Hello,
I’m trying to disable one of particle emitters in particle system. I tried to disabled it from emitter block, but it only works when I’m using editor (without playing it). When I play it the disabled emitter still spawn particles. Also this happen with spawning particle system thru blueprint. How do I completely disable an emitter inside particle system?
There is current workaround for this, which is by disabling all sub-modules of the emitter. But is this the right thing to do?
Thanks