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:797][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:797][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:798][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/GDC_Demo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:997][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/Textures/Fov_Icon_BG.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:998][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:999][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.22:999][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:000][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset': Can't find file for asset '/Script/GDC_Demo' while l MainFrameActions: Packaging (Windows (64-bit)): oading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_FOV.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:274][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:274][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:275][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:275][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:276][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:277][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:277][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:278][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:279][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:280][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:280][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:281][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:423][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:454][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:455][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:456][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:457][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:458][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:458][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:459][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:460][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:461][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:465][ 0]LogBlueprint:Warning: [UI_FOV] CreatePinForVariable: 'MaxFOV' variable not found. Base class was probably changed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:594][ 0]LogBlueprint:Warning: [compiler UI_FOV] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:594][ 0]LogBlueprint:Warning: [compiler UI_FOV] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:595][ 0]LogBlueprint:Warning: [compiler UI_FOV] Warning Could not find a variable named "MaxFOV" in 'UI_FOV'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_FOV' has been compiled for Get MaxFOV MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:635][ 0]LogBlueprint:Error: [compiler UI_FOV] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:635][ 0]LogBlueprint:Error: [compiler UI_FOV] Error The property associated with Max FOV could not be found MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:864][ 0]LogBlueprint:Warning: [compiler UI_FOV] Warning [1006.51] Compile of UI_FOV failed. 2 Fatal Issue(s) 3 Warning(s) [in 397 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:865][ 0]LogBlueprint:Warning: [compiler UI_FOV] Warning [1006.51] Compile of UI_FOV failed. 2 Fatal Issue(s) 4 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:865][ 0]LogBlueprint:Warning: [compiler UI_FOV] Warning [1006.51] Compile of UI_FOV failed. 2 Fatal Issue(s) 5 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:941][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:942][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:943][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:943][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:944][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:945][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:945][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:946][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:947][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:947][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:948][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:948][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:949][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:949][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:950][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:951][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:951][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:952][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:952][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:953][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:953][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:954][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:954][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:954][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:955][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:956][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:956][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:957][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:957][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:958][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:959][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.23:960][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:262][ 0]LogCook:Display: Cooking /Game/UI/Widgets/UI_FOV -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_FOV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:310][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_FOV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:311][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/UI -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/SoundClassesAndMixes/UI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:312][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/UI. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:312][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Music_Forest -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/SoundClassesAndMixes/Music_Forest.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:313][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Music_Forest. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:313][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ingame_Music -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/ MainFrameActions: Packaging (Windows (64-bit)): Audio/SoundClassesAndMixes/Ingame_Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:314][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ingame_Music. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:314][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Duck_All_Ingame -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDe MainFrameActions: Packaging (Windows (64-bit)): mo/Audio/SoundClassesAndMixes/Duck_All_Ingame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:315][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Duck_All_Ingame. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:316][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Cinematic_Tracks_PSM -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/K MainFrameActions: Packaging (Windows (64-bit)): iteDemo/Audio/SoundClassesAndMixes/Cinematic_Tracks_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:317][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Cinematic_Tracks_PSM. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:317][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Characters -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Au MainFrameActions: Packaging (Windows (64-bit)): dio/SoundClassesAndMixes/Characters.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:318][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Characters. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:318][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Wind_Medium -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Ki MainFrameActions: Packaging (Windows (64-bit)): teDemo/Audio/SoundClassesAndMixes/Ambient_Wind_Medium.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:319][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Wind_Medium. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:320][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Duck_Biome_Ambience_HighAlt_Mix -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForRealit MainFrameActions: Packaging (Windows (64-bit)): y/Content/KiteDemo/Audio/SoundClassesAndMixes/Duck_Biome_Ambience_HighAlt_Mix.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:321][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Duck_Biome_Ambience_HighAlt_Mix. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:321][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Wind_High -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Kite MainFrameActions: Packaging (Windows (64-bit)): Demo/Audio/SoundClassesAndMixes/Ambient_Wind_High.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:322][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Wind_High. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:322][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Water_Movement -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/SoundClassesAndMixes/Water_Movement.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:323][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Water_Movement. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:324][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Movement -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audi MainFrameActions: Packaging (Windows (64-bit)): o/SoundClassesAndMixes/Movement.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:324][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Movement. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:325][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Duck_Biome_Ambience_Water_MixMod -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReali MainFrameActions: Packaging (Windows (64-bit)): ty/Content/KiteDemo/Audio/SoundClassesAndMixes/Duck_Biome_Ambience_Water_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:326][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Duck_Biome_Ambience_Water_MixMod. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:327][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Water -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Water.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:328][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Water. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:328][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Random_Sounds -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Random_Sound s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:329][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Random_Sounds. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:329][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Loops -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo MainFrameActions: Packaging (Windows (64-bit)): /Audio/SoundClassesAndMixes/Ambient_Loops.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:330][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Loops. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:331][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Master -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:332][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Ambient_Master. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:332][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Master -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/ MainFrameActions: Packaging (Windows (64-bit)): SoundClassesAndMixes/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:333][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Master. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:334][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/SoundClassesAndMixes/Hover -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/S MainFrameActions: Packaging (Windows (64-bit)): oundClassesAndMixes/Hover.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:334][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/SoundClassesAndMixes/Hover. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:335][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/HoverCraft_Sounds/Hover_Wind_02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/HoverCraft_Sounds/Hover_Wind_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:335][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/HoverCraft_Sounds/Hover_Wind_02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:336][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/HoverCraft_Sounds/hover_new_start -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/HoverCraft_Sounds/hover_new_start.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:337][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/HoverCraft_Sounds/hover_new_start. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:337][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/HoverCraft_Sounds/hover_new_loop -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/HoverCraft_Sounds/hover_new_loop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:338][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/HoverCraft_Sounds/hover_new_loop. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:338][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/HoverCraft_Sounds/Hover_Loop_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/HoverCraft_Sounds/Hover_Loop_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:339][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/KiteDemo/Audio/HoverCraft_Sounds/Hover_Loop_Cue. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:340][ 0]LogCook:Display: Cooking /Game/Blueprints/Curves/CamFringeCurve -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Blueprints/Curves/CamFrin MainFrameActions: Packaging (Windows (64-bit)): geCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:340][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/Blueprints/Curves/CamFringeCurve. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:341][ 0]LogCook:Display: Cooking /Game/Blueprints/BP_HoverDrone -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Blueprints/BP_HoverDrone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:341][ 0]LogSavePackage:Display: Package loaded by editor-only properties: /Game/Blueprints/BP_HoverDrone. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.24:716][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:400][ 0]LogCook:Display: Cooking /Game/UI/Widgets/UI_Compass -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Compass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:411][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Compass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:645][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:646][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:646][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:647][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Docu ments/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:648][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:648][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:648][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:649][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Docu ments/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:650][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:651][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:651][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset': Can't find file for asset '/Script/GDC_Demo' w MainFrameActions: Packaging (Windows (64-bit)): hile loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:731][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:732][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:732][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset': Can't find file for asset '/Script/GDC_Demo' w MainFrameActions: Packaging (Windows (64-bit)): hile loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:735][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:736][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:737][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:737][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:737][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:738][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:738][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:739][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:739][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:740][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:741][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:742][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:742][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:743][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:743][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:744][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:747][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:748][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:749][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:750][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:750][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:751][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:751][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:752][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:753][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:753][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:756][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:757][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:758][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:759][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:759][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file for asset '/Script/KiteDemo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:760][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:761][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:762][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:763][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:763][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:780][ 0]LogBlueprint:Error: [compiler UI_Altimeter] Error Could not find a function named "GetAltitude" in 'UI_Altimeter'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_Altimeter' has been compiled for Get Altitude MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:780][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:781][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:782][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:783][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:783][ 0]LogBlueprint:Error: [compiler UI_Altimeter] Error Could not find a function named "IsMaintainingConstantAltitude" in 'UI_Altimeter'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_Altimeter' has been compiled for Is Maintaining Constant Altitude MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:783][ 0]LogBlueprint:Error: [compiler UI_Altimeter] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:787][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning [1008.43] Compile of UI_Altimeter failed. 3 Fatal Issue(s) 4 Warning(s) [in 18 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:787][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning [1008.43] Compile of UI_Altimeter failed. 3 Fatal Issue(s) 5 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:788][ 0]LogBlueprint:Warning: [compiler UI_Altimeter] Warning [1008.43] Compile of UI_Altimeter failed. 3 Fatal Issue(s) 6 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:791][ 0]LogCook:Display: Cooking /Game/UI/Widgets/UI_Altimeter -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Altimeter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:839][ 0]LogCook:Display: Cooking /Game/UI/UI_StartScreen -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_StartScreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:841][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_StartScreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:953][ 0]LogCook:Display: Cooking /Game/UI/UI_MessageDisplay -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_MessageDisplay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.25:972][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_MessageDisplay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:003][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:003][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:004][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:031][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:031][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:031][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:033][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Docume nts/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:034][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:035][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:036][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Docume nts/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:054][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/Textures/EdgeLine.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:065][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:066][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:066][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:067][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Docume nts/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:072][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:073][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:073][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:074][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:075][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:075][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:076][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:077][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:077][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:078][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:078][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:079][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:080][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:080][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:174][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:175][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:175][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:176][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:177][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:177][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:178][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:178][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:179][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:179][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:180][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:180][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:181][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:186][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:186][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:187][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:187][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:188][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:216][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:218][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:218][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:219][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:219][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:221][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:221][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:221][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:222][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:341][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:342][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:342][ 0]LogBlueprint:Error: [compiler UI_MiniMap] Error Could not find a function named "GetPlayerBounds" in 'UI_MiniMap'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_MiniMap' has been compiled for Get Player Bounds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:344][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:345][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:345][ 0]LogBlueprint:Error: [compiler UI_MiniMap] Error Could not find a function named "GetPlayerBounds" in 'UI_MiniMap'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_MiniMap' has been compiled for Get Player Bounds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:359][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning [1009.00] Compile of UI_MiniMap failed. 2 Fatal Issue(s) 4 Warning(s) [in 20 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:360][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning [1009.00] Compile of UI_MiniMap failed. 2 Fatal Issue(s) 5 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:360][ 0]LogBlueprint:Warning: [compiler UI_MiniMap] Warning [1009.00] Compile of UI_MiniMap failed. 2 Fatal Issue(s) 6 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:527][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:527][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Mode.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:528][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Mode.uasset': Can't find file for asset '/Script/KiteDemo' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Mode.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:543][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/Textures/Icon_Walk.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:544][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:544][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:544][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Mode.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:545][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Mode.uasset': Can't find file for asset '/Script/KiteDemo' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/Widgets/UI_Mode.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:547][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:547][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:548][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:549][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:549][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:550][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:550][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:551][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:551][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:552][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:552][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:557][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:558][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:558][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:560][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:560][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:561][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:562][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:562][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:563][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:563][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:564][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:565][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:565][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:665][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:666][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:667][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:668][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:668][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:668][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:668][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:669][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:670][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:675][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:676][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:677][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unr eal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:678][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:678][ 0]LogLinker:Warning: Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/KiteDemo': Can't find file '/Script/KiteDemo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:679][ 0]LogLinker:Warning: Can't find file for asset '/Script/KiteDemo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:680][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/KiteDemo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:681][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Blueprints/BP_HoverDrone.BP_HoverDrone_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:688][ 0]LogBlueprint:Warning: [compiler UI_Speedometer] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:689][ 0]LogBlueprint:Warning: [compiler UI_Speedometer] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:691][ 0]LogBlueprint:Error: [compiler UI_Speedometer] Error This blueprint (self) is not a Actor, therefore ' Target ' must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:695][ 0]LogBlueprint:Warning: [compiler UI_Speedometer] Warning [1009.34] Compile of UI_Speedometer failed. 