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"Modify text" visible in shipping build Widget

Hi,

I found out a really bad (bug?) issue; I have a properly configured shipping version of game and on the built version, Modify text becomes visible when I right click mouse over selected text field on a widget. This indeed happens with a version built with shipping settings through this tutorial:

https://docs.unrealengine.com/latest/INT/Engine/Deployment/Releasing/

Screenshot (taken with camera, print screen doesn't work with shipped version.

alt text

How can this be fixed and is this a bug? I would think that such would not occur outside testing version of exported builds?

Product Version: UE 4.11
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ueerror.jpg (104.3 kB)
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asked Mar 10 '17 at 08:44 PM in Packaging & Deployment

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TheoT
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Hi TheoT,

Please see https://answers.unrealengine.com/questions/559819/how-do-i-disable-the-right-click-menu-on-editable.html.

Since you tagged that you are using 4.11, you should have a property on the EditableBox in the UMG designer called AllowContextMenu. If you uncheck it, it disable that functionality.

Cheers,

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answered Mar 10 '17 at 09:31 PM

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project.gheist
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avatar image TheoT Mar 11 '17 at 01:28 AM

That worked indeed! I really have to wonder why this feature exist, or at least that it would not be on by default or in the least off in shipped builds. Nobody wants UE interface to pop up in their shipped game...

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