hi, i am try to create procedural levels for running 2d game, so i spawn start “level block” with blueprint in 0 0 0 vector, next my spawned level block BP creates platforms on random, and save end of last platform to vector variable… so i need some how cast this variable(with last block vector coordinates) back to character bp for update vector coordinates for next spawning block, but i don’t see variables in my character bp while i am casting from my spawned level block BP to it(only my events is showing), so is it the question why i cant see my variable ?
Ps Sorry for bad English thx