So when i use “Clear Children Node” in my Widget BP it makes the Editor crash on Exit from Play in Editor.
This is a default User Widget and its not extended in code every refrence is checked and before the call chain for the delegate in the controller is executed it makes sure the Controller and its Pawn is valid.
I also check to see if the border is valid and if it has any children and if so it clears the child from the border and adds a new one. if this is removed no crash happens and all seem good except that if a child needs to be replaced/ updated/ changed no new child is addded if the border allready have one.
Now if BP works good with out the clear children node and all checks to make sure its all valid are done.
I can only assume it is a bug.
Crash Report:
[link text][1]
System (DxDiag):
[link text][2]
[ is a image of the Widget BP sorry for the low quality.][3]
Be great if this just was confirmed or disconfirmed from you guys becuse this makes no sense to me.
Thanks