1 Fatal Issue(s) 2 Warning(s) [in 9 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:696][ 0]LogBlueprint:Warning: [compiler UI_Speedometer] Warning [1009.34] Compile of UI_Speedometer failed. 1 Fatal Issue(s) 3 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:696][ 0]LogBlueprint:Warning: [compiler UI_Speedometer] Warning [1009.34] Compile of UI_Speedometer failed. 1 Fatal Issue(s) 4 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:698][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:699][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:699][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset': Can't find file for asset '/Script/GDC_Demo' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UI_DroneHUD.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:701][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:702][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:702][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:703][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:704][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:704][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:705][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:705][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:705][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:708][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:709][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:710][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:711][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:712][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:712][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:713][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:714][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:714][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:715][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:715][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:716][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:717][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:717][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:793][ 0]LogCook:Display: Cooking /Game/UI/UI_DroneHUD -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_DroneHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:803][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_DroneHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:876][ 0]LogCook:Display: Cooking /Game/UI/UI_ControllerScreen -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_ControllerScreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UI_ControllerScreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:974][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:975][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:975][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:976][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:977][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:977][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:978][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:978][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:979][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:979][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:980][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:980][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unrea l Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:981][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:981][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:982][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:982][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:983][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:983][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:983][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:984][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:985][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:985][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:985][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:986][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:987][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:987][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:988][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:988][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:989][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:989][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:990][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:990][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unrea l Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:991][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:992][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:992][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:994][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:994][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:994][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:995][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:996][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:996][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:996][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:997][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:997][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:998][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:998][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:998][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:999][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.26:999][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:000][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:000][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unrea l Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:001][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:002][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:002][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:003][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unrea l Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:003][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:004][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:004][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:005][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:006][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:006][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:006][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:007][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset': Can't find file for asset '/Script/GDC_Demo' while loadin MainFrameActions: Packaging (Windows (64-bit)): g ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/UI/UIManager.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:031][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:032][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:032][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:033][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:034][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:035][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:036][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:036][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:037][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:037][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:037][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:038][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:039][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:040][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:040][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:040][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:042][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:042][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:043][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:043][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:043][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:044][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:045][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:045][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:045][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:045][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:046][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:046][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:046][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:047][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:047][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:048][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:049][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:049][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:049][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:049][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:050][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:050][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:051][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:051][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:052][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:052][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:052][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:053][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:053][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:054][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:054][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:055][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:055][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:055][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:055][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:056][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:056][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:057][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:057][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:057][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:058][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:058][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:059][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:059][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:059][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:060][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:060][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:060][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:060][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:060][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:060][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:061][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:061][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:061][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:098][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:098][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:098][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:099][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:099][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:100][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:101][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:101][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:102][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:102][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:103][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:103][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:103][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:104][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:105][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:106][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:106][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:107][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:108][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:108][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:109][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:109][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:110][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:110][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:110][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:111][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:112][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:112][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:113][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:113][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:113][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:113][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:114][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:115][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:115][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:115][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:116][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:117][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:118][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:119][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:119][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:119][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:119][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:120][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:121][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:122][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:122][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:138][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:138][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:138][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:139][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:139][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:140][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:142][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:143][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:143][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:144][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:144][ 0]LogLinker:Warning: Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file '/Script/GDC_Demo' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:145][ 0]LogLinker:Warning: Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/GDC_Demo': Can't find file for asset '/Script/GDC_Demo' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:224][ 0]LogBlueprint:Error: [compiler UIManager] Error Could not find a function named "IsInAttractMode" in 'UIManager'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UIManager' has been compiled for Is in Attract Mode MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:225][ 0]LogBlueprint:Warning: [compiler UIManager] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:225][ 0]LogBlueprint:Warning: [compiler UIManager] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:232][ 0]LogBlueprint:Warning: [compiler UIManager] Warning Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:232][ 0]LogBlueprint:Warning: [compiler UIManager] Warning Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:233][ 0]LogBlueprint:Error: [compiler UIManager] Error Could not find a function named "GetPlayerBounds" in 'UIManager'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UIManager' has been compiled for Get Player Bounds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:235][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:236][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:236][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:237][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:237][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:238][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:238][ 0]LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:239][ 0]LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnBeginGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:239][ 0]LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:239][ 0]LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnEndGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:240][ 0]LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnGDCAttractModeAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:240][ 0]LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:241][ 0]LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:241][ 0]LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnGDCKiteCineAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:241][ 0]LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:242][ 0]LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnEndGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:242][ 0]LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:243][ 0]LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnBeginGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:243][ 0]LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:244][ 0]LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:244][ 0]LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate2 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:245][ 0]LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate3 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:245][ 0]LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate4 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:246][ 0]LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate5 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:246][ 0]LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate6 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:249][ 0]LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnBeginGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:250][ 0]LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnEndGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:250][ 0]LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnGDCKiteCineAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:251][ 0]LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnGDCAttractModeAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:251][ 0]LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnEndGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:252][ 0]LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnBeginGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:276][ 0]LogBlueprint:Warning: [compiler UIManager] Warning [1009.92] Compile of UIManager failed. 33 Fatal Issue(s) 4 Warning(s) [in 55 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:277][ 0]LogBlueprint:Warning: [compiler UIManager] Warning [1009.92] Compile of UIManager failed. 33 Fatal Issue(s) 5 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:277][ 0]LogBlueprint:Warning: [compiler UIManager] Warning [1009.92] Compile of UIManager failed. 33 Fatal Issue(s) 6 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:288][ 0]LogCook:Display: Cooking /Game/UI/UIManager -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UIManager.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:360][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/UIManager.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:476][ 0]LogCook:Display: Cooking /Game/UI/LoadingCine -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/LoadingCine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:486][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/LoadingCine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:493][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:528][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Fonts/calibre-regular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:529][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/Return_Arrow-512.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:549][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/HighresScreenshot00084.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:551][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/220212__gameaudio__ping-bing__1_.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:553][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/PauseMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:585][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/BP_Character.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:660][ 0]LogCook:Display: Cooking /Game/BluePrint/BP_MyGame -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/BluePrint/BP_MyGame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/BluePrint/BP_MyGame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:908][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Blueprints/HandsRotation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:911][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Blueprints/BP_Clock.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:958][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BlinkLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:967][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:968][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.27:969][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:078][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:079][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:080][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:081][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:084][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:085][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:143][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Audio/Tick_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi MainFrameActions: Packaging (Windows (64-bit)): tor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:144][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:146][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Textures/T_WallClock01_D.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:148][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Textures/T_WallClock01_Rough_Metal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:149][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Textures/T_WallClock02_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:151][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Materials/M_WallClock01.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:152][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Textures/T_WallClock02_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:154][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Textures/T_WallClock02_Rough_Metal.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:155][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Materials/M_WallClock02.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:156][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Meshes/SM_WallClock_02.uasset as reloading for cooker because it's been cooked for platforms Wind MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:158][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Meshes/SM_WallClockHoursHand_02.uasset as reloading for cooker because it's been cooked for platfo MainFrameActions: Packaging (Windows (64-bit)): rms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:159][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Meshes/SM_WallClockMinutesHand_02.uasset as reloading for cooker because it's been cooked for plat MainFrameActions: Packaging (Windows (64-bit)): forms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:161][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Meshes/SM_WallClockSecondsHand_02.uasset as reloading for cooker because it's been cooked for plat MainFrameActions: Packaging (Windows (64-bit)): forms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:162][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/DynamicClocks/Blueprints/BP_WallClock_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:166][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PointLight_Blueprint6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:177][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:178][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BottomGrey.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:180][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Textures/Sand_D.uasset as reloading for cooker because it's been cooked for platfor MainFrameActions: Packaging (Windows (64-bit)): ms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:181][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Textures/Sand_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:182][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Materials/SandPlane_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:184][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BLAC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:185][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:470][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/cardboard.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdi MainFrameActions: Packaging (Windows (64-bit)): tor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:471][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Cardboard.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:473][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/carpet4391-normal.uasset as reloading for cooker because it's been cooked for platforms Wind MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:543][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/seamless_carpet_dark_by_hhh316-d30v2ul.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:544][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Carpet3theatre.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:545][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Duvets.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:546][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Duvets2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:548][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Duvets3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:549][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/EXIT.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:550][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Exit2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:552][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/fe0012-fire-exit-sign-right.uasset as reloading for cooker because it's been cooked for platf MainFrameActions: Packaging (Windows (64-bit)): orms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:553][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Exit3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.28:555][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:351][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldAlignedNormals_HighQuality.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:354][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/DefaultNormal_Uncompressed.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:355][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/WorldAlignedTextures_Complex.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:375][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Grass_MacroMasks.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:378][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/Grass_field.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:379][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_grass_b_n.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:380][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Grass_a_SLT_1.uasset as reloading for cooker because it's been c MainFrameActions: Packaging (Windows (64-bit)): ooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:387][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_grass_a_d.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:388][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Grass_b_SLT_2.uasset as reloading for cooker because it's been c MainFrameActions: Packaging (Windows (64-bit)): ooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:395][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_snow_a_d.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:396][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Grass_b_SLT_S.uasset as reloading for cooker because it's been c MainFrameActions: Packaging (Windows (64-bit)): ooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:404][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_rock_a_d.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:406][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_rock_a_n.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:407][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Rock_a_SLT_1.uasset as reloading for cooker because it's been co MainFrameActions: Packaging (Windows (64-bit)): oked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:410][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/Good64x64TilingNoiseHighFreq.