I’m working on making a simple AI. It can currently move between two way-points at the speed I want, however this is without animation (so its moving around but in the “Jesus pose”).
When I specify to use the Animation blueprint, it goes way to fast and not toward the waypoints. I’m not sure why this is happening, I’m using the animation blueprint provided by the Animation Starter Pack (Project/Content/AnimStarterPack/UE4ASP_HeroTPP_AnimBlueprint.uasset · master · Dudley Dawes / Simulated-Worlds-Unreal-Assignment · GitLab)
Here is a video without the animation (good speed I want but is not animating):
And with the Animation (bad speed, goes crazy and dosen't follow waypoints but has animation): Why is this happening?