Hi there. I’m trying to achieve something like a mosaic effect, basically would be dynamic downsample of the screen using a nearest-neighbor filter. Any idea how to do it?
I’ve researched and tried to get my head around ScreenTexture and Postprocessing but I don’t seem to nail it. So any help would be more than welcome.
I’ll leave this as an example in case I didn’t made it clear through words
You are right, the edges still blend with lower screen percentage. It is good actually but not for this purpose. :\ You need to disable up-sampling but i have no idea how. Maybe you can get better help on this in the forums.