So I’ve been looking about in the Character Blueprint for the provided Content Examples and came across the “ReturnNode” within the PlayerCharacter > CheckTrace function. I’m looking to replicate this part of the content example in my own project but cannot seem to get the same node and it would refuse to paste in with any other copied nodes from the original blueprint function. Any ideas?
Hello,
You need to add return parameters of your function by going to function details and add output pins/type from there.
EDIT:
here’s a screenshot
Thanks so much. Can’t believe how brilliant the response time for questions on here is and I also can’t believe how I didn’t work this out for myself either!
Thanks a lot for saving me a few hours of brain hurt!