Hello.
The app and movie have no problem in ES2/ES3.1 packaging. But If I add Vulkan, the App crashes with following log when the Startup Movie is about to play.
11-28 11:01:20.554 3157 3157 F DEBUG : Build fingerprint: 'samsung/heroltelgt/heroltelgt:6.0.1/MMB29K/G930LKLU1APH4:user/release-keys'
11-28 11:01:20.554 3157 3157 F DEBUG : Revision: '8'
11-28 11:01:20.554 3157 3157 F DEBUG : ABI: 'arm'
11-28 11:01:20.554 3157 3157 F DEBUG : pid: 22770, tid: 22840, name: Thread-2349 >>> com.studiognine.genesis <<<
11-28 11:01:20.554 3157 3157 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
11-28 11:01:20.564 3157 3157 F DEBUG : r0 00000000 r1 dcfff15c r2 c548c9a0 r3 edd14e00
11-28 11:01:20.564 3157 3157 F DEBUG : r4 ced1c400 r5 00000000 r6 cce48a50 r7 fffd5be4
11-28 11:01:20.564 3157 3157 F DEBUG : r8 0013aebc r9 3bd0ba00 sl cda902c0 fp c548c768
11-28 11:01:20.564 3157 3157 F DEBUG : ip f487c93c sp c548c748 lr dd147e1c pc dd147e1c cpsr 200f0010
11-28 11:01:20.584 3157 3157 F DEBUG :
11-28 11:01:20.584 3157 3157 F DEBUG : backtrace:
11-28 11:01:20.584 3157 3157 F DEBUG : #00 pc 03db1e1c /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN27FAndroidMediaPlayerStreamer4TickEf+516)
11-28 11:01:20.584 3157 3157 F DEBUG : #01 pc 03c1eff0 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN23FDefaultGameMoviePlayer12TickStreamerEf+64)
11-28 11:01:20.584 3157 3157 F DEBUG : #02 pc 03c1ee88 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN23FDefaultGameMoviePlayer4TickEf+192)
11-28 11:01:20.584 3157 3157 F DEBUG : #03 pc 032a5bac /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_Z26TickHighFrequencyTickablesd+276)
11-28 11:01:20.584 3157 3157 F DEBUG : #04 pc 032a5cdc /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_Z22TickRenderingTickablesv+204)
11-28 11:01:20.584 3157 3157 F DEBUG : #05 pc 032b0278 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN10TGraphTaskIZN29FRenderingThreadTickHeartbeat3RunEvE32EURCMacro_HeartbeatTickTickablesE11ExecuteTaskER6TArrayIP14FBaseGraphTask17FDefaultAllocatorEN13ENamedThreads4TypeE+80)
11-28 11:01:20.584 3157 3157 F DEBUG : #06 pc 01ae93b0 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN16FNamedTaskThread23ProcessTasksNamedThreadEib+180)
11-28 11:01:20.584 3157 3157 F DEBUG : #07 pc 01ae9070 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN16FNamedTaskThread21ProcessTasksUntilQuitEi+100)
11-28 11:01:20.584 3157 3157 F DEBUG : #08 pc 032a5f48 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_Z19RenderingThreadMainP6FEvent+372)
11-28 11:01:20.584 3157 3157 F DEBUG : #09 pc 032ada14 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN16FRenderingThread3RunEv+20)
11-28 11:01:20.584 3157 3157 F DEBUG : #10 pc 01b25730 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN22FRunnableThreadPThread3RunEv+100)
11-28 11:01:20.584 3157 3157 F DEBUG : #11 pc 01ae6530 /data/app/com.studiognine.genesis-1/lib/arm/libUE4.so (_ZN22FRunnableThreadPThread11_ThreadProcEPv+104)
11-28 11:01:20.584 3157 3157 F DEBUG : #12 pc 0003fca3 /system/lib/libc.so (_ZL15__pthread_startPv+30)
11-28 11:01:20.584 3157 3157 F DEBUG : #13 pc 0001a39b /system/lib/libc.so (__start_thread+6)
The app does not crash when the movie is removed, but the whole performance goes down. I should investigate this with profiler but where should I look up for this issue?