After going from UE 4.16.1 to UE 4.17.1 a feature when importing called Import Materials with the setting Search Location All Assets no longer works. We’re reusing a lot of materials from another set of folders, and been utilizing this feature for import ease. This was working up until updating.
In 4.17.1: The Log shows that it does look in the same location as the file, as if Search Location was set to local. It can’t find the materials and therefore creates a new ones in the local directory.
Have experienced this problem too since version 4.17. The only option that works seems to be “Local”. "
I tried “4.19 Preview” and the bug is still there.
I can confirm “searching all folders in the same project” does not work with 4.20. The only option which ever worked with me is “current location”. Testing since version 4.13 someting like that…