I’m running into a weird issue here… It only happens on the client if I have Dedicated server on.
It’s giving me this error
And here’s the blueprint including where it’s called
It’s not doing anything though, everything works fine, it’s just showing this error for some reason.
I have the same blueprint structure for when you click buttons and the menu changes, and when I do that I get no errors. This only happens with the main menu right as I click Play to launch the game. However it also happens if I change the first menu to appear to any of the other menus that I have, so it seems to be some kind of issue with setting the menu reference variable before the game launches properly?
I have tried adding a delay at various points in the stream but it doesn’t help.
It happens on Standalone mode as well.
Edit: this is all in the game instance BP.