DrawDebugLine is broken in VR with the HTC . It only draws correctly in the right eye, the transform of the line in the left eye is messed up.
Things work great in 4.12.
DrawDebugLine is broken in VR with the HTC . It only draws correctly in the right eye, the transform of the line in the left eye is messed up.
Things work great in 4.12.
Hello timtimmy,
After further testing I believe that this in a known issue. I have provided a link to the public tracker and I have made a note on the report itself. Thank you for your time and information.
Link: Unreal Engine Issues and Bug Tracker (UE-34600)
Make it a great day