My Unreal Editor get blocked when i start in Standalone.
How?
I got HTC and SteamVR launched when i open the Unreal Project. Well, in my case, start new project with ThirdPerson Template in Blueprint (First Person got the same issue).
When the project opens, go to Edit → Plugins and Check OnlineSubsystemSteam. The Editor Restart inmediatly. When opens again. Save All and Close.
Now go to Config, and in DefaultEngine.ini add the STEAM lines:
Save the config, and Start the project.
Now, start in Standalone and STEAM don’t works. This is one Bug, if SteamVR is running in background, Steam Overlay not appears, and Shift+Tab does nothing.
If quit the game (open console and write quit) the Editor is blocked.
Ctrl+Shift+Esc and Windows shows Unreal not responding.
Ok, now, other variation:
Start project again, when opens, close SteamVR, run Standalone when SteamVR is closed. Now, Steam Box appears, and Shift+Tab works.
But when quit the game, Unreal is frozen again.
My project is in VR, and i need Testing Steamworks integration, but the project blocks again and again.
My PC is a i7 2700K, Nvidia GTX 1070 with updated drivers (378.72) and Windows 10 Pro 64 Bits. No firewall and antivirus Disabled for testing ( AVG Free 2017)
The Output Log show has Steam API is Disabled, but works without SteamVR…