Hi I can’t LAUNCH my game on my iPhone.
I think it has something to with enabling non-default plugins.
I have a deadline soon… PLEASE HELP:(
Here is the part of the output log with errors:
LogPlayLevel: ********** STAGE COMMAND STARTED **********
LogPlayLevel: Creating UE4CommandLine.txt
LogPlayLevel: Creating Staging Manifest...
LogPlayLevel: CookPlat IOS, this IOSPlatform
LogPlayLevel: UPL Init: None
LogPlayLevel: Cleaning Stage Directory: /Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
LogPlayLevel: Copying NonUFSFiles to staging directory: /Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
LogPlayLevel: Copying DebugFiles to staging directory: /Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
LogPlayLevel: Copying UFSFiles to staging directory: /Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS
LogPlayLevel: Running: mono "/Users/Shared/Epic Games/UE_4.18/Engine/Binaries/DotNET/IOS/DeploymentServer.exe" Backup -file "/Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS/Manifest_UFSFiles_IOS.txt" -file "/Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles_IOS.txt"
-device 7e22d78c455720c3ea44c00417ec407f80a16c6b -bundle com..
LogPlayLevel: [deploy] Created deployment server.
LogPlayLevel: [DD] Trying to connect to mobile device running iOS ...
LogPlayLevel: [DD] Mobile Device '???s iPhone' connected
LogPlayLevel: Failed to connect to bundle 'com..' with Unknown error 0xE80000B7
LogPlayLevel: [DD] ... File to be written '/Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS\???s iPhone_Manifest_UFSFiles_IOS.txt'
LogPlayLevel: [DD] ... File to be written '/Users//Documents/Unreal Projects/TamagotchiGame/Saved/StagedBuilds/IOS\???s iPhone_Manifest_NonUFSFiles_IOS.txt'
LogPlayLevel: [DD] ... Error: Failed to connect to bundle 'com..'
LogPlayLevel: [DD]
LogPlayLevel: Exiting.
LogPlayLevel: Took 3.167487s to run mono, ExitCode=1
LogPlayLevel: ********** STAGE COMMAND COMPLETED **********
LogPlayLevel: ********** PACKAGE COMMAND STARTED **********
LogPlayLevel: Package /Users//Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject
LogPlayLevel: UPL Init: None
LogPlayLevel: Project: /Users//Documents/Unreal Projects/TamagotchiGame/TamagotchiGame_IOS.xcworkspace
LogPlayLevel: Running: mono "/Users/Shared/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe" -XcodeProjectFiles -project="/Users//Documents/Unreal Projects/TamagotchiGame/TamagotchiGame.uproject" -platforms=IOS -game -nointellisense -IOSdeployonly -ignorejunk -nocreatestub -NoHotReload -ignorejunk
LogPlayLevel: Discovering modules, targets and source code for project...
LogPlayLevel: Writing project files... 0%33%67%100%
LogPlayLevel: Writing project files... 0%33%67%100%
LogPlayLevel: Writing project files... 0%33%67%100%
LogSlate: Took 0.012457 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
LogSlate: Took 0.013482 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
LogPlayLevel: Took 48.398044s to run mono, ExitCode=0
LogPlayLevel: Running: /usr/bin/env UBT_NO_POST_DEPLOY=true /usr/bin/xcrun xcodebuild build -workspace "/Users//Documents/Unreal Projects/TamagotchiGame/TamagotchiGame_IOS.xcworkspace" -scheme 'TamagotchiGame' -configuration "Development" -destination generic/platform=iOS -sdk iphoneos CODE_SIGN_IDENTITY="iPhone Developer: bronom@hotmail.com (B
4QB927267)" PROVISIONING_PROFILE_SPECIFIER=67a2a925-9aa8-42a9-a9e7-34018f3079f3
LogPlayLevel: Build settings from command line:
LogPlayLevel: CODE_SIGN_IDENTITY = iPhone Developer: bronom@hotmail.com (B4QB927267)
LogPlayLevel: PROVISIONING_PROFILE_SPECIFIER = 67a2a925-9aa8-42a9-a9e7-34018f3079f3
LogPlayLevel: SDKROOT = iphoneos11.2
LogPlayLevel: 2018-01-04 13:28:03.459 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users//Documents/Unreal Projects/TamagotchiGame/Config/DefaultEditor.ini" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:03.992 xcodebuild[15482:142825] DTDeviceKit: deviceType from 7e22d78c455720c3ea44c00417ec407f80a16c6b was NULL
LogPlayLevel: 2018-01-04 13:28:08.835 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Config/BaseEditorLayout.ini" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:09.622 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/alembic/houdini/SOP_AlembicIn/OPalembic/Object_1alembicarchive/Help" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:09.632 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/alembic/houdini/SOP_AlembicIn/OPalembic/Object_1alembicxform/Help" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:11.068 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/tmulti-g.h5" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:11.120 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/tnoddlfile.ddl" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:11.266 xcodebuild[15482:142782] +dataWithFirstBytes:1024 ofFile:"/Users/Shared/Epic Games/UE_4.18/Engine/Plugins/Experimental/AlembicImporter/Source/ThirdParty/Alembic/hdf5/tools/testfiles/twithddlfile.ddl" failed, errno = 2
