Post Process on UMG?
If you want your post process effect to take place on the UI / UMG widget, how do you do that? Is it even possible?
asked Oct 26 '14 at 08:11 PM in Using UE4
Hey there. I was able to prove that it is in fact possible to post-process a UMG UI as if it were a 2D widget, however this only really works if your game is fully UI-based or 2D and doesn't require a perspective camera (so... no 3D games can do this.)
For those who are wondering if it's possible to post-process a UMG widget and make it look as if it were still in 2D space, I posted a tutorial over on the forums: https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1538890-post-processing-a-umg-user-interface
answered Oct 12 '18 at 01:48 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here