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[Closed] Light Bleeding - Light Propogation


I'm getting a light bleed issue on my environment. I had a similar issue before with my walls and I manged to fix them by increasing the thickness of my walls and tweaking the shadow bias. Unfortunetly, i can't increase the thickness on the gun or the "paper" (flat planes).

Is there a way around this?

Thanks, any help would be appreciated.

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asked Jan 29 '15 at 08:37 PM in Rendering

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The question has been closed Jan 29 '15 at 08:50 PM by eXi for the following reason:

Duplicate Question

1 answer: sort voted first
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answered Jan 29 '15 at 08:50 PM

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