Hello. I was wondering that the best method would be for an AI patrol in blueprints. (I am not using behavior trees.)
Just a simple question. Thanks in advance.
Hello. I was wondering that the best method would be for an AI patrol in blueprints. (I am not using behavior trees.)
Just a simple question. Thanks in advance.
Thanks for the quick reply!
I am wondering what to use for the destination node though. The “Get Random Point in Navigable Radius” doesn’t work.
Just use AI Move To
nodes chained together.
Cheers,
–mieszko