PackagingResults:Error: 错误 Unknown Cook Failure

Please Help

90308-打包错误提示.txt (1.44 MB)

Hey ,

After reviewing your logs, I have pulled out the warnings and error list for you. It seems that you’re having some trouble with structproperties, animation blueprints, the maximo models. Please read down the following and try to fix what errors you’re able to. Once you’ve worked a bit longer, try to package again and upload any new logs if you run into more errors.

ainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:065][  0]LogInit:Display: Warning/Error Summary
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:065][  0]LogInit:Display: ---------------------
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:104][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_Root_0C0304664E5D637E777F8F82B80BDD47'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:104][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_BlendSpacePlayer_C6840A414E888EE73F8F539647D22D1E'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:105][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_StateResult_4664B17F4CB02F4B6A675C8868CAFEA8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:105][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_StateResult_923A2E92452270AE79162487AF01084E'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:105][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_StateResult_EB35F24F40F27C351EA7A7914C563941'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:106][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_StateResult_8707377A4A7AB494C1B0E98C0818F0AE'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:106][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_StateResult_2CECE82A42D9A4C2879D88A5ECEE39CB'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:107][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_BlendSpacePlayer_1995CFFC4E4C2C5D00C8549266C69DEE'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:107][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C:AnimGraphNode_StateResult_5925BA954F8CE550AF7F2186CB70990D'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:108][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.TutorialTPP_AnimBlueprint_C:AnimGraphNode_Root_50BC87324779C711911FDE81DFFA6626'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:108][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.TutorialTPP_AnimBlueprint_C:AnimGraphNode_BlendSpacePlayer_531D819348A03583B6BF0593DC4B9AA0'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:108][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Zoe/Anims/MixamoAnimBP_Zoe.MixamoAnimBP_Zoe_C:AnimGraphNode_Root_7235557D409F852638AD06967CE2593A'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:109][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Zoe/Anims/MixamoAnimBP_Zoe.MixamoAnimBP_Zoe_C:AnimGraphNode_StateResult_AA8019204B145A32330D68B243652972'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:109][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Zoe/Anims/MixamoAnimBP_Zoe.MixamoAnimBP_Zoe_C:AnimGraphNode_StateResult_744587BE4FFE35DC6657908F6C5884FF'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:109][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Zoe/Anims/MixamoAnimBP_Zoe.MixamoAnimBP_Zoe_C:AnimGraphNode_StateResult_1040D7154F012924E39605B15CC5FEC8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:110][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Zoe/Anims/MixamoAnimBP_Zoe.MixamoAnimBP_Zoe_C:AnimGraphNode_BlendSpacePlayer_E4651E8747BE8D2F6E0DC7906AFE8A64'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:110][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Zoe/Anims/MixamoAnimBP_Zoe.MixamoAnimBP_Zoe_C:AnimGraphNode_StateResult_B8AF7E1740CDEA469D55C684EC2A5BD7'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:110][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Kachujin/Anims/MixamoAnimBP_Kachujin.MixamoAnimBP_Kachujin_C:AnimGraphNode_Root_7235557D409F852638AD06967CE2593A'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:110][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Kachujin/Anims/MixamoAnimBP_Kachujin.MixamoAnimBP_Kachujin_C:AnimGraphNode_StateResult_AA8019204B145A32330D68B243652972'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:112][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Kachujin/Anims/MixamoAnimBP_Kachujin.MixamoAnimBP_Kachujin_C:AnimGraphNode_StateResult_744587BE4FFE35DC6657908F6C5884FF'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:112][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Kachujin/Anims/MixamoAnimBP_Kachujin.MixamoAnimBP_Kachujin_C:AnimGraphNode_StateResult_1040D7154F012924E39605B15CC5FEC8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:112][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Kachujin/Anims/MixamoAnimBP_Kachujin.MixamoAnimBP_Kachujin_C:AnimGraphNode_BlendSpacePlayer_E4651E8747BE8D2F6E0DC7906AFE8A64'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:113][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Kachujin/Anims/MixamoAnimBP_Kachujin.MixamoAnimBP_Kachujin_C:AnimGraphNode_StateResult_B8AF7E1740CDEA469D55C684EC2A5BD7'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:113][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Alpha/Anims/MixamoAnimBP_Alpha.MixamoAnimBP_Alpha_C:AnimGraphNode_Root_7235557D409F852638AD06967CE2593A'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:113][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Alpha/Anims/MixamoAnimBP_Alpha.MixamoAnimBP_Alpha_C:AnimGraphNode_StateResult_AA8019204B145A32330D68B243652972'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:113][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Alpha/Anims/MixamoAnimBP_Alpha.MixamoAnimBP_Alpha_C:AnimGraphNode_StateResult_744587BE4FFE35DC6657908F6C5884FF'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:114][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Alpha/Anims/MixamoAnimBP_Alpha.MixamoAnimBP_Alpha_C:AnimGraphNode_StateResult_1040D7154F012924E39605B15CC5FEC8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:114][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Alpha/Anims/MixamoAnimBP_Alpha.MixamoAnimBP_Alpha_C:AnimGraphNode_BlendSpacePlayer_E4651E8747BE8D2F6E0DC7906AFE8A64'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:114][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Alpha/Anims/MixamoAnimBP_Alpha.MixamoAnimBP_Alpha_C:AnimGraphNode_StateResult_B8AF7E1740CDEA469D55C684EC2A5BD7'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:115][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Ganfault/Anims/MixamoAnimBP_GanFaul.MixamoAnimBP_GanFaul_C:AnimGraphNode_Root_7235557D409F852638AD06967CE2593A'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:115][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Ganfault/Anims/MixamoAnimBP_GanFaul.MixamoAnimBP_GanFaul_C:AnimGraphNode_StateResult_AA8019204B145A32330D68B243652972'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:116][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Ganfault/Anims/MixamoAnimBP_GanFaul.MixamoAnimBP_GanFaul_C:AnimGraphNode_StateResult_744587BE4FFE35DC6657908F6C5884FF'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:116][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Ganfault/Anims/MixamoAnimBP_GanFaul.MixamoAnimBP_GanFaul_C:AnimGraphNode_StateResult_1040D7154F012924E39605B15CC5FEC8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:117][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Ganfault/Anims/MixamoAnimBP_GanFaul.MixamoAnimBP_GanFaul_C:AnimGraphNode_BlendSpacePlayer_E4651E8747BE8D2F6E0DC7906AFE8A64'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:117][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Ganfault/Anims/MixamoAnimBP_GanFaul.MixamoAnimBP_GanFaul_C:AnimGraphNode_StateResult_B8AF7E1740CDEA469D55C684EC2A5BD7'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:118][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Maria/Anims/MixamoAnimBP_Maria.MixamoAnimBP_Maria_C:AnimGraphNode_Root_7235557D409F852638AD06967CE2593A'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:118][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Maria/Anims/MixamoAnimBP_Maria.MixamoAnimBP_Maria_C:AnimGraphNode_StateResult_AA8019204B145A32330D68B243652972'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:118][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Maria/Anims/MixamoAnimBP_Maria.MixamoAnimBP_Maria_C:AnimGraphNode_StateResult_744587BE4FFE35DC6657908F6C5884FF'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:118][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Maria/Anims/MixamoAnimBP_Maria.MixamoAnimBP_Maria_C:AnimGraphNode_StateResult_1040D7154F012924E39605B15CC5FEC8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:119][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Maria/Anims/MixamoAnimBP_Maria.MixamoAnimBP_Maria_C:AnimGraphNode_BlendSpacePlayer_E4651E8747BE8D2F6E0DC7906AFE8A64'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:119][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Maria/Anims/MixamoAnimBP_Maria.MixamoAnimBP_Maria_C:AnimGraphNode_StateResult_B8AF7E1740CDEA469D55C684EC2A5BD7'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:120][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Jill/Anims/MixamoAnimBP_Jill.MixamoAnimBP_Jill_C:AnimGraphNode_Root_7235557D409F852638AD06967CE2593A'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:120][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Jill/Anims/MixamoAnimBP_Jill.MixamoAnimBP_Jill_C:AnimGraphNode_StateResult_AA8019204B145A32330D68B243652972'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:120][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Jill/Anims/MixamoAnimBP_Jill.MixamoAnimBP_Jill_C:AnimGraphNode_StateResult_744587BE4FFE35DC6657908F6C5884FF'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:120][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Jill/Anims/MixamoAnimBP_Jill.MixamoAnimBP_Jill_C:AnimGraphNode_StateResult_1040D7154F012924E39605B15CC5FEC8'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:121][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Jill/Anims/MixamoAnimBP_Jill.MixamoAnimBP_Jill_C:AnimGraphNode_BlendSpacePlayer_E4651E8747BE8D2F6E0DC7906AFE8A64'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:121][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MixamoAnimPack/Mixamo_Jill/Anims/MixamoAnimBP_Jill.MixamoAnimBP_Jill_C:AnimGraphNode_StateResult_B8AF7E1740CDEA469D55C684EC2A5BD7'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:122][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MyGame/Blueprints/BP_Anim_Adam.BP_Anim_Adam_C:AnimGraphNode_Root_673179354872F525F49F86BE5C9EA42C'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:122][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MyGame/Blueprints/BP_Anim_Adam.BP_Anim_Adam_C:AnimGraphNode_LayeredBoneBlend_0333B470401280865C6F58A93169977F'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:122][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/MyGame/Blueprints/BP_Anim_Adam.BP_Anim_Adam_C:AnimGraphNode_StateResult_D81DB20A4A785E2EE0D11B8DA0536477'. Unknown structure.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:123][  0]LogInit:Display: NOTE: Only first 50 errors displayed.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:123][  0]LogInit:Display: Warning: Unknown property in ClassRedirect: NewClassClass="Class", NewClassPackage="/Script/CoreUObject") 
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:123][  0]LogInit:Display: Warning: Unknown property in ClassRedirect: NewClassPackage="/Script/CoreUObject") 
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:123][  0]LogInit:Display: LogLinker:Warning: Asset '../../../Engine/Plugins/Runtime/LeapMotionController/Content/LM_PassthroughMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:123][  0]LogInit:Display: LogAnimation:Warning: Invalid animation root node index 25 on '/Game/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.UE4ASP_HeroTPP_AnimBlueprint_C' (only 17 nodes)
