UE4 using more RAM after light build than before
Hi all, i have run into a weird issue concerning the RAM usage of the UE4Editor process.
So here is what's happening and i hope you can reproduce it this way:
Specs: i7 4790k, 32gb ram, gtx 680 and a freshly installed win7 64bit.
And here is a screenshot i made to visualize it a little bit better.
Is this a real bug or am i just doing something horribly wrong?
Thank you for your report. I have entered in a bug report, TTP#344843 , to be assessed by our development staff. Have a great day!
answered Aug 25 '14 at 09:38 PM
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