First let me say I know that there are a ton of answers on here regarding this, however none seem to touch on the issue I’m having - none of my projects will launch, even if I create a new project from the provided templates. I’m also fairly new to all of this and don’t know a whole lot about the programming side of things, so please bear with my dumb questions.
This is the error I get in the output log when attempting to launch:
PackagingResults:Error: Error Launch failed! Missing UE4Game binary.
You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:
UE4Game
It’s a blueprint project. At this point, just a bunch of assets placed into the default FirstPerson template. Only blueprinting I’ve done so far is triggering basic matinee sequences.
Yes, Visual Studio should be all good.*
Just launching to desktop (WindowsNoEditor?)
It seems Visual Studio needed and update that it hadn’t done automatically. That issue seems to have been solved, except now it won’t launch due to the Kinect4Unreal plugin which is a whole other issue, it seems. Suppose I’ll have to post in another section of the forum for that.