Hello; Just reporting that I can’t package anything from 4.2.1 due to unexplained error with UnrealBuildTool when packing.
RunUAT.bat ERROR: AutomationTool was unable to run successfully.
I had to roll back to 4.2.0 to be able to package and launch standalones again.
The console doesn’t give me any specific error message, just that UnrealBuildTool failed to be found.
I don’t know if ppl are able to build within 4.2.1, so I’m reporting to see if this is happening to me only.
4.2.0 is working though, so no big issue for me.
Thank you for your report. We have assigned this issue to a member of our support staff, and they will begin investigation as soon as possible. If we are unable to reproduce the issue, or we need additional information, our staff member will comment here with additional questions. Otherwise, we will post an ‘Answer’ once we have logged the issue in our bug database or we have a solution for it.
In the meantime, please be sure to review our suggestions for how to report a bug, and feel free to edit your post if you have additional information to provide.
I think this is related to installing 4.2.1 using 4.2 optional download files.
Staff said redownload of files from 4.2 to 4.2.1 would not be necessary, but it is.
I am going to close this issue for now because it is not occurring in the 4.2 build. If you decide to update when the 4.3 build is released and this issue is still occurring, please feel free to open this issue so that we may further investigate what you are seeing.