x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Where does the other mannequin hand come from? Ue4 VR

I only see one motion controller defined in the default spawn blueprint in the ue4 vr template. I also notice that there is only one mannequin hand mesh, but there are 2 in game? How exactly does this work, where is this being done?

Product Version: UE 4.18
Tags:
more ▼

asked Feb 12 '18 at 06:49 PM in VR

avatar image

Tyguy717
6 2 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hello,

Good question - Both hands are spawned in MotionControllerPawn. On spawn a "Hand" enumerator is used (Left/Right)(Think of an enumerator as a pre-defined list of options)

Inside of BP_MotionController(The hand) the Mesh is inverted if it is the Left Hand (Negative Z scale)

Hope that helps!

more ▼

answered Feb 12 '18 at 09:40 PM

avatar image

Alex O ♦♦ STAFF
2.5k 4 8 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question