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:412][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_ground_gravel_b_d.uasset as reloading for cooker because it's been cooked for platf MainFrameActions: Packaging (Windows (64-bit)): orms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:413][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/SM_ground_gravel_b_n.uasset as reloading for cooker because it's been cooked for platf MainFrameActions: Packaging (Windows (64-bit)): orms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:415][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Soil_a_SLT_3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:418][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_AO.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:419][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/T_GDC_TilingRocks_02_Disp.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:420][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/T_Tile_PebblyRiverbank_D.uasset as reloading for cooker because it's been cooked for p MainFrameActions: Packaging (Windows (64-bit)): latforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:421][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Textures/T_Tile_PebblyRiverbank_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:422][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/MaterialLayers/ML_Soil_rock.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:428][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Landscape/Materials/PHT_Mountain.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:433][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Environments/Landscape/Materials/PHT_Mountain_Inst.uasset as reloading for cooker because it's MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.11.51:439][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Maps/Photorealistic_Mountain_b.umap as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:631][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Material/WorldCoords-XY.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:633][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:634][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:636][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_N.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:637][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset as reloading for cooker because it's been MainFrameActions: Packaging (Windows (64-bit)): cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:640][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset as reloading for cooker because it's MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:642][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset as reloading for cooker because MainFrameActions: Packaging (Windows (64-bit)): it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:643][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset as reloading for cooker because MainFrameActions: Packaging (Windows (64-bit)): it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:645][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset as reloading for cooker because it's been MainFrameActions: Packaging (Windows (64-bit)): cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:684][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:685][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:685][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:686][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:686][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:687][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:688][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:688][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:689][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:689][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:690][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:690][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:691][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:691][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:692][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:693][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:694][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:694][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:695][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:696][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:696][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:697][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:697][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:698][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:698][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:702][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset as reloading for cooker because i MainFrameActions: Packaging (Windows (64-bit)): t's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:704][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:705][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:706][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Textures/T_FlowerGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:707][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:710][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset as reloading for cooker bec MainFrameActions: Packaging (Windows (64-bit)): ause it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:711][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.03:713][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.04:749][ 0]LogCook:Display: Cooking /Game/Levels/LevelOpening -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/LevelOpening.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.04:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/LevelOpening.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.04:982][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Icon_Backing_Plate_Full -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Icon_Backing_Plate_Full.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.04:984][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Icon_Backing_Plate_Full.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:001][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorRe MainFrameActions: Packaging (Windows (64-bit)): sources/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:122][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:263][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Mobil MainFrameActions: Packaging (Windows (64-bit)): eHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:322][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:323][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:324][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Materials/UI_Altimeter_MI -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UI_Altimeter_MI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materials/UI_Altimeter_MI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:480][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Materials/UE4whiteoutline_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materi MainFrameActions: Packaging (Windows (64-bit)): als/UE4whiteoutline_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materials/UE4whiteoutline_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:484][ 0]LogCook:Display: Cooking /Game/UI/Widgets/UI_Speedometer -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Speedometer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:521][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Speedometer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:522][ 0]LogCook:Display: Cooking /Game/UI/Widgets/UI_Mode -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:581][ 0]LogCook:Display: Cooking /Game/UI/Widgets/UI_MiniMap -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.05:733][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/UI_MiniMap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:249][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:537][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:802][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/MaterialFunctions/WorldCoords-XY.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:803][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset as reloading for cooker because it MainFrameActions: Packaging (Windows (64-bit)): 's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:804][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset as reloading for cooker because it MainFrameActions: Packaging (Windows (64-bit)): 's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:806][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:807][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset as reloading for cooker because it's MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:810][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset as reloading for cooker b MainFrameActions: Packaging (Windows (64-bit)): ecause it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:811][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:817][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:819][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset as reloading for cooker because it's MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:820][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:821][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_Ice_Noise.uasset as reloading for cooker because it's been cooke MainFrameActions: Packaging (Windows (64-bit)): d for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:822][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:824][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset as reloading for cooker because it's be MainFrameActions: Packaging (Windows (64-bit)): en cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:827][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Textures/T_GDC_TilingRocks_01_DispMask.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:829][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:830][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset as reloading for cooker because it' MainFrameActions: Packaging (Windows (64-bit)): s been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:833][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:835][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:836][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:838][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uasset as reloading for cooker because it's been cooked f MainFrameActions: Packaging (Windows (64-bit)): or platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:841][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:842][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset as reloading for cooker because it's b MainFrameActions: Packaging (Windows (64-bit)): een cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.06:843][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:011][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/TimeWithSpeedVariable.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:012][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:014][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Materials/LandscapeAutoMaterial/Functions/DistanceBlend.uasset as reloading for cooker bec MainFrameActions: Packaging (Windows (64-bit)): ause it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:016][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:017][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:018][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Grass00_S.uasset as reloading for cooker because it's been cooked fo MainFrameActions: Packaging (Windows (64-bit)): r platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:019][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Textures/Noize_Wave_N.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:020][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Water/Textures/Waves_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:021][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Textures/Generic/Clouds.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:023][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Textures/Tiles/Masks.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:025][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Grass00_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:032][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/Grass00_Inst.uasset as reloading for cooker because it's been cooked for plat MainFrameActions: Packaging (Windows (64-bit)): forms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:034][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Bushes/Bush_02_1.uasset as reloading for cooker because it's been cooked for platfo MainFrameActions: Packaging (Windows (64-bit)): rms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:038][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectPivotPoint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:039][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Fir-Tree/FirBranch_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:040][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Fir-Tree/FirBranch_N.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:042][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Fir-Tree/Branch_Fir-Tree_M.uasset as reloading for cooker because it's been c MainFrameActions: Packaging (Windows (64-bit)): ooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:044][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Tree_Bush_Leaves_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:045][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Tree_Bush_Leaves_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:047][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Branch_Fir-Tree_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:049][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Bush-01.uasset as reloading for cooker because it's been cooked for pl MainFrameActions: Packaging (Windows (64-bit)): atforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:052][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/BillboardAtlass_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:053][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Billboard_Atlass.uasset as reloading for cooker because it's been cooked for MainFrameActions: Packaging (Windows (64-bit)): platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:056][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Bushes/Bush-02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:059][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Bush_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:060][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Bush_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:061][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Props/Materials/M_Bush.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.07:062][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials_Pack/Saved/Backup/SM_Bush.uasset as reloading for cooker because it's been cooked for platforms Windo MainFrameActions: Packaging (Windows (64-bit)): wsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.08:021][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_electricPillar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.08:223][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/PhotoR_Mountains/Meshes/artemis.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:899][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Grass/BigGrass/Grass00.uasset as reloading for cooker because it's been cooked for MainFrameActions: Packaging (Windows (64-bit)): platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:901][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:902][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:902][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.12.32:903][ 0]LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.17.04:161][ 0]LogCook:Display: Cooking /Game/Levels/Level7YE -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level7YE.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.18.21:552][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level7YE.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.18.21:559][ 0]LogCook:Display: Cooking /Game/PhotoR_Mountains/Environments/Landscape/LayerAssets/Ground_Rock_a_LayerInfo -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/PhotoR_Mountains/Environments/Landscap e/LayerAssets/Ground_Rock_a_LayerInfo.uasset MainFrameActions: Packaging (Windows 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/Deer/red_deer_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.18.23:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/Deer/red_deer_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.18.23:556][ 0]LogCook:Display: Cooking /Game/KiteDemo/Animations/Deer/Idle_A -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Animations/Deer/Idle_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.18.23:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.05:005][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Ar MainFrameActions: Packaging (Windows (64-bit)): chitecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.05:020][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.05:024][ 0]LogCook:Display: Cooking /Game/Sounds/Roly_Porter_-_Blind_Blackening -> C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.05:170][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:080][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/MiniMapBorder -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Mini MainFrameActions: Packaging (Windows (64-bit)): MapBorder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/MiniMapBorder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:084][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:177][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Materials/UI_OffsetAndFade_Material -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/ MainFrameActions: Packaging (Windows (64-bit)): Materials/UI_OffsetAndFade_Material.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materials/UI_OffsetAndFade_Material.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:185][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Materials/UI_Compass_MI -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materials/UI_Compass_MI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Materials/UI_Compass_MI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:205][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:239][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:240][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:241][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:244][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:245][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:246][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:247][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:250][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:251][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:538][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.06:539][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ATM_Grey2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:323][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Textures/Sand_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:325][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Textures/Sand_N.uasset as reloading for cooker because it's been cooked for platfor MainFrameActions: Packaging (Windows (64-bit)): ms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:326][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Materials/SandPlane_Master.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:338][ 0]LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:339][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01': Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Mater ials/Trails/M_Trail_Lightning_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:340][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset': MainFrameActions: Packaging (Windows (64-bit)): Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:342][ 0]LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01': Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/Quest MainFrameActions: Packaging (Windows (64-bit)): ForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:343][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset': MainFrameActions: Packaging (Windows (64-bit)): Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading ../../../../../../Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:345][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BLAC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:346][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:347][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:349][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/cardboard.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:350][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Cardboard.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:352][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/cardboard2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd MainFrameActions: Packaging (Windows (64-bit)): itor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:354][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Duvets.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:355][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Duvets2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:357][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Duvets3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:358][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:361][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:362][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/wood.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:363][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/LightWood.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:364][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/NonMetalic-white.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:367][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/cardboard2_Mat.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:369][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:370][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:371][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:374][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Goldfish.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:374][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Goldfish_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:376][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/HighresScreenshot00084.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:379][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Slippers.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:380][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Slippers_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:382][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/TileWhite3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:383][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/TileWhite_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:384][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/White.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:385][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/_White_.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:386][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:388][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glass2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:389][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glasss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:391][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:392][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel4.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:393][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel5.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:395][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel6.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:397][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Chrome.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:399][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Gold_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:400][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:401][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:402][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:409][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Water/Textures/Caustics_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:410][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Water/Textures/Foam_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:411][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Textures/Generic/NoizesBig_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:412][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Materials/Water/Water_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:418][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Materials/Water/Water_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:419][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:420][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:421][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:519][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Fonts/calibre-regular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:524][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/HighresScreenshot00094br.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:527][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/Return_Arrow-512.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:529][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/220212__gameaudio__ping-bing__1_.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:533][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/Menu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:597][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BluePrint/PauseMenu.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:721][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:729][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms Wind MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:730][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:731][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/Bodymat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:884][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Rug_01_UV_H_CM_1.uasset as reloading for cooker because it's been cooked for platforms Windo MainFrameActions: Packaging (Windows (64-bit)): wsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:886][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/Room/Box_Brush_StaticMesh.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:888][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/SM_Box1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:889][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/SM_Box_closed.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:984][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/SM_Stool.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:986][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/Elevator/SM_Lift.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:989][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_AquariumSand.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:991][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Duvet.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:992][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Matress.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:994][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Pillow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:995][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_Pillow2c4d.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:997][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Woolen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.07:998][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Bed_spread.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:001][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:004][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_goldfish.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:008][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Slippers.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:010][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_socket.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:012][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_Bulb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdit MainFrameActions: Packaging (Windows (64-bit)): or. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:013][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_CFL_T8_18W.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:026][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/Helicopter_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:028][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/Roly_Porter_-_Blind_Blackening_Cue.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:033][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Dust_Particle_D.