UE4 Doesn't package nor launch html5
Recently I have decided on trying to move one of my projects to HTML5, so that it can be used on our company site. Before doing anything more I just did a new project, blank blueprint /w starter, removed the chairs and setup a basic box for a floor.
When packaging, both /w and without the chairs, table, etc. after waiting for 5-10 minutes it finishes and in the designated folder I can see a HTML5 subfolder created, but no files whatsoever, 0bytes.
I also tried launching it. Didn't work, here's the log. Both packaging and launching got me unknown errors. Version: Standard 4.11.2 /w editing symbols.
Thank you, Bonorose
asked Sep 28 '16 at 08:16 AM in Packaging & Deployment
Hi, you can check what environment variables are defined for your pc in:
Windows Control Panel > System > Advanced system settings > Environment Variables
Or running "set" command in command prompt.
So far it seems HOME or EM_CONFIG environment variables can cause .emscripten not found error. In that case, .emscripten folder gets created in HOME or EM_CONFIG folder - which is not 'D:\Epic Games\4.11\Engine\Intermediate\Build\HTML5.emscripten' - then there will be .emscripten not found error.
Well, if you do not have HOME nor EM_CONFIG, then the cause would be different...
answered Oct 11 '16 at 10:00 AM
Rumiko Hoshino STAFF
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