Loaded up my project yesterday after not having changed anything and cannot get into the project.
Loads up but crashed with this message:
Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\AssetRegistry\Private\NameTableArchive.cpp] [Line: 97]
Bad name index 0/0
KERNELBASE.dll!UnknownFunction (0x000007fefd0a940d) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x000007fedd138074) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor-Core.dll!FMsg::Logf__VA() (0x000007fedcfb774f) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:531]
UE4Editor-AssetRegistry.dll!FNameTableArchiveReader::operator<<() (0x000007feccb89b3b) + 107 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\assetregistry\private\nametablearchive.cpp:97]
UE4Editor-AssetRegistry.dll!FAssetDataGatherer::SerializeCache() (0x000007feccbb678e) + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\assetregistry\private\assetdatagatherer.cpp:475]
UE4Editor-AssetRegistry.dll!FAssetDataGatherer::Run() (0x000007feccbb361f) + 15 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\assetregistry\private\assetdatagatherer.cpp:81]
UE4Editor-Core.dll!FRunnableThreadWin::Run() (0x000007fedd137346) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() (0x000007fedd12c32d) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
kernel32.dll!UnknownFunction (0x0000000076e759ed) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000770ac541) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000770ac541) + 0 bytes [UnknownFile:0]
Crash in runnable thread FAssetDataGatherer
There was an update to 4.7.5 but that changed nothing.
Any help on this would be awesome.