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:034][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset as reloading for cooker because it's been cooked for p MainFrameActions: Packaging (Windows (64-bit)): latforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:035][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Particles/P_Ambient_Dust.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:508][ 0]LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:508][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01': Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Fi MainFrameActions: Packaging (Windows (64-bit)): retrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:509][ 0]LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:510][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01': Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:510][ 0]LogLinker:Warning: Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01': Can't find file '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Fi MainFrameActions: Packaging (Windows (64-bit)): retrail_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:512][ 0]LogLinker:Warning: Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.08:512][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01': Can't find file for asset '/Game/AdditionalContent/InfinityBladeEffects/Effects/FX_Tex MainFrameActions: Packaging (Windows (64-bit)): tures/T_Firetrail_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.23:759][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/Helicopter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.23:761][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/Roly_Porter_-_Blind_Blackening.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.24:776][ 0]LogMaterial:Warning: Failed to compile Material /Game/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.M_Trail_Lightning_01 for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.24:777][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.24:779][ 0]LogMaterial:Warning: Failed to compile Material /Game/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.M_Trail_Lightning_01 for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.24:779][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:971][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:972][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:972][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:972][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:972][ 0]LogCook:Display: Cooking /Game/Level8LAST -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Level8LAST.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:974][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.25:978][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:116][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Level8LAST.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:118][ 0]LogCook:Display: Cooking /Game/whitewall -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/whitewall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:122][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/whitewall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:123][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterConte MainFrameActions: Packaging (Windows (64-bit)): nt/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:612][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:633][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:634][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:679][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:702][ 0]LogCook:Display: Cooking /Engine/EditorResources/MatineeCam_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:726][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:727][ 0]LogCook:Display: Cooking /Game/ArchVis/Mesh/SM_Carpet -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Mesh/SM_Carpet.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Mesh/SM_Carpet.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:788][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/MI_Carptet_Mat_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/MI MainFrameActions: Packaging (Windows (64-bit)): _Carptet_Mat_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:819][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/MI_Carptet_Mat_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:820][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_Carptet_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_Carpte MainFrameActions: Packaging (Windows (64-bit)): t_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:827][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_Carptet_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.26:863][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Carpet_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Carpet_D.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:064][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Carpet_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:066][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Carpet_M -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Carpet_M.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:232][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Carpet_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:233][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Carpet_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Carpet_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:703][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Carpet_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:704][ 0]LogCook:Display: Cooking /Game/BluePrint/EndTitle -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/BluePrint/EndTitle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/BluePrint/EndTitle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:716][ 0]LogCook:Display: Cooking /Game/Movies/NEWFINALEND_Tex_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/NEWFINALEND_Tex_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:719][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/NEWFINALEND_Tex_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:720][ 0]LogCook:Display: Cooking /Game/Movies/NEWFINALEND_Tex -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/NEWFINALEND_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/NEWFINALEND_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:736][ 0]LogCook:Display: Cooking /Game/Movies/NEWFINALEND -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/NEWFINALEND.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:743][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/NEWFINALEND.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:744][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying MainFrameActions: Packaging (Windows (64-bit)): _Pose.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:747][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:747][ 0]LogCook:Display: Cooking /Game/Characters/CH1w/Bodymat_eyelashes -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH1w/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:754][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH1w/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:755][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:758][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:759][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:760][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:761][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle5 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sittin MainFrameActions: Packaging (Windows (64-bit)): g_idle5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:764][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.27:765][ 0]LogCook:Display: Cooking /Game/Characters/CH2/Bodymat -> 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH2/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.28:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH2/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.28:290][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle5_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/s MainFrameActions: Packaging (Windows (64-bit)): it_sad/sitting_idle5_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.28:294][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel MainFrameActions: Packaging (Windows (64-bit)): _Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:583][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_Bo ttom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:749][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:768][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/textures/FuseModel_Bottom_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/C MainFrameActions: Packaging (Windows (64-bit)): haracters/sitingsad/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:872][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/textures/FuseModel_Bottom_ MainFrameActions: Packaging (Windows (64-bit)): roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:873][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Hair_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_H air_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:964][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel MainFrameActions: Packaging (Windows (64-bit)): _Hair_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.30:965][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_Hair_ diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:105][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel MainFrameActions: Packaging (Windows (64-bit)): _Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:106][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Hair_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_Hair_n ormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_Hair_normal.uasset MainFrameActions: 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Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Cha MainFrameActions: Packaging (Windows (64-bit)): racters/sitingsad/textures/FuseModel_Hair_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/textures/FuseModel_Hair_ro MainFrameActions: Packaging (Windows (64-bit)): ughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:402][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Top_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Co MainFrameActions: Packaging (Windows (64-bit)): ntent/Characters/sitingsad/sitting_idle_fbm/FuseModel_Top_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel MainFrameActions: Packaging (Windows (64-bit)): _Top_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:410][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Characters/sitingsad/sitting_idle_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.31:583][ 0]LogSavePackage:Display: Finished 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UE4Editor-Cmd: [2016.06.02-22.19.32:521][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_fbm/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel_Top_s pecular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:850][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_fbm/FuseModel MainFrameActions: Packaging (Windows (64-bit)): _Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:851][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:855][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:856][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/Ambient_Random/Bird_Forest_SongThrush03 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Kit MainFrameActions: Packaging (Windows (64-bit)): eDemo/Audio/Ambient_Random/Bird_Forest_SongThrush03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:857][ 0]LogSavePackage:Display: Finished SavePackage 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[2016.06.02-22.19.32:879][ 0]LogCook:Display: Cooking /Game/KiteDemo/Audio/Ambient_Random/Bird_Woodlark01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Aud MainFrameActions: Packaging (Windows (64-bit)): io/Ambient_Random/Bird_Woodlark01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/KiteDemo/Audio/Ambient_Random/Bird_Woodlark01.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:899][ 0]LogCook:Display: Cooking /Game/Meshes/SM_Fan_body -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/SM_Fan_body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/SM_Fan_body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:902][ 0]LogCook:Display: Cooking /Game/Meshes/SM_Fan_cable -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/SM_Fan_cable.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:905][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/SM_Fan_cable.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:905][ 0]LogCook:Display: Cooking /Game/Meshes/SM_Fan_wing_1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/SM_Fan_wing_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Meshes/SM_Fan_wing_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:908][ 0]LogCook:Display: Cooking /Game/Objects/SM_Beamer -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Beamer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Beamer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:948][ 0]LogCook:Display: Cooking /Game/Sounds/elevatorVoice2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/elevatorVoice2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:950][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/elevatorVoice2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:951][ 0]LogCook:Display: Cooking /Game/Sounds/ComputerNoise2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/ComputerNoise2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.32:952][ 0]LogSavePackage:Display: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:129][ 0]LogCook:Display: Cooking /Game/Sounds/ComputerNoise_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/ComputerNoise_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:131][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/ComputerNoise_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:131][ 0]LogCook:Display: Cooking /Game/Sounds/ComputerNoise2_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/ComputerNoise2_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:133][ 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Treadmill/Color3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:139][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Treadmill/Color3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:139][ 0]LogCook:Display: Cooking /Game/Objects/Treadmill/Color2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Treadmill/Color2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Treadmill/Color2.uasset 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ATM_green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:153][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ATM_green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:154][ 0]LogCook:Display: Cooking /Game/Objects/Treadmill/SM_Treadmill -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Treadmill/SM_Treadm MainFrameActions: Packaging (Windows (64-bit)): ill.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.33:158][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.36:628][ 0]LogCook:Display: Cooking /Game/mirref -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/mirref.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.36:630][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/mirref.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.36:630][ 0]LogCook:Display: Cooking /Game/mirror -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/mirror.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.36:634][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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/Game/Materials/Textures/7451-04b_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/7451-04b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.41:820][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/7451-04b_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.41:821][ 0]LogCook:Display: Cooking /Game/Materials/Lighting4 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.41:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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/Game/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReal MainFrameActions: Packaging (Windows (64-bit)): ity/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.41:999][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.42:000][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/textures/FuseModel_Top_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/textures/FuseModel_Top_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.42:163][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/textures/FuseModel_Top_rough MainFrameActions: Packaging (Windows (64-bit)): ness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.42:185][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.42:788][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:033][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Top_di ffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:039][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_T MainFrameActions: Packaging (Windows (64-bit)): op_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:040][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/textures/FuseModel_Hair_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/textures/FuseModel_Hair_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/textures/FuseModel_Hair_roug MainFrameActions: Packaging (Windows (64-bit)): hness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:115][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_spe cular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:290][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_H MainFrameActions: Packaging (Windows (64-bit)): air_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:292][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_norma l.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:444][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_H MainFrameActions: Packaging (Windows (64-bit)): air_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:445][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:558][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_ diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:564][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Hair_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:588][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/textures/FuseModel_Bottom_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Cha MainFrameActions: Packaging (Windows (64-bit)): racters/sit_sad/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:783][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.43:784][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:083][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:105][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:309][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:329][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:493][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/C MainFrameActions: Packaging (Windows (64-bit)): ontent/Characters/sit_sad/sitting_idle_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:546][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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[2016.06.02-22.19.44:740][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_Body_spe cular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ody_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.44:875][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Characters/sit_sad/sitting_idle_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.45:092][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ody_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.45:093][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/sit_sad/sitting_idle_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.45:485][ 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C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH1w/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.45:775][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH1w/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.45:776][ 0]LogCook:Display: Cooking /Game/Characters/CH1w/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH1w/Fus MainFrameActions: Packaging (Windows (64-bit)): eModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.45:958][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_T MainFrameActions: Packaging (Windows (64-bit)): op_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.46:347][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_normal. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.46:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_T MainFrameActions: Packaging (Windows (64-bit)): op_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.46:508][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_diffus e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.46:956][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.46:957][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal 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0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Hat_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:112][ 0]LogCook:Display: Cooking /Game/Characters/boy/textures/FuseModel_Bottom_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:218][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:219][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:353][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal 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UE4Editor-Cmd: [2016.06.02-22.19.48:578][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:579][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/C MainFrameActions: Packaging (Windows (64-bit)): ontent/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:601][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:602][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking MainFrameActions: Packaging (Windows (64-bit)): /walking_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:652][ 0]LogCook:Display: Cooking /Game/Characters/CH7/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/Fuse MainFrameActions: Packaging (Windows (64-bit)): Model_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:806][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:807][ 0]LogCook:Display: Cooking /Game/Characters/CH7/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/FuseMo MainFrameActions: Packaging (Windows (64-bit)): del_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:922][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.48:923][ 0]LogCook:Display: Cooking /Game/Characters/CH7/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/FuseM MainFrameActions: Packaging (Windows (64-bit)): odel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:182][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:182][ 0]LogCook:Display: Cooking /Game/Characters/CH7/Bodymat_eyelashes -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:238][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/Bodymat_eyelashes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:239][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:242][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:267][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:417][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Top_sp MainFrameActions: Packaging (Windows (64-bit)): ecular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:436][ 0]LogCook:Display: Cooking 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(64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:909][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.49:934][ 0]LogCook:Display: Cooking /Game/Characters/Walking/textures/FuseModel_Top_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Top_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:127][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Top_rough MainFrameActions: Packaging (Windows (64-bit)): ness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:128][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Top_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Top_diffuse_Mat. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:134][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Top_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:156][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Hair_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Cha MainFrameActions: Packaging (Windows (64-bit)): racters/Walking/walking_fbm/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:246][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Hair_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Hair_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:656][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Hair_n MainFrameActions: Packaging (Windows (64-bit)): ormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:657][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:843][ 0]LogCook:Display: Cooking /Game/Characters/Walking/textures/FuseModel_Hair_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Hair_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Hair_roug MainFrameActions: Packaging (Windows (64-bit)): hness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.50:909][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Hair_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Hair_diffuse_Ma t.uasset MainFrameActions: 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Bottom MainFrameActions: Packaging (Windows (64-bit)): _specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:064][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Bottom_normal.uass et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:207][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Bottom MainFrameActions: Packaging (Windows (64-bit)): _normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:241][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Bottom_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Ch MainFrameActions: Packaging (Windows (64-bit)): aracters/Walking/walking_fbm/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Bottom MainFrameActions: Packaging (Windows (64-bit)): _diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:356][ 0]LogCook:Display: Cooking /Game/Characters/Walking/textures/FuseModel_Bottom_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Cha MainFrameActions: Packaging (Windows (64-bit)): racters/Walking/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:419][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:420][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Bottom_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Bottom_diffus e_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:450][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.51:452][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Cha MainFrameActions: Packaging (Windows (64-bit)): racters/Walking/walking_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.52:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.52:529][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.53:228][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.53:248][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.53:763][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_d MainFrameActions: Packaging (Windows (64-bit)): iffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.53:785][ 0]LogCook:Display: Cooking /Game/Characters/Walking/textures/FuseModel_Body_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Body_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:068][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/textures/FuseModel_Body_roug MainFrameActions: Packaging (Windows (64-bit)): hness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:069][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_fbm/FuseModel_Body_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_diffuse_Ma t.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_fbm/FuseModel_Body_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:076][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/wal MainFrameActions: Packaging (Windows (64-bit)): king_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:078][ 0]LogCook:Display: Cooking /Game/Characters/Walking/walking_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:102][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Walking/walking_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:102][ 0]LogCook:Display: Cooking /Game/walking_Blueprint -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/walking_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:110][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/walking_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:110][ 0]LogCook:Display: Cooking /Game/Blueprints/BlibkLight2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Blueprints/BlibkLight2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Blueprints/BlibkLight2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:144][ 0]LogCook:Display: Cooking /Game/Characters/sitingsad/sitting_idle_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:145][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sitingsad/sitting_idle_Skeleton.