Hello,
did someone have a good Example for a Animal-Pawn Blueprint like this:
- A Chicken did eat something (Idle-Animation)
- if the PlayerCharacter came to near to this Chicken - the Chicken runs (Run-Animation) away.
- After some time the Chicken did eat something (Idle-Animation again).
- If the Player shot to this Chicken then the Chicken would Die (Die-Animation)
- and so on
Thanks in Advance!
Andreas