Very weird AI MoveTo task never finishing bug related to Enable BTAITasks!

In our game project, the Move To task written at 4.9 version time can work perfectly, but recently we upgrade to 4.13, when we add new Move To task now to our behavior tree, it can never finish, just stuck itself.

I searched on the forum, someone suggested (link here) check “Enable BTAITasks” option in Project Settings->AI System. Good thing is this made 4.13 new Move To task work, but this time old Move To tasks failed. They weirdly act the same, stuck at Move To, never finished.

This makes me so confused, anyone can explain this? Thanks!

Can you show a screenshot of your Behaviour Tree and the Task you are having trouble with?

Duplicate of this question. Please don’t ask the same question multiple times.

Cheers,

–mieszko