Hello!
I’m using Matinee to export PNG sequences and it’s working very well.
The only trouble is that Unreal keeps saving these images in the same folder with the same prefix, MovieFrame####.
Is there any way to specify where the files should be saved to and give them a unique prefix?
Thanks!
Hey -
Currently it it not possible, but I will definitely pass this request along to our engineers to see if we can implement something like this.
Thank You
Eric Ketchum
Thanks for replying and actually i found the source where it applies that name and wrote a small extension to Engine class and GameViewClient class so that it uses my custom function to change the name that I provide.
Thanks
Feel free to add a pull request on GitHub and we will try to put it into the engine.
Thank You
Eric Ketchum
Right now I m working on it to be more flexible to use and also adding custom folder option. Once its done, will pull request on GitHub.
Thanks,