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Occulus left side renders wrong - dark - unlit

Hi,

our scene lights normally, but when using the Occulus the left side renders black and most of the materials are black.

We are using an Occuls DK 2.

Here are some screenshots:

alt text

alt text

Any hints where this may come from? Any help is highly appreciated!

Cheers, Peter + Fabian, xoio

Product Version: UE 4.7
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asked Jun 04 '15 at 10:36 AM in Rendering

avatar image

Dmerc
6 1

avatar image particellart Jun 04 '15 at 11:06 AM

Same problem here. https://answers.unrealengine.com/questions/225052/problem-with-lighting-on-left-eye.html This guy said he found a solution, that solution not worked for me.

avatar image seandennis Jun 04 '15 at 11:37 AM

From all the content Epic released, such as the Shooter, Landscape Mountains, Particle Effects. They all do it, its a common problem which Epic knows about. So if your getting the problem with your game it must be something to do with the engine code.

It would be wise to add the Engine version and what your computer specs are so a Epic staff member can help you.

avatar image particellart Jun 04 '15 at 01:34 PM

Thank you Sean!

So, my pc specs:

Windows7 64bit GPU: Nvidia Geforce Titan 25 GB RAM 1 HD SDD 250 GB 1 HD 500 GB

UE4 V. 4.7

Epic, wait for your signal :)

avatar image Dmerc Jun 04 '15 at 01:44 PM

Thanks Sean!

The specs in our case are pretty much the same - except for the graphics ...

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