Is it possible to copy the control/behaviour of the viewport’s controls to a in-game camera?
I can do a Orbit and Zoom pretty easily but I am having difficulties doing the Pan. I was wondering if there was some code in the engine I could just copy to achieve the same result.
Alt + LMB + Drag
Tumbles the viewport around a single pivot or point of interest.
Alt + RMB + Drag
Dollies (zooms) the camera toward and away from a single pivot or point of interest.
Alt + MMB + Drag
Tracks the camera left, right, up, and down in the direction of mouse movement.