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:124][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_Root_0C0304664E5D637E777F8F82B80BDD47 of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:125][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_BlendSpacePlayer_C6840A414E888EE73F8F539647D22D1E of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_BlendSpacePlayer != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:125][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_4664B17F4CB02F4B6A675C8868CAFEA8 of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:126][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_923A2E92452270AE79162487AF01084E of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:127][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_EB35F24F40F27C351EA7A7914C563941 of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:127][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_8707377A4A7AB494C1B0E98C0818F0AE of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:128][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_2CECE82A42D9A4C2879D88A5ECEE39CB of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:130][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_BlendSpacePlayer_1995CFFC4E4C2C5D00C8549266C69DEE of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_BlendSpacePlayer != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:131][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_5925BA954F8CE550AF7F2186CB70990D of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag AnimNode_Root != prop FallbackStruct) in package:  E:/Work/NewWork/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:131][  0]LogInit:Display: LogAnimation:Warning: Invalid animation root node index 25 on '/Engine/Transient.REINST_UE4ASP_HeroTPP_AnimBlueprint_C_0' (only 17 nodes)
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:132][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_Root_0C0304664E5D637E777F8F82B80BDD47 of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:132][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_BlendSpacePlayer_C6840A414E888EE73F8F539647D22D1E of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_BlendSpacePlayer) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:132][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_4664B17F4CB02F4B6A675C8868CAFEA8 of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:133][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_923A2E92452270AE79162487AF01084E of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:134][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_EB35F24F40F27C351EA7A7914C563941 of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:134][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_8707377A4A7AB494C1B0E98C0818F0AE of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:134][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_2CECE82A42D9A4C2879D88A5ECEE39CB of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:135][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_BlendSpacePlayer_1995CFFC4E4C2C5D00C8549266C69DEE of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_BlendSpacePlayer) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:135][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_StateResult_5925BA954F8CE550AF7F2186CB70990D of UE4ASP_HeroTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:135][  0]LogInit:Display: LogUObjectGlobals:Warning: Ѱ�Ҷ���'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C'ʧ��
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:136][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_Root_50BC87324779C711911FDE81DFFA6626 of TutorialTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_Root) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:136][  0]LogInit:Display: LogClass:Warning: Property AnimGraphNode_BlendSpacePlayer_531D819348A03583B6BF0593DC4B9AA0 of TutorialTPP_AnimBlueprint_C has a struct type mismatch (tag FallbackStruct != prop AnimNode_BlendSpacePlayer) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:137][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:137][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EditorResources/S_Actor.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:137][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:137][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:137][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:138][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:138][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:138][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:138][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:139][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:139][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:139][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:139][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:140][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:140][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:141][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:141][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:141][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:142][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:142][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:142][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:142][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:143][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineResources/DefaultTexture.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:143][  0]LogInit:Display: LogSavePackage:Warning: Finished SavePackage E:/Work/NewWork/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:143][  0]LogInit:Display: NOTE: Only first 50 warnings displayed.
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:144][  0]LogInit:Display: 
MainFrameActions: ���� (Windows (32λ)): UE4Editor-Cmd: [2016.05.12-11.00.08:144][  0]LogInit:Display: Failure - 222 error(s), 2110 warning(s)