Is it possible to have more than one level loaded and simulated at once?
Is it possible to have more than one level loaded and simulated at once? If not, does anyone have a good idea on how difficult it would be to implement this ability into UE4?
I'm working on a game that allows players to jump across different procedurally generated worlds in a multiplayer environment. A single server would have to simulate all of the worlds that its players are currently in. If UE4 supports this it would take a lot of weight off of my shoulders.
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