Material Inconsistency from Reflection
I have a black non-metallic material that looks inconsistent in my scene as opposed to the asset viewer. I am suspecting that this is caused by the reflection because when I move the object outside for example, it shows correctly. I am also getting some strange artifacts from my reflection spheres. Any ideas as to why this is occurring would be appreciated.
asked Sep 13 '17 at 06:18 AM in Rendering
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