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:146][ 0]LogCook:Display: Cooking /Game/Characters/SITSAD -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/SITSAD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:149][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/SITSAD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:150][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle5_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle5_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle5_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:152][ 0]LogCook:Display: Cooking /Game/Characters/sit_sad/sitting_idle5_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle5_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:169][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/sit_sad/sitting_idle5_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:170][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:270][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:271][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:272][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:274][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:479][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:613][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/BusyThrobber -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/BusyT MainFrameActions: Packaging (Windows (64-bit)): hrobber.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:615][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/BusyThrobber.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:697][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.54:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:035][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Mobil MainFrameActions: Packaging (Windows (64-bit)): eHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:036][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:320][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Compass_Backing -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Co MainFrameActions: Packaging (Windows (64-bit)): mpass_Backing.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:321][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Compass_Backing.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:405][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Mo MainFrameActions: Packaging (Windows (64-bit)): bileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:407][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:425][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Backing_Plate_9Grid -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Backing_Plate_9Grid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:426][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Backing_Plate_9Grid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:477][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHU MainFrameActions: Packaging (Windows (64-bit)): DButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:478][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:517][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Speedo_Needle -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Speedo_Needle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:518][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Speedo_Needle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:595][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:596][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ATM_Grey2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:597][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:599][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:600][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:600][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:602][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/grunge-texture.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:603][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/sCRATCHEDsPEC.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:604][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BlackTheatre.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:607][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/carpet4391-normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:609][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/seamless_carpet_dark_by_hhh316-d30v2ul.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:610][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Carpet3theatre.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:700][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:702][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting17.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:704][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.55:705][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:592][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/WoodRough0024_M.uasset as reloading for cooker because it's been cooked for platforms Window MainFrameActions: Packaging (Windows (64-bit)): sNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:707][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:709][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glass4.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:710][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glasss.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:712][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:713][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset as reloading for cooker because it's been cooked for plat MainFrameActions: Packaging (Windows (64-bit)): forms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:714][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:717][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel5.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:718][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel6.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:720][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Chrome.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:722][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:724][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.56:725][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:216][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_door_FRaME.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:274][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/offwhite.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:276][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glass2.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:278][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/PhysMat/Metal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:279][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:281][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel7.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:284][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:286][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Gold_N.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:287][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:291][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:388][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Steel_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:389][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Steel_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:392][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorR_DoorR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:449][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:450][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:452][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/fe0012-fire-exit-sign-left.uasset as reloading for cooker because it's been cooked for platfo MainFrameActions: Packaging (Windows (64-bit)): rms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:453][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Exit.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:454][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Exit_Text.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.57:886][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Stair.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.58:140][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_Bulb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.58:142][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_CFL_T8_18W.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.19.58:208][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Architecture/Floor_400x400.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:131][ 0]LogCook:Display: Cooking /Game/Levels/Level3_Theatre -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level3_Theatre.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:137][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:140][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level3_Theatre.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:298][ 0]LogCook:Display: Cooking /Game/Objects/Material6 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Material6.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/Material6.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.25:305][ 0]LogCook:Display: Cooking /Game/Objects/Material5 -> 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreCurtain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:188][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreCurtain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:189][ 0]LogCook:Display: Cooking /Game/Objects/SM_TheatreDoorFrame -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreDoorFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:192][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreDoorFrame.uasset 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreLighting.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TheatreLighting.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:221][ 0]LogCook:Display: Cooking /Game/Sounds/167048__drminky__old-lever-pull -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/167048__drminky__old-lever-pull.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:223][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/167048__drminky__old-lever-pull.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:223][ 0]LogCook:Display: Cooking /Game/Sounds/Applaus1_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Applaus1_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:224][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Applaus1_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:225][ 0]LogCook:Display: Cooking /Game/Sounds/Applaus_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Applaus_Cue.uasset 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Theatre_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:238][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Ar MainFrameActions: Packaging (Windows (64-bit)): chitecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:240][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:241][ 0]LogCook:Display: Cooking /Game/Sounds/PreAudience -> C:/Users/Filip Setmanuk/Documents/Unreal 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UE4Editor-Cmd: [2016.06.02-22.20.26:250][ 0]LogCook:Display: Cooking /Game/Sounds/Applaus -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Applaus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Applaus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:254][ 0]LogCook:Display: Cooking /Game/Sounds/Applaus1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/Applaus1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:256][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:502][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Ladder3_escalerab.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:503][ 0]LogCook:Display: Cooking /Game/Objects/SM_Ladder3_escalera1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Ladder3_escalera1. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Ladder3_escalera1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:506][ 0]LogCook:Display: Cooking /Game/Objects/SM_FireEquin_05 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:510][ 0]LogCook:Display: Cooking /Game/Objects/SM_FireEquin_04 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:512][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:513][ 0]LogCook:Display: Cooking /Game/Objects/SM_FireEquin_03 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:516][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:517][ 0]LogCook:Display: Cooking /Game/Objects/SM_FireEquin_02 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:520][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:521][ 0]LogCook:Display: Cooking /Game/Objects/SM_FireEquin_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_FireEquin_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:524][ 0]LogCook:Display: Cooking /Game/Objects/SM_EmergencyStBridge -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_EmergencyStBridge. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:526][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_EmergencyStBridge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:527][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Metal_Steel_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.26:534][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Metal_Steel_Mat.uasset 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MainFrameActions: Packaging (Windows (64-bit)): ures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.31:109][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.31:109][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.31:114][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.31:150][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Materials/Metal_LeadRough.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.31:151][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Metal_BrushedSteel -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMateria MainFrameActions: Packaging (Windows (64-bit)): ls/Materials/Metal_BrushedSteel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.31:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.41:338][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/VelvetTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.41:393][ 0]LogCook:Display: Cooking /Game/Materials/Textures/VelvetNormal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/VelvetN MainFrameActions: Packaging (Windows (64-bit)): ormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.41:426][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Com MainFrameActions: Packaging (Windows (64-bit)): passTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:177][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/CompassTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:275][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:384][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:385][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/L MainFrameActions: Packaging (Windows (64-bit)): eftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:386][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:671][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_Mobile MainFrameActions: Packaging (Windows (64-bit)): Controls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:774][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:775][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ATM_green.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:776][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ATM_Grey.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.46:777][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/ATM_Grey2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:107][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/GTFreeMaterials/Textures/T_MacroVariation2.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:213][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset as reloading for cooker because it's MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:214][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset as reloading for cooker because it's MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:215][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/GTFreeMaterials/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:216][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/GTFreeMaterials/Materials/Metal_BrushedSteel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:218][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Textures/Sand_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:220][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Textures/Sand_N.uasset as reloading for cooker because it's been cooked for platfor MainFrameActions: Packaging (Windows (64-bit)): ms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:221][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/InfiniteAffordableLandscapes/Materials/SandPlane_Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:226][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Water/Textures/Caustics_D.uasset as reloading for cooker because it's been cooked f MainFrameActions: Packaging (Windows (64-bit)): or platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:227][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Water/Textures/Foam_D.uasset as reloading for cooker because it's been cooked for p MainFrameActions: Packaging (Windows (64-bit)): latforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:229][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Textures/Generic/NoizesBig_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:230][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Materials/Water/Water_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:237][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:238][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black3.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:354][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:355][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:356][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:485][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:486][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:487][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/NonMetalic-white.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:905][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Goldfish.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:906][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Goldfish_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:908][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/HighresScreenshot00084.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.47:909][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/HighresScreenshot00084_Mat.uasset as reloading for cooker because it's been cooked for platfo MainFrameActions: Packaging (Windows (64-bit)): rms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:423][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/White.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:425][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Lighten.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:426][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/cheap_diagonal_fabric.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:427][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/cork_01_normal.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:428][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/tex_structure_rust_1.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:429][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/tex_structure_rust_2.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:430][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/wall2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:436][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/RedPhone.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:588][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:589][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:593][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glass2.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:595][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Glasss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:739][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/_DIRT_2__soil_dust_dirt_sand_ground_seamless_texture_2048x2048.uasset as reloading for cooker MainFrameActions: Packaging (Windows (64-bit)): because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:780][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/SoilTEXTURE.uasset as reloading for cooker because it's been cooked for platforms WindowsNoE MainFrameActions: Packaging (Windows (64-bit)): ditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:851][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:855][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:857][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:858][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Gold_N.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:859][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:861][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Chrome.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.48:918][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.49:253][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.49:255][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.49:556][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/BottomGrey.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:113][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:114][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:115][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:117][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/Bodymat_eyelashes.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:751][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:753][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:755][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:758][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:761][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:762][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:763][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdito MainFrameActions: Packaging (Windows (64-bit)): r. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:766][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:767][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:770][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:771][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:775][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:776][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:777][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:779][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Textures/T_FlowerGradient.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:780][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset as reloading for cooker because it MainFrameActions: Packaging (Windows (64-bit)): 's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:783][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:784][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:786][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset as reloading for cooker because i MainFrameActions: Packaging (Windows (64-bit)): t's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:988][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/SM_Fan_body.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:990][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/SM_Fan_cable.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.50:992][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Meshes/SM_Fan_wing_1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.51:197][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_AquariumSand.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.51:198][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_Arrow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.51:347][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_electricPillar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.51:349][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_goldfish.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.52:653][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.53:765][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_Bulb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdit MainFrameActions: Packaging (Windows (64-bit)): or. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.54:369][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/Ceramiks.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.54:453][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/Ambience_Wind_Blowing_Through_Trees_01_Cue.uasset as reloading for cooker because it's been cooked for pl MainFrameActions: Packaging (Windows (64-bit)): atforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:089][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/ComputerNoise2_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:090][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/DoorOpen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:310][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/philippy3_2_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:338][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Basic_Floor.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:339][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Architecture/Floor_400x400.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:340][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Architecture/Wall_400x300.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.20.55:343][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Props/SM_GlassWindow.uasset as reloading for cooker because it's been cooked for platforms Windo MainFrameActions: Packaging (Windows (64-bit)): wsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.07:974][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/Ambience_Wind_Blowing_Through_Trees_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.21:732][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/ComputerNoise2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.22:729][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/philippy3_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:083][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BlackColor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:085][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting11.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:087][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/BlackPlastic.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:088][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Noise.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:089][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/BlackPlastic_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:500][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_TheatreNeon_CFL_T8_18W.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:691][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/VelvetAmbient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:692][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/VelvetNormal.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:693][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/VelvetSpec.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEd MainFrameActions: Packaging (Windows (64-bit)): itor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:695][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/VelvetTex.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.25:696][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/VelvetTex_Mat2.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:835][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Frame' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:835][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Frame': Can't find file '/Game/ArchVis/Mesh/Frame' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:836][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Frame' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:836][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Frame': Can't find file '/Game/ArchVis/Mesh/Frame' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:836][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Frame.Frame' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:837][ 0]LogRedirectors:Warning: String Asset Reference '/Game/ArchVis/Mesh/Frame.Frame' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:837][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/TV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:838][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/TV': Can't find file '/Game/ArchVis/TV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:838][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/TV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:838][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/TV': Can't find file '/Game/ArchVis/TV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:839][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/TV.TV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.30:839][ 0]LogRedirectors:Warning: String Asset Reference '/Game/ArchVis/TV.TV' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.32:975][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.32:975][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.32:975][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.32:975][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.32:976][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.32:976][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.36:687][ 0]LogCook:Display: Cooking /Game/Level6 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Level6.