like: open map?absolute
what do you mean by absolute? if you mean a specific level then just use open level.
like a command that server travels without changing any variables
if you want variables to be consistent between levels then you need to save them in a place that exists across levels like the game instance. characters, controllers, and sometimes gameMode are all destroyed when switching levels. i dont know alot about server travel itself but the things ive mentioned are the same for any kind of switching of levels.
Im trying to use the game instance, i just thought there’s an easier way of doing this