Hi all,
i have run into a weird issue concerning the RAM usage of the UE4Editor process.
Build: 4.4.0-2237849
So here is what’s happening and i hope you can reproduce it this way:
- I start the editor and open my project. The process is using about 2 GB of ram.
- I click on Build Light Only and wait until it has finished.
- After that the Editor process itself is using about 6 GB of ram.
- Everytime i click on Build Light Only all this repeats and the ram usage is increased by another 2 GB.
Specs: i7 4790k, 32gb ram, gtx 680 and a freshly installed win7 64bit.
And here is a screenshot i made to visualize it a little bit better.
Is this a real bug or am i just doing something horribly wrong?