Hello,
I’m seeing blurry textures when I try to use a texture for a background in a UMG widget. I’ve followed the documentation as far as I know for importing the textures. Here is my texture along with its settings
And then here is the widget with a border using that texture
As you can see, the texture looks crisp, but the border in the widget looks fuzzy. Can anyone tell me what I’m doing wrong? Thanks very much, this is the first time I’ve attempted using imported textures with UMG.