Can anybody tell me how packaging a game???
As described in the docs is not working. Is there a useful tutorial?
I mean when I add meshes on the starter content. Build it and make a package my new mesh should be in the package. When I load the exe. There is no mesh seen.
Is that the normal way??? Or I am too dumb making this???
But saving is not the solution, I saved my level and wanted to package it. No meshes at all. Only the starter Content.
My level has 450mb. It shows a message . Can UE4 handle large files???
And it always crashes…