LogPlayLevel: 2018-01-04 13:28:18.439 xcodebuild[15482:142795] iPhoneConnect: ## Unable to mount developer disk image, (Error Domain=com.apple.dtdevicekit Code=-402652958 "Development cannot be enabled while your device is locked." UserInfo={NSLocalizedDescription=Development cannot be enabled while your device is locked., com.apple.dtdevicekit.stacktrace
=(
LogPlayLevel: 0 DTDeviceKitBase 0x00000001116c5fed DTDKCreateNSError + 113
LogPlayLevel: 1 DTDeviceKitBase 0x00000001116c6831 DTDK_AMDErrorToNSError + 1135
LogPlayLevel: 2 DTDeviceKitBase 0x0000000111707441 -[DTDKMobileDeviceToken mountDeveloperDiskImage:withError:] + 782
LogPlayLevel: 3 DTDeviceKitBase 0x0000000111707cf8 -[DTDKMobileDeviceToken mountDeveloperDiskImageWithError:] + 488
LogPlayLevel: 4 IDEiOSSupportCore 0x00000001115eb250 __37-[DVTiOSDevice(Connect) hasConnected]_block_invoke_2 + 133
LogPlayLevel: 5 DVTFoundation 0x0000000105d28b63 __DVTDispatchGroupAsync_block_invoke + 806
LogPlayLevel: 6 libdispatch.dylib 0x00007fff7aa0f591 _dispatch_call_block_and_release + 12
LogPlayLevel: 7 libdispatch.dylib 0x00007fff7aa07d50 _dispatch_client_callout + 8
LogPlayLevel: 8 libdispatch.dylib 0x00007fff7aa1aef5 _dispatch_continuation_pop + 599
LogPlayLevel: 9 libdispatch.dylib 0x00007fff7aa126cb _dispatch_async_redirect_invoke + 703
LogPlayLevel: 10 libdispatch.dylib 0x00007fff7aa09941 _dispatch_root_queue_drain + 515
LogPlayLevel: 11 libdispatch.dylib 0x00007fff7aa096ed _dispatch_worker_thread3 + 101
LogPlayLevel: 12 libsystem_pthread.dylib 0x00007fff7accc1ca _pthread_wqthread + 1387
LogPlayLevel: 13 libsystem_pthread.dylib 0x00007fff7accbc4d start_wqthread + 13
LogPlayLevel: ), NSLocalizedRecoverySuggestion=Please unlock your device and reattach. (0xE80000E2)., NSLocalizedFailureReason=Please unlock your device and reattach. (0xE80000E2).}) {
LogPlayLevel: NSLocalizedDescription = "Development cannot be enabled while your device is locked.";
LogPlayLevel: NSLocalizedFailureReason = "Please unlock your device and reattach. (0xE80000E2).";
LogPlayLevel: NSLocalizedRecoverySuggestion = "Please unlock your device and reattach. (0xE80000E2).";
LogPlayLevel: "com.apple.dtdevicekit.stacktrace" = (
LogPlayLevel: 0 DTDeviceKitBase 0x00000001116c5fed DTDKCreateNSError + 113
LogPlayLevel: 1 DTDeviceKitBase 0x00000001116c6831 DTDK_AMDErrorToNSError + 1135
LogPlayLevel: 2 DTDeviceKitBase 0x0000000111707441 -[DTDKMobileDeviceToken mountDeveloperDiskImage:withError:] + 782
LogPlayLevel: 3 DTDeviceKitBase 0x0000000111707cf8 -[DTDKMobileDeviceToken mountDeveloperDiskImageWithError:] + 488
LogPlayLevel: 4 IDEiOSSupportCore 0x00000001115eb250 __37-[DVTiOSDevice(Connect) hasConnected]_block_invoke_2 + 133
LogPlayLevel: 5 DVTFoundation 0x0000000105d28b63 __DVTDispatchGroupAsync_block_invoke + 806
LogPlayLevel: 6 libdispatch.dylib 0x00007fff7aa0f591 _dispatch_call_block_and_release + 12
LogPlayLevel: 7 libdispatch.dylib 0x00007fff7aa07d50 _dispatch_client_callout + 8
LogPlayLevel: 8 libdispatch.dylib 0x00007fff7aa1aef5 _dispatch_continuation_pop + 599
LogPlayLevel: 9 libdispatch.dylib 0x00007fff7aa126cb _dispatch_async_redirect_invoke + 703
LogPlayLevel: 10 libdispatch.dylib 0x00007fff7aa09941 _dispatch_root_queue_drain + 515
LogPlayLevel: 11 libdispatch.dylib 0x00007fff7aa096ed _dispatch_worker_thread3 + 101
LogPlayLevel: 12 libsystem_pthread.dylib 0x00007fff7accc1ca _pthread_wqthread + 1387
LogPlayLevel: 13 libsystem_pthread.dylib 0x00007fff7accbc4d start_wqthread + 13
LogPlayLevel: );
LogPlayLevel: }
LogPlayLevel: === BUILD TARGET TamagotchiGame OF PROJECT TamagotchiGame WITH CONFIGURATION Development ===
LogPlayLevel: Check dependencies
LogPlayLevel: Code Signing Error: Signing certificate is invalid. Signing certificate "iPhone Developer: bronom@hotmail.com (B4QB927267)", serial number "1CD4670282940E26", is not valid for code signing. It may have been revoked or expired.
LogPlayLevel: Code Signing Error: Code signing is required for product type 'Application' in SDK 'iOS 11.2'
LogPlayLevel: ** BUILD FAILED **
LogPlayLevel: The following build commands failed:
LogPlayLevel: Check dependencies
LogPlayLevel: (1 failure)
LogPlayLevel: Took 19.987584s to run env, ExitCode=65
LogPlayLevel: ERROR: CodeSign Failed
LogPlayLevel: (see /Users//Library/Logs/Unreal Engine/LocalBuildLogs/UAT_Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=32 (Error_FailedToCodeSign)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 82.563784
LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults: Error: Launch failed! Failed to Code Sign