Hi all,
I’ve done a lot of looking around and found several particle systems to create clouds and things. The problem is that, and I’m quite aware this might not be possible (I can’t even think of a way to do it, that’s why I’m here), I want to cover a large area that you can fly above.
What i’m ultimately going for is this:
I’ve experimented with using height fog for the base, but obviously that just produces a flat color.
My current thought is using mostly 2D assets, which is fine for a cloud base (I think? Still working on that one) but I didn’t know if anyone had ideas to do the little puffs in the clouds that stick up from the main cloud cover.
Thanks all!