My character stop functioning after upgrade to 4.4.
CharacterMovement Component, Mesh Component, Character Component seems stop working. Mesh component data seems to be wiped. The details panel remains empty if I click on one of them.
CapsuleComponent is there. But nothing is in details panel if I click on it.
I re-convert my project again. This time it includes the mesh. But I notice something weird. While My character is broken, but My AI Character which extends My Character seems OK.
And After I recompile the blueprint a few time. PIE log shows something about access none
Nope… I can’t fill it…It’s read-only in animation blueprint. I tried to copy the both regular blueprints and animation blueprint directly from 4.3 version. The result is same.
MyAICharacter breaks the same way after I compiled and saved MyCharacter. That make sense since MyCharacter is AIChar’s parent.
I also notice that MyCharacter setting looks OK right after import. But things get set to none after I click compile.
I want to get you to try something just to see if it works. Remove your character and ai character blueprint from their file folder and then convert the project. Then close the project and place the character back into their file folder. See if they update after doing this.
If you are comfortable with it, I would be happy to take a look at the project and see what might be occurring. You can post it here or on an FTP server, such as dropbox and post the link so I can have a look.
With this, the character’s movement component, mesh component, and capsule component were all set to none and greyed out in the defaults pane so they could not be accessed. Additionally, some nodes were unhooked in the graph. Is this what occurred to your project?
Blueprint is fixed after re-parenting it to other class (actor) and then back to character. But after editor restart error appears again.
We had no problem with this until we installed yesterday “invisible” update (there was “Update” button instead “Launch” below 4.4 in launcher).
Is there any solid fix for it? It’s getting annoying :X
EDIT:
Also our character spawns either stuck in ground or can’t move or drop from air. When we press “Compile” problem of movement is fixed. But components are still NONE.
There is currently no fix for this as it is still being assessed by the development staff. I would recommend rolling back to the last usable state until this issue has been resolved.
Our AI characters aren’t moving at the moment, but I’m not 100% confident that its due to this bug, we’ve had a bunch of other issues as well that could be causing it as well.