Hi,
i dont know if the title is clear.
For example i have an enemy covered behind a defense.
Your character look at him.
How can i determine how much of the enemy is visible for your character.
Recently you can find this mechanic in Fallout 4.
With this mechanic i could determine the hit chance when your character shoot at this enemy.
I wanna create a battle system toolkit and this mechanic would help me a lot to combine different mechanics.
Has anyone an idea how to do this.
Thanks and cheers