Hi,
Summary of issue: An AI character can’t get to waypoints if another platform is vertically close to them.
Detail: I’m using Paper2D, and I can successfully get an AI to use “AI MoveTo” or “Move to Location” to get between two waypoints, one of which is on a platform above. So the AI walks to the waypoint on its current platform, then uses the Smart Link to get to the platform above and then walks to the 2nd waypoint. It will continously do this successfully in a loop. This image shows it successfully having made it to the top and about to use the smart nav link to go down again:
If I move the upper platform down closer to the lower one, but so that there’s still height enough (visually at least) for the AI to move around underneath and try the same thing, the AI fails to get to the waypoints and doesn’t use the Smart link. Like this:
It fails with either command like so:
AI MoveTo:
LogBlueprintUserMessages: [WaypointMovement] Aborted
LogBlueprintUserMessages: [WaypointMovement] Blocked
Move to Location:
LogBlueprintUserMessages: [WaypointMovement] Request Successful
LogBlueprintUserMessages: [WaypointMovement] Request Successful
The AI moves along to the first waypoint (which is on the same platform as it is), turns around, and then runs to the other end of the platform (ignoring the Smart nav link proxy on the way), and then sort of runs on the spot, then stops and reports “blocked” (if using AI MoveTo).
So I’m not sure what the problem is - I can’t see why it won’t work and I’ve tried all sorts of things such as shrinking the AI capsule right down until its tiny, but that doesn’t help it nav. It looks to me as if the AI thinks that maybe it’s actually on the same level as the platform above, but finds it can’t to the waypoints for some reason. Is there some kind of “range” at which this happens and if so how can i decrease it?
Here are my two movement nodes I’ve been switching between:
thanks for any help provided!
Sabre.
p.s. I keep getting logged out and sent to “CSRFAttackDetected” each time i try and post this with images so I’ll try and add them in a moment.