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.40:756][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.40:782][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:071][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Level6.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:075][ 0]LogCook:Display: Cooking /Game/Movies/Notebook-_Internet_Addiction__CBS_News__Tex -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/Notebook-_Internet_Addiction__CBS_News__Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:076][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Movies/Notebook-_Internet_Addiction__CBS_News__Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:077][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_TV -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_TV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:081][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_TV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:082][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_TV_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_TV_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:144][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_TV_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:145][ 0]LogCook:Display: Cooking /Game/ArchVis/Mesh/SM_TV -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Mesh/SM_TV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Mesh/SM_TV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.41:147][ 0]LogCook:Display: Cooking /Game/Movies/Notebook-_Internet_Addiction__CBS_News_ -> C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CottonN MainFrameActions: Packaging (Windows (64-bit)): ormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.50:645][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CottonNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.50:645][ 0]LogCook:Display: Cooking /Game/Characters/CharacterDeadFinal_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CharacterDeadFinal_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.50:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Body_di ffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.50:660][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Body_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.50:661][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Body_diffus e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.50:851][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Body_specu lar.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.51:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Bo MainFrameActions: Packaging (Windows (64-bit)): dy_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.51:948][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Co MainFrameActions: Packaging (Windows (64-bit)): ntent/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:144][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_gloss -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_glos s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:280][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Bo MainFrameActions: Packaging (Windows (64-bit)): ttom_gloss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:336][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Bo MainFrameActions: Packaging (Windows (64-bit)): ttom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:574][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:669][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:669][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_di ffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:675][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:676][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_diffus e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:816][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.53:837][ 0]LogCook:Display: Cooking 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haracters/Fog/look_around_(1)_fbm/FuseModel_Hair_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:250][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:343][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:344][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_diff use_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_To MainFrameActions: Packaging (Windows (64-bit)): p_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:387][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/C MainFrameActions: Packaging (Windows (64-bit)): haracters/Fog/look_around_(1)_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:627][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:628][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_gloss -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_gloss.uass et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:709][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_gloss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:755][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_(1)_fbm/FuseModel_Top_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Ch MainFrameActions: Packaging (Windows (64-bit)): aracters/Fog/look_around_(1)_fbm/FuseModel_Top_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_(1)_fbm/FuseModel_To MainFrameActions: Packaging (Windows (64-bit)): p_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:988][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/loo MainFrameActions: Packaging (Windows (64-bit)): k_around_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:992][ 0]LogCook:Display: Cooking /Game/Linear_Stair_Brush_StaticMesh -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Linear_Stair_Brush_StaticMes MainFrameActions: Packaging (Windows (64-bit)): h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:994][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Linear_Stair_Brush_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.54:994][ 0]LogCook:Display: Cooking /Game/Materials_Pack/Saved/Backup/SM_Door -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials_Pack/Saved/Backup/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:016][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials_Pack/Saved/Backup/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:017][ 0]LogCook:Display: Cooking /Game/SM_Headphones1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/SM_Headphones1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:053][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/SM_Headphones1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:054][ 0]LogCook:Display: Cooking /Game/SM_DEADChair -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/SM_DEADChair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:077][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/SM_DEADChair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:078][ 0]LogCook:Display: Cooking /Game/SM_AirCondition -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/SM_AirCondition.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:098][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/SM_AirCondition.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:099][ 0]LogCook:Display: Cooking /Game/Objects/SM_PC -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_PC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:139][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_PC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:139][ 0]LogCook:Display: Cooking /Game/Objects/SM_CafeCeiling -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_CafeCeiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:158][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_CafeCeiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.55:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:027][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:048][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:538][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:539][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materi MainFrameActions: Packaging (Windows (64-bit)): als/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:551][ 0]LogCook:Display: Cooking /Game/Materials/Textures/TileFloorTexture_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures MainFrameActions: Packaging (Windows (64-bit)): /TileFloorTexture_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:605][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TileFloorTexture_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.56:646][ 0]LogCook:Display: Cooking /Game/Materials/Textures/PC_KeysBump -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/PC_KeysBump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/PC_KeysBump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:014][ 0]LogCook:Display: Cooking /Game/Materials/Textures/PC_KeysColor_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/PC_KeysColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/PC_KeysColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:018][ 0]LogCook:Display: Cooking /Game/Materials/Lighting20 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting20.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting20.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:022][ 0]LogCook:Display: Cooking /Game/Materials/Blue1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Blue1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Blue1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:027][ 0]LogCook:Display: Cooking /Game/Materials/black2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/black2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:031][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/black2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.21.57:032][ 0]LogCook:Display: Cooking /Game/Level6Inside -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Level6Inside.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.09:581][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Level6Inside.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.09:584][ 0]LogCook:Display: Cooking /Game/Sounds/MonoPoly -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/MonoPoly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.09:592][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/MonoPoly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.09:593][ 0]LogCook:Display: Cooking /Game/Sounds/News -> C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.12:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_switch_Box33.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.12:298][ 0]LogCook:Display: Cooking /Game/Objects/SM_Reception -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Reception.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.13:037][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Reception.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.13:038][ 0]LogCook:Display: Cooking 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(64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.13:959][ 0]LogCook:Display: Cooking /Game/Objects/SM_ComputerChair_sedak -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_ComputerChair_sedak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.13:961][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_ComputerChair_sedak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.13:961][ 0]LogCook:Display: Cooking /Game/Objects/SM_ComputerChair_plast -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_ComputerChair_plast.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.13:992][ 0]LogSavePackage:Display: 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Props MainFrameActions: Packaging (Windows (64-bit)): /Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.15:586][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.15:626][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Wood_S -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Wood_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.15:905][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Painting_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.16:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Painting_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.16:835][ 0]LogCook:Display: Cooking /Game/ArchVis/Textures/T_Paint_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Paint_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.16:949][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.18:362][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.18:363][ 0]LogCook:Display: Cooking /Game/ArchVis/Materials/M_Painting_1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_Painting_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.18:406][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Materials/M_Painting_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.18:407][ 0]LogCook:Display: Cooking /Game/ArchVis/Mesh/SM_Frame_1 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Mesh/SM_Frame_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.18:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ArchVis/Mesh/SM_Frame_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.18:443][ 0]LogCook:Display: Cooking /Game/Env/NYC_Sidewalks/Textures/T_TilingSidewalk_N -> C:/Users/Filip Setmanuk/Documents/Unreal 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0]LogCook:Display: Cooking /Game/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_ConcreteTiling_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_ConcreteTil ing_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.20:158][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_Conc MainFrameActions: Packaging (Windows (64-bit)): reteTiling_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.20:175][ 0]LogCook:Display: Cooking /Game/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_ConcreteTileing_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_ConcreteTileing_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.20:789][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_ConcreteTileing_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.20:829][ 0]LogCook:Display: Cooking /Game/Env/NYC_Sidewalks/Textures/T_NYC_Sidewalks_Concrete_02_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/E MainFrameActions: Packaging (Windows (64-bit)): nv/NYC_Sidewalks/Textures/T_NYC_Sidewalks_Concrete_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.21:171][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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0]LogCook:Display: Cooking /Game/Materials/Textures/Leaf4Color_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf4 MainFrameActions: Packaging (Windows (64-bit)): Color_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:507][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf4Color_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:534][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Leaf3Color -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf3Colo MainFrameActions: Packaging (Windows (64-bit)): r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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-> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf2Colo MainFrameActions: Packaging (Windows (64-bit)): r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:899][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf2Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:899][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Leaf2Color_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf2Color_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Leaf2Color_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:905][ 0]LogCook:Display: Cooking /Game/Materials/Textures/grey -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/grey.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/grey.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.26:938][ 0]LogCook:Display: Cooking /Game/Materials/Textures/CigMarbleColor -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigMarbleColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:156][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigMarbleColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:157][ 0]LogCook:Display: Cooking /Game/Materials/Textures/CigMarbleColor_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigMarbleColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:162][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigMarbleColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:163][ 0]LogCook:Display: Cooking /Game/Materials/Textures/CigCigColor -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigCigColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:472][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigCigColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:473][ 0]LogCook:Display: Cooking /Game/Materials/Textures/CigCigColor_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigCigColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:477][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigCigColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:559][ 0]LogCook:Display: Cooking /Game/Materials/Textures/CigAshColor -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigAshCo MainFrameActions: Packaging (Windows (64-bit)): lor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigAshColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:779][ 0]LogCook:Display: Cooking /Game/Materials/Textures/CigAshColor_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigAshColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:801][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/CigAshColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:802][ 0]LogCook:Display: Cooking /Game/Materials/Lighting13 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting13.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting13.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:806][ 0]LogCook:Display: Cooking /Game/Materials/Lighting12 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting12.uasset MainFrameActions: Packaging 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Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Grey.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:819][ 0]LogCook:Display: Cooking /Game/Materials/floorNextoRoom -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/floorNextoRoom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/floorNextoRoom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.27:823][ 0]LogCook:Display: Cooking /Game/Materials/Textures/NoiseChairTex -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/NoiseChairTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.28:104][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/NoiseChairTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.28:105][ 0]LogCook:Display: Cooking /Game/Materials/Textures/NoiseChairNormal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/NoiseChairNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.29:127][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/NoiseChairNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.29:128][ 0]LogCook:Display: Cooking /Game/Materials/ChairTex -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/ChairTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.29:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/ChairTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.29:149][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_s -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Metal_BrushedCopper /Metal_BrushedCopper_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.29:494][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Metal_BrushedCopper/Me MainFrameActions: Packaging (Windows (64-bit)): tal_BrushedCopper_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.29:522][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_n -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Metal_BrushedCopper /Metal_BrushedCopper_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.30:026][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Metal_BrushedCopper -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Materials/Metal_BrushedCopper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.30:029][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Materials/Metal_BrushedCopper.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.30:056][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_n -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan /Ground_DirtBrownTan_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.30:451][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Gr MainFrameActions: Packaging (Windows (64-bit)): ound_DirtBrownTan_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.30:494][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReal MainFrameActions: Packaging (Windows (64-bit)): ity/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:012][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:013][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForRe MainFrameActions: Packaging (Windows (64-bit)): ality/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Textures/Ground_DirtBrownTan/Gr MainFrameActions: Packaging (Windows (64-bit)): ound_DirtBrownTan_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:359][ 0]LogCook:Display: Cooking /Game/GTFreeMaterials/Materials/Ground_DirtBrownTan -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Materials/Ground_DirtBrownTan.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:385][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/GTFreeMaterials/Materials/Ground_DirtBrownTan.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:434][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:543][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Top_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Top_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:731][ 0]LogSavePackage:Display: Finished SavePackage 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/Game/Characters/DeadBoy/Topmat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:920][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/Topmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.31:938][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Hair_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Hair_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:096][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Hair_specular.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:097][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Hair_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Hair_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:292][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Hair_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:312][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadB MainFrameActions: Packaging (Windows (64-bit)): oy/FuseModel_Hair_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:503][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Hair_diffuse.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:503][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/Hairmat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/Hairmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/Hairmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.32:526][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/De MainFrameActions: Packaging (Windows (64-bit)): adBoy/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:047][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:093][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Bottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:559][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/FuseModel_Bottom_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:726][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/FuseModel_Bottom_diffuse.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:727][ 0]LogCook:Display: Cooking /Game/Characters/DeadBoy/Bottommat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/Bottommat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:732][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/DeadBoy/Bottommat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:733][ 0]LogCook:Display: Cooking /Game/BlueHeadphones -> C:/Users/Filip 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MainFrameActions: Packaging (Windows (64-bit)): ound_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:761][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:761][ 0]LogCook:Display: Cooking /Game/Characters/Fog/look_around_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Fog/look_around MainFrameActions: Packaging (Windows (64-bit)): _Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:765][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:860][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/FOV_Centre_Rotator -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures MainFrameActions: Packaging (Windows (64-bit)): /FOV_Centre_Rotator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/FOV_Centre_Rotator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:969][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.33:970][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.34:524][ 0]LogCook:Display: Cooking /Game/UI/Widgets/Textures/Control_Image_Full -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Control_Image_Full.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.34:530][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/UI/Widgets/Textures/Control_Image_Full.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:110][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/CH5_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdit MainFrameActions: Packaging (Windows (64-bit)): or. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:111][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/id.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:332][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/CH8_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEdit MainFrameActions: Packaging (Windows (64-bit)): or. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:554][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/id.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:840][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Blueprints/BlinkLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:914][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH2/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms Win MainFrameActions: Packaging (Windows (64-bit)): dowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:915][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH2/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:916][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH2/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:918][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH2/Bodymat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:930][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:978][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:979][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:981][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_specular.uasset as reloading for cooker because it's been c MainFrameActions: Packaging (Windows (64-bit)): ooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:982][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/textures/FuseModel_Bottom_roughness.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:983][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Bottom_diffuse_Mat.uasset as reloading for cooker because it's bee MainFrameActions: Packaging (Windows (64-bit)): n cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:984][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Hat_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:986][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Hat_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:987][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Hat_specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:988][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/textures/FuseModel_Hat_roughness.uasset as reloading for cooker because it's been cooked for plat MainFrameActions: Packaging (Windows (64-bit)): forms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:989][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Hat_diffuse_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:991][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:993][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_normal.uasset as reloading for cooker because it's been cooked MainFrameActions: Packaging (Windows (64-bit)): for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:995][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_specular.uasset as reloading for cooker because it's been cook MainFrameActions: Packaging (Windows (64-bit)): ed for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:996][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/textures/FuseModel_Top_roughness.