Nav mesh is fragmented in Published Game 4.21.1
I m making another post because this issue is not fixed and because of this issue, I can't test a game on Devices I intended to make a game for. I was told that On Master Branch of Engine this issue is Fixed, but then my question is from what branch does 4.21.1 comes? Because Fix Was not there. I would like to hear some answer or estimation when this would be fixed?
This is Updated Issue On this https://answers.unrealengine.com/questions/848562/view.html Only its now still in New HotFix .
asked Dec 08 '18 at 09:22 AM in Packaging & Deployment
Hot Fix 4.21.2 is out which should solve nav mesh issues.
Fixed! UE-67239 GitHub 5334 : Fix: Initialize RcNavMeshOrigin in constructor of FRecastNavMeshGenerator
answered Jan 23 '19 at 06:39 PM
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