I’m having issues getting my fps character to crouch in the c++ code. Some of my code is below.
.h
UFUNCTION()
void CrouchStart();
.cpp
void AFPSCharacter::CrouchStart()
{
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Green, TEXT("Crouch Started "));
if (CharacterMovement)
{
if (CanCrouch())
{
CharacterMovement->bWantsToCrouch = true;
bIsCrouched = true;
}
}
else if (!CharacterMovement->CanEverCrouch())
{
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Green, TEXT("We are trying to crouch"));
}
}
Can anyone give me some insight as to what I’m doing wrong?
Thanks.