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:997][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Top_diffuse_Mat.uasset as reloading for cooker because it's been c MainFrameActions: Packaging (Windows (64-bit)): ooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.35:999][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:000][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:001][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:002][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/Bodymat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:052][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:100][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:144][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.36:145][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/Bodymat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:143][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BLAC.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:145][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/black.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:146][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Grey.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:148][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:149][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting20.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:150][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Lighting7.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:153][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/BlackPlastic.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:155][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/Noise.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:156][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/BlackPlastic_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:212][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:213][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/Cascade/CASC_None.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:214][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:265][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/Textures/VelvetSpec.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:561][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_MacroVariation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:563][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Brushed_Nickel4.uasset as reloading for cooker because it's been cooked for pla MainFrameActions: Packaging (Windows (64-bit)): tforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:567][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:572][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Materials/M_Metal_Chrome.uasset as reloading for cooker because it's been cooked for platforms W MainFrameActions: Packaging (Windows (64-bit)): indowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:620][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset as reloading for cooker because it's been cooked for platforms MainFrameActions: Packaging (Windows (64-bit)): WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:621][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/StarterContent/Textures/T_Water_N.uasset as reloading for cooker because it's been cooked for platforms Windows MainFrameActions: Packaging (Windows (64-bit)): NoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:624][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cube.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:626][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:627][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/MatineeCam_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:628][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMaterials/MatineeCam_mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:629][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/MatineeCam_SM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:631][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH1w/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:633][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH1w/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:634][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH1w/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:635][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH1w/Bodymat_eyelashes.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:636][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:638][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:639][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/boy/Male_Laying_Pose.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:697][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH1w/Bodymat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:901][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH3/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:959][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH3/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms Wind MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:960][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH3/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms Wi MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.37:962][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH3/Bodymat_eyelashes.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:113][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/Bodymat_eyelashes.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:114][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/CH5_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:116][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH5/CH5.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:714][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH7/FuseModel_Body_diffuse.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:715][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH7/FuseModel_Body_normal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:716][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH7/FuseModel_Body_specular.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:719][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH7/Bodymat_eyelashes.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:725][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/Bodymat_eyelashes.uasset as reloading for cooker because it's been cooked for platforms WindowsN MainFrameActions: Packaging (Windows (64-bit)): oEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:726][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/CH8_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.38:729][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Characters/CH8/CH8.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:129][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Materials/BlackColor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:306][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_chrom.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:307][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_operak.uasset as reloading for cooker because it's been cooked for platforms WindowsNo MainFrameActions: Packaging (Windows (64-bit)): Editor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:309][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_plast.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:310][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_ComputerChair_sedak.uasset as reloading for cooker because it's been cooked for platforms WindowsNoE MainFrameActions: Packaging (Windows (64-bit)): ditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:374][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorL.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:375][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmDoorR_DoorR.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.39:377][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Objects/SM_EmergencyLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.40:291][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/AlarmEcho_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.40:366][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/philippy3_2_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.40:366][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/PreAudience_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.55:083][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/AlarmEcho.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.55:984][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/PreAudience.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.55:985][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/Sounds/philippy3_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.58:770][ 0]LogCook:Display: Cooking /Game/Levels/Level2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level2.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.58:772][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.58:943][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:162][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level2.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:186][ 0]LogCook:Display: Cooking /Game/Materials/Skin0 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Skin0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:190][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Skin0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:191][ 0]LogCook:Display: Cooking /Game/Materials/Orange -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Orange.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:195][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Orange.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:195][ 0]LogCook:Display: Cooking /Game/Materials/MirrorReflection -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/MirrorReflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/MirrorReflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:211][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Velvet_Mat3 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Velvet_Mat3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Velvet_Mat3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.22.59:222][ 0]LogCook:Display: Cooking /Game/Materials/Textures/BlueVelvetNormal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Blu MainFrameActions: Packaging (Windows (64-bit)): eVelvetNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.00:301][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BlueVelvetNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.00:342][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Velvet2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Velvet2.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.00:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Velvet2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.00:519][ 0]LogCook:Display: Cooking /Game/Objects/PersonOnHanger_fbm/FuseModel_Body_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/PersonOnHanger_fbm/FuseModel_Body_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.00:527][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/PersonOnHanger_fbm/FuseModel_Body_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.00:569][ 0]LogCook:Display: Cooking /Game/Objects/PersonOnHanger_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/ MainFrameActions: Packaging (Windows (64-bit)): PersonOnHanger_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.01:295][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/PersonOnHanger_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.01:297][ 0]LogCook:Display: Cooking /Game/Objects/PersonOnHanger_fbm/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/PersonOnHanger_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.01:634][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/PersonOnHanger_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.01:635][ 0]LogCook:Display: Cooking /Game/Objects/PersonOnHanger_fbm/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects MainFrameActions: Packaging (Windows (64-bit)): /PersonOnHanger_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.01:998][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/PersonOnHanger_fbm/FuseModel_Body_specu MainFrameActions: Packaging (Windows (64-bit)): lar.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.01:999][ 0]LogCook:Display: Cooking /Game/Objects/SM_T-posePerson_fbm/FuseModel_Body_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_T-posePerson_fbm/FuseModel_Body_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:004][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_T-posePerson_fbm/FuseModel_Body_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:031][ 0]LogCook:Display: Cooking /Game/Objects/SM_T-posePerson_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects MainFrameActions: Packaging (Windows (64-bit)): 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_T-posePerson_fbm/FuseModel_Body_norm MainFrameActions: Packaging (Windows (64-bit)): al.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:482][ 0]LogCook:Display: Cooking /Game/Objects/SM_T-posePerson_fbm/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_T-posePerson_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:642][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_T-posePerson_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:643][ 0]LogCook:Display: Cooking 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH4/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:779][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH4/Bodymat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.02:809][ 0]LogCook:Display: Cooking /Game/Characters/CH4/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH4/FuseM MainFrameActions: Packaging (Windows (64-bit)): odel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.03:366][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:287][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing4/sitting.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:287][ 0]LogCook:Display: Cooking /Game/Characters/Dressing3/sitting_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dress MainFrameActions: Packaging (Windows (64-bit)): ing3/sitting_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:291][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting_PhysicsAsset.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:292][ 0]LogCook:Display: Cooking /Game/Characters/Dressing3/sitting -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:294][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:295][ 0]LogCook:Display: Cooking /Game/Characters/Dressing2/sitting_talking_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:298][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking_PhysicsAss MainFrameActions: Packaging (Windows (64-bit)): et.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:299][ 0]LogCook:Display: Cooking /Game/Characters/Dressing2/sitting_talking -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/ MainFrameActions: Packaging (Windows (64-bit)): sitting_talking.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:302][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.07:303][ 0]LogCook:Display: Cooking 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_fbm/FuseModel_Hair_normal.uass et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.19:291][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_fbm/FuseModel_Hair MainFrameActions: Packaging (Windows (64-bit)): _normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.19:318][ 0]LogCook:Display: Cooking /Game/Characters/Dressing1/sitting_fbm/FuseModel_Hair_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_fbm/FuseModel_Hair_diffuse.ua sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.19:432][ 0]LogSavePackage:Display: Finished 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UE4Editor-Cmd: [2016.06.02-22.23.19:447][ 0]LogCook:Display: Cooking /Game/Characters/Dressing1/sitting_fbm/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/C MainFrameActions: Packaging (Windows (64-bit)): haracters/Dressing1/sitting_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.19:731][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_fbm/FuseModel_Body MainFrameActions: Packaging (Windows (64-bit)): _specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.19:732][ 0]LogCook:Display: Cooking /Game/Characters/Dressing1/sitting_fbm/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_fbm/FuseModel_Body MainFrameActions: Packaging (Windows (64-bit)): _diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.20:909][ 0]LogCook:Display: Cooking /Game/Characters/boy/textures/FuseModel_Body_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/textures/FuseModel_Body_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/textures/FuseModel_Body_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:027][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:162][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:163][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:351][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:866][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:867][ 0]LogCook:Display: Cooking /Game/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_Body_ diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:873][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/boy/Male_Laying_Pose_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ody_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:874][ 0]LogCook:Display: Cooking /Game/Characters/luidfinal_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:878][ 0]LogCook:Display: Cooking /Game/Characters/luidfinal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:881][ 0]LogCook:Display: Cooking /Game/Characters/luidfinal_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:883][ 0]LogCook:Display: Cooking /Game/Characters/luidfinal_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/luidfinal_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:888][ 0]LogCook:Display: Cooking /Game/luidfinal_Blueprint -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/luidfinal_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:895][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/luidfinal_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:896][ 0]LogCook:Display: Cooking /Game/Characters/Dressing5/Female_Sitting_Pose_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing5/Female_Sitting_Pose_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:898][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing5/Female_Sitting_Pose_Skelet MainFrameActions: Packaging (Windows (64-bit)): on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:898][ 0]LogCook:Display: Cooking /Game/Characters/Dressing5/Female_Sitting_Pose_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/D MainFrameActions: Packaging (Windows (64-bit)): ressing5/Female_Sitting_Pose_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:900][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing5/Female_Sitting_Pose_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:901][ 0]LogCook:Display: Cooking /Game/Characters/Dressing4/sitting_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing4/sitting_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:902][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing4/sitting_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:902][ 0]LogCook:Display: Cooking /Game/Characters/Dressing4/sitting_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing4/sit MainFrameActions: Packaging (Windows (64-bit)): ting_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing4/sitting_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:909][ 0]LogCook:Display: Cooking /Game/Characters/Dressing3/sitting_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:911][ 0]LogCook:Display: Cooking /Game/Characters/Dressing3/sitting_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:916][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing3/sitting_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:917][ 0]LogCook:Display: Cooking /Game/Characters/Dressing2/sitting_talking_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:918][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:919][ 0]LogCook:Display: Cooking /Game/Characters/Dressing2/sitting_talking_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:946][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing2/sitting_talking_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:946][ 0]LogCook:Display: Cooking /Game/Characters/Dressing1/sitting_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:949][ 0]LogCook:Display: Cooking /Game/Characters/Dressing1/sitting_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sit MainFrameActions: Packaging (Windows (64-bit)): ting_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:954][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/Dressing1/sitting_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.21:955][ 0]LogCook:Display: Cooking /Game/Characters/CH8/orc_idle -> C:/Users/Filip Setmanuk/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.22:180][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/dwarf_idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.22:181][ 0]LogCook:Display: Cooking /Game/Characters/CH7/CH7_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/CH7_Skeleton.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.22:183][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/CH7/CH7_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.26:706][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Fir-Tree/FirBranch_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.26:707][ 0]LogCook:Display: Marking C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Content/LandscapeAutoMaterial/Meshes/Trees/Fir-Tree/Branch_Fir-Tree_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.49:755][ 0]LogCook:Display: Cooking /Game/Levels/Level4 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level4.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.49:757][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/EmptyActor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:380][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:381][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:382][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:383][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:383][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:384][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:387][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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[/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:391][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:392][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:393][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:394][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:394][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:395][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:396][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:397][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:397][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:398][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.52:399][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:262][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Levels/Level4.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:338][ 0]LogCook:Display: Cooking /Game/Objects/SM_Road_Bordillo -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Road_Bordillo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:340][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Road_Bordillo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:341][ 0]LogCook:Display: Cooking /Game/Materials/Textures/brick_pavement_0097_03_preview_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/Textures/brick_pavement_0097_03_preview_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:376][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/brick_pavement_0097_03_previ MainFrameActions: Packaging (Windows (64-bit)): ew_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:377][ 0]LogCook:Display: Cooking /Game/Objects/SM_Road_Bordillo29 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Road_Bordillo29.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:379][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Road_Bordillo29.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:379][ 0]LogCook:Display: Cooking /Game/Objects/SM_TrafficSign -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TrafficSign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:382][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_TrafficSign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:382][ 0]LogCook:Display: Cooking /Game/Sounds/forfilippy4_Cue -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/forfilippy4_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/forfilippy4_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:384][ 0]LogCook:Display: Cooking /Game/Sounds/JasperBillboard3 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/JasperBillboard3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:386][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/JasperBillboard3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:387][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Architecture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:389][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Architecture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:390][ 0]LogCook:Display: Cooking /Game/Sounds/forfilippy4 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/forfilippy4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:392][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Sounds/forfilippy4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:393][ 0]LogCook:Display: Cooking /Game/Objects/SM_ParkingBlock -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_ParkingBlock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:428][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_ParkingBlock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:429][ 0]LogCook:Display: Cooking /Game/Objects/SM_Fence_Tempory_Fe -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Fence_Tempory_Fe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:436][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Fence_Tempory_Fe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:437][ 0]LogCook:Display: Cooking /Game/Objects/SM_Fence_leg2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Fence_leg2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:440][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Fence_leg2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:440][ 0]LogCook:Display: Cooking /Game/Objects/SM_Fence_leg -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Fence_leg.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:444][ 0]LogSavePackage:Display: Finished 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Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_DoorLeftO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:451][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_DoorLeftO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:452][ 0]LogCook:Display: Cooking /Game/Objects/SM_DoorFrameO -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_DoorFrameO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:470][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_DoorFrameO.uasset MainFrameActions: Packaging 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C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Cinema_Sign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:477][ 0]LogCook:Display: Cooking /Game/Objects/SM_BillBoardTex -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_BillBoardTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:479][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_BillBoardTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:480][ 0]LogCook:Display: Cooking /Game/Objects/SM_BillboardScreen2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_BillboardScreen2.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_BillboardScreen2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:482][ 0]LogCook:Display: Cooking /Game/Objects/SM_Billboard -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Billboard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:488][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/SM_Billboard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:489][ 0]LogCook:Display: Cooking /Game/Objects/OnTHeHanger/Box_Brush_StaticMesh8 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/OnTHeHanger/Box_Brush_StaticMesh8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Objects/OnTHeHanger/Box_Brush_StaticMesh8.