Hello first of all are you making the same game? I’m trying to think about how I would go about this but I would most likely end up using a movecomponentto node triggered by a trigger box. What you trying to ‘attract’ with the magnet and what is the setting of your game?
We’re trying to create something similar, so in essence all we need to figure out is how he made his golden donuts move towards him while having the maget-buff active.
Hi!
You can quickly achieve this with timeline and lerp.
See the images attached.
The static mesh component is the mesh or bp you want to magnet to your character.
Good Luck!!