How DO You Package a Game???????
Can anybody tell me how packaging a game???????? As described in the docs is not working. Is there a useful tutorial?
I mean when I add meshes on the starter content. Build it and make a package my new mesh should be in the package. When I load the exe. There is no mesh seen.
Is that the normal way????? Or I am too dumb making this????
I found it out. You have to safe your scene. all the new meshes. So that the astrids disappear. Fast testing can be a trap in ue4.
The packaging Documentation says NOTHING about saving. Documentation is always "bad" in every software package.
answered Sep 29 '14 at 09:43 AM
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