4.7.5 Blueprint compile failed on project load but compile succ in editor

Hi guys,

I have a GameMode blueprint class, it always compile failed on project load, i can fix it and compile and save it. But it compile failed on next time i open the project, every time.

The situation is:

38663-aa.png

Cheers
Omega

I have solved this problem by change a strategy: record the character reference in a variable on GameMode. and UI_ACTION have a function to get it from gamemode and set to statusTarget variable. it just move the logic in up picture to a function and call it, but it works well.
Hope this can help you guys!

Cheers

Hi Omega,

I am happy to hear this is no longer an issue for you. I will mark this as answered for tracking purposes.