Vertex paint information disappearing from meshes within blueprints in standalone game

There is a bug that effects the game in standalone mode: The vertex paint information disappears from meshes within blueprints. This user is having the same problem: link text

Can someone comment on this ? Is there going to be a fix ? I need to record my scene with matinee and this is a big issue right now. If it’s a known issue can someone provide a solution please ?

thank you for your time!

Hello -

I went and addressed this issue on the linked Answerhub post, but I wanted to also give a summary here as well.

I was able to replicate this issue and have entered a bug report for this specific issue as UE-28203, but it does look like this is related to another vertex paint copying issue reported as UE-20583.

I will use the other Answerhub as a means to update on this issue in the future, and I have moved it into Bug Reports. Thank You for bring this to our attention.

Eric Ketchum

Any news ? This seems to be such an important bug …