Hi,
Does anyone have any pointers on imlpementing ragdoll-to-standup animation with 4.9. In my case when I try to go back to ragdoll my character starts spinning violently and eventually ends up in the air. I am using setallbodiesbelowsimulatephysics with root bone to enter phyisics and then blend back using timeline and setallbodiesbelowphysicsblendweight. I know that my general blending is working because if I use spine_01 as a bone for example the character will blend back fine. But when I try to use root or pelvis, the ragdoll collapses and leaves the capsule. Then on the way back it goes into this crazy spin and ends up in some random spot. Any ideas what I can do to get ragdoll to blend back to animation properly ? Thanks