[Closed] Light Bleeding - Light Propogation
I'm getting a light bleed issue on my environment. I had a similar issue before with my walls and I manged to fix them by increasing the thickness of my walls and tweaking the shadow bias. Unfortunetly, i can't increase the thickness on the gun or the "paper" (flat planes).
Is there a way around this?
Thanks, any help would be appreciated.
asked Jan 29 '15 at 08:37 PM in Rendering
The question has been closed Jan 29 '15 at 08:50 PM by eXi for the following reason:
Close, because of duplication:
answered Jan 29 '15 at 08:50 PM
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