I posted a few comments on the revamped Cascade UI during the beta program but now that we’ve moved to Public all my bugs seem to have been lost.
A few issues that are present with the current interface design:
-
All items in the ‘Time’ dropdown box in the viewport really need to be restored to have their own separate buttons in the interface. Currently there is some delay between clicking one of these actions and the pause/change actually taking place. Sometimes it’s essential to click on these buttons quickly, and without changing the current view in the view-port.
-
The new grid in the view-port can be quite intrusive. The old grid was quite nice as it was very simple and didn’t detract from the effect or distract you. What would be nice is to be able to restore the old grid, and maybe even with additional functionality like being able to choose it’s colour and opacity.
-
Please allow us to restore the old navigation style in the view-port. The current walk-around-style of view port navigation can be extremely disorientating especially when coming from UE3, where the camera was always rotated about the particle systems origin. I find myself constantly turning the grid on and off again to recentre myself and look at my particles from another angle.
Thanks!