hi.i change some part of my game code and click on compile button then crash editor.(Unreal Engine 4.5)
i trying to open project but show this message:
Fatal error: [File:E:\_UnrealEngine\Tools\4_5\Engine\Source\Runtime\CoreUObject\Private\Templates\Casts.cpp] [Line: 11]
Cast of GreenLightCharacter /Script/GreenLight.Default__GreenLightCharacter to Level failed
KERNELBASE.dll!UnknownFunction (0x00007ffb413e5bf8) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ffb2c767c2d) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor-Core.dll!FMsg::Logf__VA() (0x00007ffb2c60574f) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\core\private\misc\outputdevice.cpp:522]
UE4Editor-CoreUObject.dll!CastLogError() (0x00007ffb2d427217) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\coreuobject\private\templates\casts.cpp:12]
UE4Editor-Engine.dll!CastChecked<ULevel>() (0x00007ffb20c0b82a) + 89 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\coreuobject\public\templates\casts.h:30]
UE4Editor-Engine.dll!TActorIteratorBase<FActorFilter,FTickableLevelFilter>::operator++() (0x00007ffb20d57b5d) + 13 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\engine\public\engineutils.h:350]
UE4Editor-Engine.dll!UWorld::UpdateCullDistanceVolumes() (0x00007ffb21453e3f) + 9 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\engine\private\world.cpp:1292]
UE4Editor-Engine.dll!UWorld::InitializeNewWorld() (0x00007ffb21433ded) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\engine\private\world.cpp:1049]
UE4Editor-Engine.dll!UWorld::CreateWorld() (0x00007ffb21419e29) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\engine\private\world.cpp:1108]
UE4Editor-Engine.dll!UEngine::Init() (0x00007ffb213a62dd) + 58 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\engine\private\unrealengine.cpp:730]
UE4Editor-UnrealEd.dll!UEditorEngine::InitEditor() (0x00007ffb1f9792cf) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\editor\unrealed\private\editor.cpp:373]
UE4Editor-UnrealEd.dll!UEditorEngine::Init() (0x00007ffb1f976f44) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\editor\unrealed\private\editor.cpp:509]
UE4Editor-UnrealEd.dll!UUnrealEdEngine::Init() (0x00007ffb1fdbce6d) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\editor\unrealed\private\unrealedengine.cpp:39]
UE4Editor.exe!FEngineLoop::Init() (0x00007ff7237af1a7) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\launch\private\launchengineloop.cpp:1853]
UE4Editor-UnrealEd.dll!EditorInit() (0x00007ffb1fd92c77) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\editor\unrealed\private\unrealed.cpp:58]
UE4Editor.exe!GuardedMain() (0x00007ff7237aea4d) + 0 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\launch\private\launch.cpp:125]
UE4Editor.exe!GuardedMainWrapper() (0x00007ff7237aeb7a) + 5 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor.exe!WinMain() (0x00007ff7237ba6f9) + 17 bytes [e:\_unrealengine\tools\4_5\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor.exe!__tmainCRTStartup() (0x00007ff7237bb629) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb43bb16ad) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb440134a5) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb440134a5) + 0 bytes [UnknownFile:0]
Please help me to open Project.