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:493][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_PhysicsAsset -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/bi MainFrameActions: Packaging (Windows (64-bit)): llboard/happy_idle_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:497][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_PhysicsAsset.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:498][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:501][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:502][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:544][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Materials/M_AsphaltBlend2_Inst2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Materials/M_AsphaltBlend2_Inst2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:546][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Materials/M_AsphaltBlend2_Inst2 MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:564][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Textures/T_PuddleMask -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_PuddleMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:664][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_PuddleMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.53:665][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Textures/T_NYC_AsphaltStripe_01_M -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_AsphaltStripe_01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.55:776][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_AsphaltStripe_01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.55:777][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Textures/T_NYC_Asphalt_04_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.59:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_04_N.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.23.59:548][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Textures/T_NYC_Asphalt_04_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Street MainFrameActions: Packaging (Windows (64-bit)): s/Textures/T_NYC_Asphalt_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.00:006][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.00:028][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Textures/T_NYC_Asphalt_02_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.01:800][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_02_N.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.01:801][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Textures/T_NYC_Asphalt_02_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:457][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Textures/T_NYC_Asphalt_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:458][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Materials/M_AsphaltBlend2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Materials/M_AsphaltBlend2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Materials/M_AsphaltBlend2.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:510][ 0]LogCook:Display: Cooking /Game/Env/NYC_Streets/Materials/M_AsphaltBlend2_Inst -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Materials/M_AsphaltBlend2_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Streets/Materials/M_AsphaltBlend2_Inst. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:537][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel4 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/M_Ground_Gravel4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:608][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/M_Ground_Gravel4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.02:655][ 0]LogCook:Display: Cooking /Game/Materials/Textures/AsphaltTex -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/AsphaltTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/AsphaltTex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:018][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/asphalt -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): asphalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:044][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/StarterContent/Materials/asphalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:067][ 0]LogCook:Display: Cooking /Game/Materials/Textures/TrafficSignal_ncl1_3Reflection -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficSignal_ncl1_3Reflection.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:205][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficSignal_ncl1_3Reflecti MainFrameActions: Packaging (Windows (64-bit)): on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:224][ 0]LogCook:Display: Cooking /Game/Materials/Textures/TrafficSignal_ncl1_3Color -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficSignal_ncl1_3Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:353][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficSignal_ncl1_3Color.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:353][ 0]LogCook:Display: Cooking /Game/Materials/Textures/TrafficSignal_ncl1_3Color_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficSignal_ncl1_3Color_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:358][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/TrafficSignal_ncl1_3Color_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:379][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Road3TexColor -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Road3T MainFrameActions: Packaging (Windows (64-bit)): exColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:580][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Road3TexColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:581][ 0]LogCook:Display: Cooking /Game/Materials/Textures/Road3TexColor_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Ro MainFrameActions: Packaging (Windows (64-bit)): ad3TexColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:585][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/Road3TexColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:587][ 0]LogCook:Display: Cooking /Game/Materials/Textures/BillboardTexture -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BillboardTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:634][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BillboardTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:635][ 0]LogCook:Display: Cooking /Game/Materials/Textures/BillBoardTexColor_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BillBoardTexColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:638][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/BillBoardTexColor_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:639][ 0]LogCook:Display: Cooking /Game/Materials/Lighting14 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting14.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:642][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Lighting14.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:662][ 0]LogCook:Display: Cooking /Game/Materials/Textures/cloud -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/cloud.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:877][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/Textures/cloud.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:878][ 0]LogCook:Display: Cooking /Game/Materials/LightBeam -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/LightBeam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Materials/LightBeam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.03:909][ 0]LogCook:Display: Cooking /Game/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_N -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_ N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:344][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sid MainFrameActions: Packaging (Windows (64-bit)): ewalk_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:345][ 0]LogCook:Display: Cooking /Game/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_D_2 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_D_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:635][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_D_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:635][ 0]LogCook:Display: Cooking /Game/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_D -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sidewalk_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:892][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Midtown/NYC_Midtown1/Textures/T_NYC_Sid MainFrameActions: Packaging (Windows (64-bit)): ewalk_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:893][ 0]LogCook:Display: Cooking /Game/Env/NYC_Midtown/NYC_Midtown1/Materials/M_SidewalkBlend_01 -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Env/NYC_Midtown/NYC_Midtown1/Materials/M_SidewalkBlend_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:897][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Env/NYC_Midtown/NYC_Midtown1/Materials/M_Sidewa MainFrameActions: Packaging (Windows (64-bit)): lkBlend_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.04:918][ 0]LogCook:Display: Cooking /Game/Characters/billboard/textures/FuseModel_Top_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Char MainFrameActions: Packaging (Windows (64-bit)): acters/billboard/textures/FuseModel_Top_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:084][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/textures/FuseModel_Top_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:084][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Top_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/billboard/happy_idle_fbm/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:220][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Top_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:222][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Top_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Top_normal. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Top_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:422][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Top_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Characters/billboard/happy_idle_fbm/FuseModel_Top_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:667][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_T MainFrameActions: Packaging (Windows (64-bit)): op_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:668][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Top_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Top_di ffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:688][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_T MainFrameActions: Packaging (Windows (64-bit)): op_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:689][ 0]LogCook:Display: Cooking /Game/Characters/billboard/textures/FuseModel_Hat_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/textures/FuseModel_Hat_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/textures/FuseModel_Hat_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:824][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Hat_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content MainFrameActions: Packaging (Windows (64-bit)): /Characters/billboard/happy_idle_fbm/FuseModel_Hat_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:978][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_H MainFrameActions: Packaging (Windows (64-bit)): at_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.05:979][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Hat_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Hat_normal. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:187][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_H MainFrameActions: Packaging (Windows (64-bit)): at_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:207][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Hat_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Hat_diffus e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Hat_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:331][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Hat_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Hat_di ffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:337][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_H MainFrameActions: Packaging (Windows (64-bit)): at_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:360][ 0]LogCook:Display: Cooking /Game/Characters/billboard/textures/FuseModel_Bottom_roughness -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/textures/FuseModel_Bottom_roughness. uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:875][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/textures/FuseModel_Bottom_roughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.06:876][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_specular -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Bottom _specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:075][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_specular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:076][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_n ormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:267][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ottom_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:269][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_ diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:377][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:378][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/C MainFrameActions: Packaging (Windows (64-bit)): ontent/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:384][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Bottom_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:405][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Body_normal -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/ MainFrameActions: Packaging (Windows (64-bit)): Characters/billboard/happy_idle_fbm/FuseModel_Body_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:535][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_B MainFrameActions: Packaging (Windows (64-bit)): ody_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:536][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Body_diffuse -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Body_diff use.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:660][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Body_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:661][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_fbm/FuseModel_Body_diffuse_Mat -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Body_ diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:668][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_fbm/FuseModel_Body_diffuse_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:668][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_Skeleton -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:670][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:670][ 0]LogCook:Display: Cooking /Game/Characters/billboard/happy_idle_Anim -> C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/ MainFrameActions: Packaging (Windows (64-bit)): happy_idle_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.07:674][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Filip Setmanuk/Documents/Unreal Projects/QuestForReality/Saved/Cooked/WindowsNoEditor/QuestForReality/Content/Characters/billboard/happy_idle_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.08:939][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.08:976][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 1796, size is 420.76kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.09:092][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.10:984][ 0]LogCook:Display: Cook by the book total time in tick 1635.717145s total time 1679.432495 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:030][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:090][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:090][ 0]LogInit:Display: Warning/Error Summary (Unique only) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:091][ 0]LogInit:Display: ----------------------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:108][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_FOV] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:108][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_FOV] Error The property associated with Max FOV could not be found MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:109][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_Altimeter] Error Could not find a function named "GetAltitude" in 'UI_Altimeter'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_Altimeter' has been compiled for Get Altitude MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:110][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_Altimeter] Error Could not find a function named "IsMaintainingConstantAltitude" in 'UI_Altimeter'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_Altimeter' has been compiled for Is Maintaining Constant Altitude MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:110][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_Altimeter] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:111][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_MiniMap] Error Could not find a function named "GetPlayerBounds" in 'UI_MiniMap'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UI_MiniMap' has been compiled for Get Player Bounds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:111][ 0]LogInit:Display: LogBlueprint:Error: [compiler UI_Speedometer] Error This blueprint (self) is not a Actor, therefore ' Target ' must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:112][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Could not find a function named "IsInAttractMode" in 'UIManager'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UIManager' has been compiled for Is in Attract Mode MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:112][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Could not find a function named "GetPlayerBounds" in 'UIManager'. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Make sure 'UIManager' has been compiled for Get Player Bounds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:113][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error This blueprint (self) is not compatible with ' Target ', therefore that pin must have a connection. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:113][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnBeginGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:113][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event Dispatcher has no property Assign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:114][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnEndGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:114][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnGDCAttractModeAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:115][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnGDCKiteCineAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:115][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnEndGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:115][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error No delegate function '' OnBeginGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:115][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:116][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate2 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:117][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate3 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:117][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate4 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:118][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate5 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:118][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Failed to create property UniqueObjectNameForCooking_OutputDelegate6 from Output Delegate due to a bad or unknown type (Delegate) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:119][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnBeginGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:119][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnEndGDCKiteCine_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:120][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnGDCKiteCineAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:120][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnGDCAttractModeAborted_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:121][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnEndGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:121][ 0]LogInit:Display: LogBlueprint:Error: [compiler UIManager] Error Event signature error: Signature not found. OnBeginGDCAttractMode_Handler MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:121][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LevelOpening] Warning Node Unknown is not referencing a valid level actor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:122][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 1 Warning(s) [in 4 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:122][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:123][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 3 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:123][ 0]LogInit:Display: LogBlueprint:Warning: [compiler LevelOpening] Warning [0126.71] Compile of LevelOpening successful, but with 1 Warning(s) [in 3 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:124][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:124][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:124][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:125][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:126][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Rotation at Distance Along Spline is deprecated; Please use GetRotationAtDistanceAlongSpline, specifying SplineCoordin MainFrameActions: Packaging (Windows (64-bit)): ateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:126][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Spline Point is deprecated; Please use GetLocationAtSplinePoint, specifying SplineCoordinateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:127][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get Local Location and Tangent at Spline Point is deprecated; Please use GetLocationAndTangentAtSplinePoint, specifying SplineCoordinateSpace::Local MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:128][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning Get World Location at Distance Along Spline is deprecated; Please use GetLocationAtDistanceAlongSpline, specifying SplineCoordin MainFrameActions: Packaging (Windows (64-bit)): ateSpace::World MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:128][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.71] Compile of IndustrialFence_Spline successful, but with 35 Warning(s) [in 105 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:129][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.71] Compile of IndustrialFence_Spline successful, but with 36 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:129][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.71] Compile of IndustrialFence_Spline successful, but with 37 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:130][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.78] Compile of IndustrialFence_Spline successful, but with 35 Warning(s) [in 62 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:130][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.79] Compile of IndustrialFence_Spline successful, but with 36 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:131][ 0]LogInit:Display: LogBlueprint:Warning: [compiler IndustrialFence_Spline] Warning [0775.79] Compile of IndustrialFence_Spline successful, but with 37 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:131][ 0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_4' missing NodeGuid because of upgrade from old package version, this can cau MainFrameActions: Packaging (Windows (64-bit)): se deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:131][ 0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_5' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:132][ 0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_6' missing NodeGuid because of upgrade from old package version, this can cau MainFrameActions: Packaging (Windows (64-bit)): se deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:132][ 0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_7' missing NodeGuid because of upgrade from old package version, this can cau MainFrameActions: Packaging (Windows (64-bit)): se deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:133][ 0]LogInit:Display: LogBlueprint:Warning: Node '/Game/StarterContent/Audio/Explosion_Cue.Explosion_Cue:SoundCueGraph_3.SoundCueGraphNode_Root_3' missing NodeGuid because of upgrade from old package version, this ca MainFrameActions: Packaging (Windows (64-bit)): n cause deterministic cooking issues please resave package. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:133][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:134][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:135][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:136][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:136][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:137][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/HostileAssets/crate_lidturned': Can't find file '/Game/HostileAssets/crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:137][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/HostileAssets/crate_lidturned.crate_lidturned' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:137][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/HostileAssets/crate_lidturned.crate_lidturned' was not found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:138][ 0]LogInit:Display: LogPhysics:Warning: AddConvexElemsToRigidActor: [/Game/Objects/SM_Road_Carretera.SM_Road_Carretera] ConvexElem[0] invalid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:138][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:139][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:140][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:141][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:142][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:143][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:144][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:145][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline_419 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:146][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:147][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02E5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:148][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue5 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0317 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:149][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:0349 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:149][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:059D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:150][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:05CF MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:151][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceVerticalPoles:056B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:152][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline2_4233 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetFenceType:08F9 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:152][ 0]LogInit:Display: LogScript:Warning: Accessed None trying to read property CallFunc_AddComponent_ReturnValue6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: IndustrialFence_Spline_C /Game/Levels/Level5EntertainmentPICA.Level5EntertainmentPICA:PersistentLevel.IndustrialFence_Spline3_8182 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Function /Game/HostileAssets/IndustrialFences/IndustrialFence_Spline.IndustrialFence_Spline_C:SetWireSecure:02B3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:153][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:153][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:153][ 0]LogInit:Display: Failure - 41 error(s), 1150 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.06.02-22.24.11:153][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 1730.84 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1787.2733328s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\Filip Setmanuk\Documents\Unreal Projects\QuestForReality\QuestForReality.uproject; see log C:\Users\Filip Setmanuk\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.11\Cook-2016.06.03-00.24.20.txt MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName MainFrameActions: Packaging (Windows (64-bit)): , String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure LogEditorActor: Deleted Actor: StaticMeshActor LogEditorActor: Deleted 1 Actors (0.045 secs)