Hey everyone,
Just wondering if anyone knows a way to get beam particles to form in shapes? I can make simple 4 and 5 sided things with multiple beams lined up but thats not efficient. Anyone have any ideas?
Thanks
Hey everyone,
Just wondering if anyone knows a way to get beam particles to form in shapes? I can make simple 4 and 5 sided things with multiple beams lined up but thats not efficient. Anyone have any ideas?
Thanks
If they are static shapes, I suggest to use meshes with a nice beam-texture on them. that would be way more efficient and less time consuming to make.
Normally I would use a Sphere or Cyl location but theres no other shapes besides tri. Ill give your suggestion a shot, thanks!
When you say "beam texture"what do you mean?