Extract an image from a spritebook

Hello,

I’m a newbie to UnrealEngine and would like to start on the right foot with blueprint for managing images, there are so many possibilities that I do not know where to start: I have one spritesheet with several images of different clothes for the same character, eg. 64 different pants in a spritesheet, I would have the class “pants” from which I can extract only one image. How should I do that? with a flipbook I should extract all 64 images and give them a name (in addition to 64 pants, I also have 64 shirts, 64 shoes, etc.), with a material-texture? or a static-mesh? later, how can I select and extract only one image via blueprint? For example if i need to extract one pant localized in line 3 and 4 column of the spritesheet ?..

thanks for any help … and happy holidays.
Ivan.
(Sorry for me english)

Take a look at this video:

If I understood you correctly it shows exactly what you are looking for.

I hope this helps.

Cheers

many thanks! you have pointed me in the right direction, Happy New Year, Ivan.